1010 West 104th Avenue, Northglenn, CO, 80234
Cards Tracked
8938
In Stock
8938
Rating
β
Inventory last scanned: 9/12/2026, 6:08:02 PM
Instant
Choose a creature type other than Wall. Each creature becomes that type until end of turn.
Creature β Human Soldier
Vigilance
Instant
Destroy target creature with power 3 or greater.
Creature β Elk
Whenever this creature attacks, tap target creature defending player controls.
Enchantment
At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.
Creature β Human Advisor
{2}, {T}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Legendary Creature β Human Hero
Flying When Starling enters, another target creature you control gains flying until end of turn.
Enchantment β Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature you control When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1.
Creature β Pegasus
Flying Artifact and enchantment spells you cast cost {1} less to cast.
Sorcery
Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant // Sorcery
Sorcery β Lesson
Choose one β β’ Start from Scratch deals 1 damage to any target. β’ Destroy target artifact.
Land β Town
This land enters tapped unless it's your first, second, or third turn of the game. {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color.
Instant
Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Draw a card.
Creature β Sloth Beast
Trample, lifelink At the beginning of combat on your turn, exile up to one target card from a graveyard.
Sorcery
Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Enchantment
Flash (You may cast this spell any time you could cast an instant.) When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
Creature β Human Pirate
When this creature enters, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature β Dwarf Soldier
Artifact Creature β Construct
Vigilance When this creature enters, you become the monarch.
Instant
Target creature gains protection from the color of your choice until end of turn.
Creature β Dinosaur
Vigilance {1}{W}, {T}: This creature deals damage equal to its toughness to target creature blocking or blocked by it.
Instant
Untap target creature. It gets +1/+4 and gains reach until end of turn.
Creature β Human Rigger
Deathtouch When this creature enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Enchantment β Aura
Enchant artifact You control enchanted artifact.
Creature β Human Rogue
Whenever this creature deals combat damage to a player, draw a card.
Instant
Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
Sorcery
Choose one or both β β’ Target player discards any number of cards, then draws that many cards. β’ Steal the Show deals damage equal to the number of instant and sorcery cards in your graveyard to target creature or planeswalker.
Sorcery
Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.
Creature β Weird Detective
Flying, vigilance When this creature enters, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying.
Creature β Goblin Rigger
Whenever another Goblin you control enters, you may pay {1}. If you do, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Creature β Goblin Rigger
{6}, {T}: This creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Instant
Roll a six-sided die. Assemble a number of Contraptions equal to the result. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
Artifact Creature β Construct
{5}: Augment {4} ({4}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
Land β Island Mountain
({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Artifact β Equipment
Equipped creature gets +2/+2. Equip Knight {1} Equip {3}
Artifact Creature β Camel
This creature enters tapped with two +1/+1 counters on it. This creature doesn't untap during your untap step if it has a +1/+1 counter on it. At the beginning of combat on your turn, you may move a +1/+1 counter from this creature onto target creature.
Creature β Whale
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Whenever an artifact you control enters, untap this creature.
Creature β Bird Soldier
Flying Whenever this creature attacks, other attacking creatures you control with flying get +2/+2 until end of turn.
Sorcery
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
Artifact
When this artifact enters, it deals 5 damage to target creature. {1}{R}, Discard this card: Destroy target artifact.
Creature β Frog Snake
{3}{U}: This creature gains flying until end of turn.
Creature β Bird
Flying, first strike
Legendary Creature β Dinosaur Villain
Menace (This creature can't be blocked except by two or more creatures.) Dinosaur Formula β {1}{R}, Discard this card: Until end of turn, target creature you control gets +3/+1 and becomes a Dinosaur in addition to its other types.
Creature β Elemental
Flying At the beginning of the end step, if you control no Goblins, sacrifice this creature.
Sorcery
Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control. Draw a card.
Creature β Cat
Landfall β Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature β Human Soldier
{T}, Discard a card: Tap target creature.
Creature β Human Wizard
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, each of those creatures has "{T}: Target player mills two cards."
Creature β Human Wizard
When this creature enters, return target artifact or enchantment to its owner's hand.
Creature β Human Warrior
{T}, Exert this creature: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
Creature β Human Druid Knight
Vigilance {T}: Add {G}.
Enchantment β Aura
Enchant creature Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.") When enchanted creature dies, draw a card.
Legendary Creature β Moogle
Lifelink {2}, {T}: Target opponent gains control of another target permanent you control. If they do, you draw a card.
Creature β Insect Horror
Deathtouch Descend 4 β Whenever this creature attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life.
Enchantment Creature β Fish
Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.
Host Creature β Scorpion
When this creature enters, target creature an opponent controls gets -1/-1 until end of turn.
Instant
Put three -1/-1 counters on target creature with flying. Cycling {2} ({2}, Discard this card: Draw a card.)