Inventory last scanned: 5/2/2026, 6:20:45 PM
Creature — Rabbit Warrior
Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1. Other Rabbits, Bats, Birds, and Mice you control get +1/+1.
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1. When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.
Legendary Artifact — Vehicle
Flying, first strike, lifelink Crew 3 Cycling {X}{2}{W} ({X}{2}{W}, Discard this card: Draw a card.) When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
Creature — Vampire Shaman
First strike Sacrifice this creature: Remove all counters from target permanent.
Creature — Vampire
{2}, {T}: Each opponent loses 1 life and you gain 1 life.
Creature — Vampire
{6}{B}: Each opponent loses 2 life and you gain 2 life.
Creature — Vampire Warlock
Flying Whenever you gain life during your turn, put a +1/+1 counter on this creature. Whenever you lose life during your turn, put a +1/+1 counter on this creature.
Creature — Vampire
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Instant
Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
Sorcery
Vampiric Feast deals 4 damage to any target and you gain 4 life.
Enchantment
{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
Instant
This spell costs {3} more to cast if it targets a creature. Exile target nonland permanent.
Sorcery
This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures.
Instant
Destroy target creature with power 3 or less.
Instant
Return target creature to its owner's hand. Its controller loses 1 life.
Creature — Human Rogue
When this creature enters, target player draws a card and loses 1 life.
Creature — Kavu Soldier
At the beginning of your end step, if you control two or more tapped creatures, you may discard your hand. If you do, draw two cards.
Creature — Vedalken Wizard
When this creature enters, put target creature on top of its owner's library.
Creature — Vedalken Wizard
Whenever this creature attacks, target creature an opponent controls gets -2/-0 until end of turn.
Creature — Vampire Warlock
Menace Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand.
Artifact — Vehicle
When this Vehicle enters, you gain 2 life. {T}: Add one mana of any color. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Instant
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
Creature — Elephant Cleric
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, put a +1/+1 counter on each creature that convoked it.
Creature — Plant Elemental
Disguise {5}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, destroy target artifact or enchantment an opponent controls.
Creature — Human Citizen
Whenever one or more other creatures you control die, put a +1/+1 counter on this creature.
Creature — Human Detective
Whenever an opponent sacrifices an artifact, this creature deals 2 damage to them.
Creature — Elemental
Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return this card from your graveyard to the battlefield.
Sorcery
This spell costs {2} less to cast if you control a Villain. Destroy target creature. You gain 2 life.
Legendary Creature — Symbiote Villain
Deathtouch {2}{B}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery.
Creature — Symbiote Cat Villain
Deathtouch When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
Creature — Shapeshifter
Changeling (This card is every creature type.) Deathtouch
Creature — Gorgon Cleric
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
Creature — Lizard Mount
Deathtouch Whenever this creature attacks while saddled, it gets +0/+3 until end of turn. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Legendary Creature — Mutant Frog Turtle
Whenever Venus is dealt damage, put that many +1/+1 counters on her. (She must survive the damage to get the counters.) Whenever a creature you control with a counter on it deals combat damage to a player, you may pay {U}. If you do, draw a card.
Creature — Human Knight
{1}{G}: This creature can't be blocked by creatures with power 2 or less this turn.
Creature — Dinosaur Avatar
Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.
Creature — Human Soldier
Vigilance
Land
You may have this land enter tapped as a copy of any land on the battlefield.
Creature — Human Soldier
Other creatures you control get +0/+1.
Creature — Human Knight
At the beginning of your end step, untap each creature you control. {2}{G}{W}: Creatures you control get +1/+1 until end of turn.
Legendary Creature — Efreet Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn. If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.