Inventory last scanned: 5/4/2026, 6:13:41 PM
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control this Saga. III — Return all tapped creatures to their owners' hands.
Sorcery
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
Instant
Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able. Draw a card.
Legendary Creature — Vampire Noble
Ward—Discard a card. Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this token deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."
Creature — Goblin Rogue
Haste {R}: This creature can't be blocked this turn except by creatures with defender.
Creature — Lizard Advisor
Vigilance {T}: Add {R}{G}. Spend this mana only to cast face-down spells or to turn creatures face up.
Land
This land enters tapped. {T}: Add {G}. {T}, Sacrifice this land: Add {R}{W}.
Creature — Phyrexian Bird
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Artifact
When this artifact enters, create two 1/1 colorless Gnome artifact creature tokens. {W}, Sacrifice this artifact: You gain 3 life.
Creature — Merfolk Scout
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Artifact
{3}, {T}: Put a charge counter on this artifact. {T}, Remove three charge counters from this artifact: Create a 9/9 colorless Golem artifact creature token.
Instant
As an additional cost to cast this spell, reveal a colorless creature card from your hand. Exile target creature if its power is less than or equal to the revealed card's power.
Instant
Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature — Elf Archer
Whenever a player casts a green spell, put a +1/+1 counter on this creature.
Instant
This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Target creature gets +4/+4 until end of turn.
Creature — Eldrazi
Devoid (This card has no color.) When you cast this spell and whenever this creature attacks, put a +1/+1 counter on each colorless creature you control. Trample
Creature — Pegasus
Escape—{4}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with your choice of a +1/+1 counter or a flying counter on it.
Legendary Creature — Human Soldier
Flash When Tobias dies, for each nontoken creature you controlled that died this turn, create a 2/2 black Zombie creature token.
Enchantment
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Creature — Human Soldier
Creatures entering don't cause abilities to trigger.
Enchantment
When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
Creature — Serpent
This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature — Human Artificer
When this creature enters, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)
Creature — Human Pirate
Menace {1}, Discard a card: This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Artifact Creature — Golem
{2}: Put target card from your graveyard on the bottom of your library.
Legendary Creature — Human Villain
When Tombstone enters, return target Villain card from your graveyard to your hand. Villain spells you cast cost {1} less to cast.
Creature — Faerie
Flying When this creature enters, draw a card.
Sorcery
Target player mills five cards.
Creature — Wolf
Haste {T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on this creature.
Legendary Creature — Human Advisor
Flying Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. Your opponents can't play land cards from graveyards.
Creature — Halfling Peasant
When this creature dies, the Ring tempts you.
Creature — Dwarf Artificer
At the beginning of combat on your turn, if you control an artifact, this creature gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.
Creature — Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Creature — Plant Cat
Trample Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature — Spirit
Flying When this creature enters, tap target creature an opponent controls. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
Creature — Goblin
Haste Sacrifice this creature: Another target creature gains haste until end of turn.
Legendary Creature — Human Cleric
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
Legendary Creature — Avatar
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. When Torgaar enters, up to one target player's life total becomes half their starting life total, rounded down.
Legendary Creature — Wolf
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control. {T}: Add one mana of any color.
Legendary Creature — Human Knight
Vigilance, trample Whenever Tori D'Avenant attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Instant
Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent of their choice or discard a card.
Creature — Spirit
This creature can't block and can't be blocked.
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards.
Artifact — Equipment
Equipped creature gets +1/+1. Whenever equipped creature becomes blocked, it deals 1 damage to defending player. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Golem
Vigilance {T}, Sacrifice this creature: Exile target player's graveyard.
Instant
Put target nonland permanent on top of its owner's library.
Legendary Creature — Human Warlock Bard
Whenever Totentanz or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This token can't block." {1}{B}: Target attacking Rat you control gains deathtouch until end of turn.
Instant
Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)