17777 Main Street Ste. E, Irvine, CA
Cards Tracked
8960
In Stock
8960
Rating
β
Inventory last scanned: 8/13/2026, 6:08:22 PM
Instant
Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
Creature β Skeleton Rogue
This creature can't block. Whenever you commit a crime, you may pay {B}. If you do, return this card from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature β Human Knight
Menace {1}{B}, {T}, Pay 1 life: Create a Treasure token. {2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.
Sorcery
Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control.
Land
As this land enters, you may reveal a Soldier card from your hand. This land enters tapped unless you revealed a Soldier card this way or you control a Soldier. {T}: Add {W} or {U}. {5}, {T}: Soldiers you control get +1/+1 until end of turn.
Land
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.
Legendary Creature β Beast Mount
When Fortune enters, scry 2. Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control. Saddle 1
Enchantment β Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I β You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost. II β Target player mills four cards. III β Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
Instant
Destroy target artifact, enchantment, or planeswalker.
Sorcery
Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
Instant
Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
Instant
Draw two cards, then discard two cards. Untap up to three lands.
Sorcery
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control of their choice. Round up each time.
Enchantment β Aura Curse
Enchant player At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
Enchantment β Aura
Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature.
Creature β Human Rogue
Reach Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature β Beast
This spell can't be countered. Trample, haste Creature spells you control can't be countered. Combat damage can't be prevented.
Legendary Planeswalker β Freyalise
+2: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}." β2: Destroy target artifact or enchantment. β6: Draw a card for each green creature you control. Freyalise, Llanowar's Fury can be your commander.
Enchantment β Aura
Enchant land When this Aura enters, create three 1/1 green and white Human Citizen creature tokens. Enchanted land has "{1}, {T}: Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery."
Legendary Creature β Halfling Scout
Whenever Frodo Baggins or another legendary creature you control enters, the Ring tempts you. As long as Frodo Baggins is your Ring-bearer, it must be blocked if able.
Legendary Creature β Halfling Warrior
Whenever Frodo enters or attacks, you may attach target Equipment you control with mana value 2 or 3 to Frodo. During your turn, prevent all damage that would be dealt to Frodo.
Legendary Creature β Halfling Citizen
{W/B}{W/B}: If Frodo is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink. {B}{B}{B}: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
Creature β Frog Horror
Trample, haste Whenever this creature deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on this creature for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.
Artifact Creature β Frog
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Enchantment
Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." {1}{G}, Sacrifice this enchantment: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.
Sorcery
Search your library for a Vehicle card, reveal it, and put it into your hand. If this spell was cast from a graveyard, put that card onto the battlefield instead. Then shuffle. Flashback {4}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Destroy all nonbasic lands. For each land destroyed this way, its controller may search their library for a basic land card and put it onto the battlefield. Then each player who searched their library this way shuffles.
Creature β Cat Beast
Vigilance Creatures you control with vigilance have "{1}, {T}: Tap target creature."
Land
This land enters tapped. {T}: Add {G}, {U}, or {R}.
Creature β Human Scout
When this creature enters, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Enchantment
As this enchantment enters, choose Khans or Dragons. β’ Khans β At the beginning of each of your main phases, add {G}{G}. β’ Dragons β Whenever a creature you control with flying enters, you may have it fight target creature you don't control.
Enchantment
When this enchantment enters, create a 1/1 red Soldier creature token with haste. Whenever you cast a spell that targets only a single creature you control, create a 1/1 red Soldier creature token with haste, then copy that spell. The copy targets that token.
Land
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.
Enchantment
As this enchantment enters, choose Jeskai or Temur. β’ Jeskai β Whenever one or more creatures you control deal combat damage to a player, draw a card. β’ Temur β Creatures you control get +1/+0 and have trample and haste.
Creature β Goblin Rogue
Prowess, haste Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard. (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, discard your hand, then draw three cards.
Sorcery
Populate X times. (To populate, create a token that's a copy of a creature token you control. Do this X times.)
Instant
Return target creature to its owner's hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature.
Sorcery
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Legendary Creature β Human Samurai
Fumiko has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each combat if able.
Enchantment β Room // Enchantment β Room
Creature β Fungus Sliver
All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.)
Land
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {W}.
Enchantment β Aura
Enchant creature When this Aura enters, draw two cards. Enchanted creature gets +2/+0 and has flying. (It can't be blocked except by creatures with flying or reach.)
Creature β Elf Druid
{T}: Add {G}.