903 S Front St, Mankato, MN, 56001
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9024
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9023
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β
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Instant
Exile target permanent with mana value 3 or greater.

Legendary Creature β Phyrexian Vampire
Flying Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.)
Legendary Creature β Phyrexian Vampire
Flying Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.)

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Create an 8/8 blue Kraken creature token with hexproof. II β Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step. III β Gain control of target permanent an opponent controls. Untap it.

Legendary Planeswalker β Kiora
+1: Untap up to one target creature and up to one target land. β2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. β8: You get an emblem with "Whenever a creature you control enters, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.

Creature β Merfolk
{T}: Untap another target permanent.

Legendary Creature β Merfolk Noble
When Kiora enters, draw two cards, then discard two cards. Threshold β Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.
Legendary Creature β Merfolk Noble
When Kiora enters, draw two cards, then discard two cards. Threshold β Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.

Legendary Creature β Spirit
Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."

Legendary Creature β Vampire Cleric
Tap two untapped creatures you control: Copy target triggered ability you control. You may choose new targets for the copy. Activate only once each turn.
Legendary Creature β Vampire Cleric
Tap two untapped creatures you control: Copy target triggered ability you control. You may choose new targets for the copy. Activate only once each turn.

Creature β Human Citizen
When this creature enters, you may exile a creature card from your graveyard. When you do, return target instant or sorcery card from your graveyard to your hand.

Land
This land enters tapped unless you control an Island or a Swamp. {T}: Add {G}. {3}{G}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature β Imp
Flying, haste Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature β Imp
Flying, haste Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature β Kor Cleric
Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Flying When this creature enters, if it was kicked, tap up to two target creatures.

Creature β Human Pirate
This creature has flying as long as it's attacking.

Creature β Human Pirate
Flying When this creature enters, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until this creature leaves the battlefield.

Creature β Human Pirate
Flying, ward {1} When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with "{T}, Sacrifice this artifact: Add one mana of any color" and lose all other abilities.

Creature β Fox Pilot
Whenever a Vehicle you control attacks, choose one β β’ That Vehicle gains first strike until end of turn. β’ Untap this creature.

Creature β Fox Samurai
First strike Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Legendary Creature β Fox Warlock Avatar
Vigilance Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players.

Legendary Creature β Dragon
Flying, haste Whenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.

Creature β Human Knight
Convoke When this creature enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked this creature. Put the revealed cards into your hand, then shuffle.

Creature β Dryad Knight
When this creature enters, choose one β β’ Put two +1/+1 counters on this creature. β’ Destroy target artifact or enchantment. β’ You gain 4 life.

Creature β Human Knight
First strike If you would gain life, you gain that much life plus 1 instead. {1}{W}: This creature gets +1/+1 until end of turn.

Creature β Human Knight
Menace (This creature can't be blocked except by two or more creatures.) Your opponents can't gain life. {1}{B}: This creature gets +1/+1 until end of turn.

Creature β Vampire Knight
{2}{B}: This creature gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)

Creature β Human Knight
Dinosaur spells you cast cost {2} less to cast.

Creature β Cat Knight Villain
Trample Whenever you put a +1/+1 counter on another creature, put a +1/+1 counter on this creature. This ability triggers only once each turn.

Artifact β Vehicle
Trample Rapid-fire Battle Cannon β When this Vehicle enters, it deals 4 damage to each opponent. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Sorcery
Put a +1/+1 counter on target creature you control, then it deals damage equal to its power to target creature an opponent controls.

Legendary Creature β Spirit
Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature β Spirit
Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Legendary Creature β Ape Dinosaur Turtle
When Kogla and Yidaro enters, choose one β β’ It gains trample and haste until end of turn. β’ It fights target creature you don't control. {2}{R}{G}, Discard this card: Destroy up to one target artifact or enchantment. Shuffle this card into your library from your graveyard, then draw a card.
Legendary Creature β Ape Dinosaur Turtle
When Kogla and Yidaro enters, choose one β β’ It gains trample and haste until end of turn. β’ It fights target creature you don't control. {2}{R}{G}, Discard this card: Destroy up to one target artifact or enchantment. Shuffle this card into your library from your graveyard, then draw a card.

Legendary Creature β Ape
When Kogla enters, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
Legendary Creature β Shapeshifter Spirit
When Koh enters, exile up to one other target creature. Whenever another nontoken creature dies, you may exile it. Pay 1 life: Choose a creature card exiled with Koh. Koh has all activated and triggered abilities of the last chosen card.

Instant
Choose two β β’ Return target creature card from your graveyard to your hand. β’ Target player discards a card. β’ Destroy target artifact. β’ Kolaghan's Command deals 2 damage to any target.

Legendary Creature β Dragon
Flying Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Legendary Creature β Dwarf Warrior
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1.
Legendary Creature β Dwarf Warrior
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1.

Artifact Creature β Equipment Dog
Menace Equipped creature gets +2/+2 and has menace. Whenever this creature or equipped creature deals combat damage to a player, goad each creature that player controls. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature β Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, this creature gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)

Legendary Creature β Merfolk Wizard
Spells your opponents cast that target a Merfolk you control cost {2} more to cast. Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.

Creature β Kor Warrior
Double strike Equipped Warriors you control have double strike.

Creature β Kor Cleric
Whenever this creature or another creature you control enters, you gain 1 life.

Creature β Kor Soldier
Protection from red Whenever a player casts a red spell, you may gain 1 life.

Legendary Creature β Dragon Bard
You may look at the top card of your library any time. You may cast Dragon spells from the top of your library.
Legendary Creature β Dragon Bard
You may look at the top card of your library any time. You may cast Dragon spells from the top of your library.

Artifact
All Swamps are 1/1 black creatures that are still lands.

Creature β Kor Soldier
When this creature enters, you may attach target Equipment you control to target creature you control.

Creature β Kor Soldier
Flying When this creature enters, return a permanent you control to its owner's hand.

Legendary Planeswalker β Koth
+2: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle. β3: Koth deals damage to target creature equal to the number of Mountains you control. β7: You get an emblem with "Whenever a Mountain you control enters, this emblem deals 4 damage to any target."