1010 West 104th Avenue, Northglenn, CO, 80234
Cards Tracked
8897
In Stock
8897
Rating
β
Inventory last scanned: 9/11/2026, 6:08:03 PM
Creature β Satyr Shaman
Haste Inspired β Whenever this creature becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste.
Creature β Satyr Rogue
{3}{G}: Target creature must be blocked this turn if able.
Creature β Satyr
Trample
Sorcery
Create a 1/1 red Satyr creature token with "This token can't block." Escapeβ{2}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Creature β Human Lizard Warrior
{4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Legendary Creature β Avatar Horror
WardβSacrifice a legendary artifact or legendary creature. Whenever an opponent casts a spell, amass Orcs 1. Whenever an Army you control deals combat damage to a player, the Ring tempts you. Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
Creature β Hydra
Double strike This creature enters with X +1/+1 counters on it. {1}{R/G}: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Creature β Dinosaur
Trample Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
This land enters tapped. {T}: Add {B}, {R}, or {G}.
Land
This land enters tapped. {T}: Add {R} or {G}. {4}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Sorcery
Target creature you control fights target creature you don't control. Ferocious β The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
Sorcery
Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Target creature gets +2/+2 until end of turn. Untap that creature.
Sorcery
Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Savage Twister deals X damage to each creature.
Creature β Elemental Cat
Whenever you cycle a card, you may pay {2}. When you do, this creature deals 2 damage to target creature and you gain 2 life.
Legendary Creature β Demon Wizard
Trample At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero.
Instant
This spell costs {1} less to cast if you control a Turtle. Put a +1/+1 counter on target creature you control. It gains trample, hexproof, and indestructible until end of turn.
Instant
Return target creature you own to your hand. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature β Phyrexian Beast
Haste Whenever you cast a noncreature spell, put an oil counter on this creature. {T}, Remove an oil counter from this creature: It deals 1 damage to each opponent.
Creature β Human Archer
When this creature enters, choose up to one β β’ Destroy target artifact an opponent controls. β’ This creature fights target Zombie an opponent controls.
Instant
Counter target spell. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Legendary Creature β Human Pilot
When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle. Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature.
Creature β Human Berserker
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Trample
Creature β Devil
{2}{R}: This creature deals 1 damage to target player or planeswalker.
Creature β Salamander
Whenever this creature attacks, you may have it deal 1 damage to each creature without flying defending player controls.
Creature β Elemental
Flying {2}{R}, Sacrifice this creature: It deals 2 damage to any target.
Instant
Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Sorcery
Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card.
Artifact Creature β Gnome
When this creature enters, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle.
Sorcery
Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Instant
Exile up to three target cards from a single graveyard. Cycling {B} ({B}, Discard this card: Draw a card.)
Creature β Elf Scout
Lifelink When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
Instant
Target creature you control gains deathtouch and lifelink until end of turn. When that creature dies this turn, create a 2/2 black and green Elf creature token.
Artifact Creature β Scarecrow
Reach {1}: Add one mana of any color. Activate only once each turn.
Creature β Lizard
Sacrifice a creature: Put a +1/+1 counter on this creature.
Instant
Counter target noncreature spell. Draw a card.
Instant
Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 1/1 green Saproling creature tokens.
Artifact β Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Drake
Flying Whenever another creature dies, you may put a +1/+1 counter on this creature.
Creature β Harpy
Flying When this creature enters, exile target card from an opponent's graveyard.
Creature β Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
Artifact Land β Clue
This land enters tapped. {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. {2}, Sacrifice this land: Draw a card.
Instant
Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
Instant
Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
Artifact
{T}: This artifact deals 1 damage to target player or planeswalker. It deals 3 damage instead if you control artifacts named Crown of Empires and Throne of Empires.
Sorcery
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
Creature β Human Cleric
{2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
Creature β Human Artificer
When this creature enters, if you control an artifact, draw a card.
Creature β Human Wizard
When this creature enters, return up to two target instant and/or sorcery cards from your graveyard to your hand.
Creature β Sphinx
Flying When this creature enters, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.
Instant
Choose one β β’ Do Homework β Draw three cards. β’ Fight Crime β Counter target spell. Draw a card.
Creature β Vampire Cleric
Flying Whenever you gain life, put a +1/+1 counter on this creature.
Creature β Avatar
Scion of the Wild's power and toughness are each equal to the number of creatures you control.