
At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) Whenever Hakbal attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.
Current
$0.44
Foil
$0.42
EDHREC Rank
#3598
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Pulled from EDHREC — cards most often included with Hakbal of the Surging Soul.

Nicanzil, Current Conductor
High Synergy Cards

Master of the Pearl Trident
High Synergy Cards

Svyelun of Sea and Sky
High Synergy Cards

Emperor Mihail II
High Synergy Cards

Kopala, Warden of Waves
High Synergy Cards

Merrow Reejerey
High Synergy Cards

Stonybrook Banneret
High Synergy Cards

Merfolk Sovereign
High Synergy Cards

Deeproot Waters
High Synergy Cards

Topography Tracker
High Synergy Cards

Herald of Secret Streams
Top Cards

Kumena, Tyrant of Orazca
Top Cards

Seafloor Oracle
Top Cards

Mist Dancer
Top Cards

Deeproot Elite
Top Cards

Singer of Swift Rivers
Top Cards

Hardened Scales
Top Cards

Cold-Eyed Selkie
Top Cards

Zegana, Utopian Speaker
Creatures

Wave Goodbye
Top Cards

Inspiring Call
Top Cards

Ripples of Potential
Instants

Deeproot Pilgrimage
Enchantments

Merfolk Mistbinder
Creatures

Thieving Skydiver
Creatures

Secluded Courtyard
Lands

Vodalian Hexcatcher
Creatures

Kindred Discovery
Enchantments

Unclaimed Territory
Lands

Deeproot Historian
Creatures