Inventory last scanned: 4/29/2026, 6:18:47 PM
Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.)
Instant
Destroy target nonartifact creature.
Legendary Enchantment Creature — Shrine
First strike At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
Legendary Enchantment Creature — Shrine
Trample At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.
Legendary Enchantment Creature — Shrine
Deathtouch At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.
Legendary Enchantment Creature — Shrine
Flying At the beginning of your end step, you may pay {1}. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
Creature — Ooze
{G}, Sacrifice another creature: Put a +1/+1 counter on this creature.
Creature — Goblin Employee
Whenever you place a sticker, create a Treasure token. If it's an art sticker, instead create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Creature — Goblin Shaman
When this creature dies, you may have it deal 1 damage to any target.
Creature — Goblin Warrior
Creature — Goblin Soldier
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {1}{R}: This creature gets +2/+0 until end of turn.
Sorcery
Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.) Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.
Creature — Goblin Warrior
First strike This creature can't be equipped.
Creature — Goblin Warrior
Haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Artifact
{3}, {T}: Reveal cards from the top of your library until you reveal a land card. This artifact deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, this artifact deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
Creature — Goblin Wizard
Instant and sorcery spells you cast cost {1} less to cast.
Artifact
Flash {7}, {T}, Sacrifice this artifact: Destroy target permanent.
Creature — Goblin Warrior
{1}{R}: This creature gets +1/+0 until end of turn. When this creature dies, it deals damage equal to its power to target creature an opponent controls.
Creature — Goblin Warrior
{T}: This creature deals 1 damage to target player or planeswalker.
Creature — Goblin Warrior Ally
Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Menace (This creature can't be blocked except by two or more creatures.)
Sorcery
Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.
Creature — Goblin Warrior
Trample This creature gets +2/+0 for each Equipment attached to it.
Creature — Goblin Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as this creature is renowned, it has menace. (It can't be blocked except by two or more creatures.)
Creature — Goblin Berserker
Whenever this creature attacks, target creature can't block this turn. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature — Goblin Rogue
When this creature enters, create a 1/1 red Goblin creature token.
Creature — Goblin Soldier
{R}, Sacrifice this creature: It deals 2 damage to any target. {W}, Sacrifice this creature: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Goblin Citizen
Whenever this creature attacks, face-down spells you cast this turn cost {1} less to cast.
Creature — Goblin
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
Artifact — Equipment
Equipped creature gets +1/+0 and has trample. Equip {1}{R} When this Equipment enters, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—20 | Create a 1/1 red Goblin creature token, then attach this Equipment to it.
Creature — Goblin Warrior
{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)
Sorcery
Goblin Negotiation deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way.
Enchantment
Attacking creatures you control get +1/+0.
Creature — Goblin
{R}, {T}, Discard a card: Draw a card.
Creature — Goblin Warrior
{1}{R}, Sacrifice a land: Put a +1/+1 counter on this creature. At the beginning of your end step, you may have this creature deal damage equal to the number of +1/+1 counters on it to target player or planeswalker.
Creature — Goblin Shaman
Kicker {R} (You may pay an additional {R} as you cast this spell.) Haste When this creature enters, if it was kicked, destroy target nonbasic land.
Creature — Goblin
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
Creature — Goblin Scout
Trample Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — {3}, Exile this card from your graveyard: Draw a card.
Creature — Goblin Artificer
{R}, {T}: Destroy target artifact. That artifact deals damage equal to its mana value to this creature.
Creature — Goblin Pirate
As long as you control an artifact, this creature gets +1/+0 and has haste.
Creature — Goblin Pirate
Menace (This creature can't be blocked except by two or more creatures.)
Creature — Goblin
Whenever this creature attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.
Creature — Goblin Rogue
{T}: Target creature with power 2 or less can't be blocked this turn.
Creature — Goblin Mercenary
Sacrifice a Goblin: Regenerate this creature.
Instant
Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.)
Creature — Human Wizard
Whenever you cast a blue, black, or red spell, you gain 1 life.
Instant
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.
Creature — Cat
Vigilance Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Land — Town
This land enters tapped. {T}: Add {B} or {G}.
Artifact — Equipment
When this Equipment enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.