903 S Front St, Mankato, MN, 56001
Cards Tracked
8935
In Stock
8934
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β
Inventory last scanned: 6/10/2026, 6:13:18 PM
Legendary Creature β Weird Wizard
Play with the top card of your library revealed. You may cast instant and sorcery spells from the top of your library. Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
Legendary Creature β Weird Detective
Melek's power and toughness are each equal to twice the number of instant and sorcery cards in your graveyard. The first instant or sorcery spell you cast each turn costs {3} less to cast.
Legendary Creature β Human Scout
You can't get poison counters. Creatures you control can't have -1/-1 counters put on them. Creatures your opponents control lose infect.
Legendary Creature β Human Scout
If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn. Exile Melira: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control.
Artifact β Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+1 and has reach. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature β Construct
Creature β Kavu Soldier
During your turn, other creatures you control get +1/+0. Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Sorcery
Reveal the top five cards of your library. Put one of them into your hand. Then choose an opponent. They put one on the bottom of your library. Then you put one into your hand. Then they put one on the bottom of your library. Put the other into your hand. Flashback {7}{U}{U}
Instant
Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Artifact Creature β Robot Artificer
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying
Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Legendary Artifact Creature β Robot
Mendicant Core's power is equal to the number of artifacts you control. Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed β Whenever you cast an artifact spell, you may pay {1}. If you do, copy it. (The copy becomes a token.)
Instant
({U/P} can be paid with either {U} or 2 life.) Counter target spell with mana value 1.
Creature β Human Soldier
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
Sorcery
When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. Scry 1, then draw a card.
Creature β Human Pirate
Whenever this creature or another Pirate you control enters, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control this creature.
Sorcery
Choose one β β’ Exile all artifacts. β’ Exile all creatures. β’ Exile all enchantments. β’ Exile all planeswalkers.
Creature β Orc Warrior
When this creature enters, each player sacrifices a creature of their choice.
Creature β Human Assassin
Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) When this creature enters, you draw a card and you lose 1 life.
Creature β Phyrexian Rogue
This creature can't be blocked. Whenever you cast a noncreature spell, put an oil counter on this creature. Whenever this creature deals combat damage to a player, you may remove two oil counters from it. If you do, when you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Sorcery β Lesson
Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.
Instant
Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
Creature β Merfolk Scout
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature β Merfolk Shaman
Other Merfolk you control get +1/+1.
Creature β Merfolk Wizard
When this creature enters, draw a card, then discard a card. {1}{U}, Exile this card from your graveyard: Draw a card, then discard a card.
Creature β Merfolk Mutant
Flying When this creature enters, put a +1/+1 counter on target creature you control. {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature β Merfolk Noble
Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn.
Creature β Merfolk Wizard
Flash When this creature enters, tap target creature an opponent controls. It loses all abilities until end of turn.
Creature β Merfolk Rogue
Flying Whenever this creature deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.) Sacrifice this creature: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.
Legendary Creature β Elf Artificer
Tap an untapped nontoken artifact you control: Add {G}. Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
Creature β Merfolk Soldier
Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent.
Creature β Merfolk Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature β Octopus
When this creature enters, create two 0/2 blue Illusion creature tokens with "Whenever this token blocks a creature, that creature doesn't untap during its controller's next untap step." This creature has hexproof as long as you control an Illusion.
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Counter target spell unless its controller pays {3}.
Instant
Spree (Choose one or more additional costs.) + {1} β Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1. + {3} β Target player draws two cards.
Sorcery
Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.
Land β Plains Island
({T}: Add {W} or {U}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature β Djinn Artificer
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Enchantment
{2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.
Creature β Angel Soldier
Flying Whenever you attack with one or more creatures with counters on them, draw a card.
Legendary Creature β Elf Scout
Whenever Miara or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card. Partner (You can have two commanders if both have partner.)
Legendary Creature β Human Artificer
WardβPay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Whenever you cast an instant or sorcery spell, you may sacrifice an artifact. If you do, copy that spell and you may choose new targets for the copy.
Sorcery
Sneak {3}{G} (You may cast this spell for {3}{G} if you also return an unblocked attacker you control to hand during the declare blockers step.) Look at the top eight cards of your library. Put up to two creature cards with total mana value 6 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Legendary Creature β Mutant Ninja Turtle
When Michelangelo enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Creature β Human Wizard
When this creature enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.
Artifact
{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Creature β Zombie Knight
Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.
Creature β Insect Druid
Landfall β Whenever a land you control enters, double the power of target creature you control until end of turn. Warp {2}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)