17777 Main Street Ste. E, Irvine, CA
Cards Tracked
8963
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8963
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β
Inventory last scanned: 8/15/2026, 6:09:02 PM
Legendary Creature β Human Knight
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn.
Enchantment
Creatures you control have double strike.
Legendary Creature β Human Boar
Each creature you control with a mana ability gets +2/+2. Whenever a creature you control with a mana ability attacks, untap it. Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn.
Creature β Mouse
The second spell you cast each turn costs {1} less to cast. Celebration β At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.
Legendary Creature β Lobster Citizen
Artifacts you control are Foods in addition to their other types and have "{2}, {T}, Sacrifice this artifact: You gain 3 life." {1}, {T}, Sacrifice a Food: Ragost deals 3 damage to each opponent. At the beginning of each end step, if you gained life this turn, untap Ragost.
Enchantment
Whenever a creature you control with power 2 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.
Enchantment
Each noncreature spell you cast has conspire. (As you cast a noncreature spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy. A copy of a permanent spell becomes a token.)
Land β Forest Island
({T}: Add {G} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
Legendary Enchantment β Background
Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.
Legendary Creature β Human Samurai
First strike Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
Legendary Enchantment
When Rakdos Joins Up enters, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it. Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent.
Legendary Creature β Demon
You can't cast Rakdos unless an opponent lost life this turn. Flying, trample Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.
Sorcery
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
Creature β Demon
Whenever this creature attacks, put target creature card from defending player's graveyard onto the battlefield under your control. Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Instant
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard.
Legendary Planeswalker β Ral
+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. β3: Ral deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. β8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."
Instant
Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
Enchantment
As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1.
Legendary Planeswalker β Ral
Whenever you cast or copy an instant or sorcery spell, Ral deals 1 damage to target opponent or planeswalker. +2: Scry 1. β2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Legendary Planeswalker β Ral
+1: Tap target permanent, then untap another target permanent. β2: Ral Zarek deals 3 damage to any target. β7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Legendary Planeswalker β Ral
+1: Surveil 2. β1: Any number of target players each discard a card. β2: Return target creature card with mana value 3 or less from your graveyard to the battlefield. β7: Flip five coins. Target opponent skips their next X turns, where X is the number of coins that came up heads.
Legendary Creature β Human Pirate
When Ramirez DePietro enters, you lose 2 life and create two Treasure tokens. Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled.
Creature β Beast
Trample Landfall β Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature β Dinosaur
Trample Whenever this creature attacks, it gets +1/+1 until end of turn for each land you control.
Creature β Dinosaur
Trample, haste {2}{R}: This creature gets +2/+0 until end of turn. Whenever this creature deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects.
Creature β Frog
Trample This creature gets +10/+10 for each player who has lost the game. Whenever this creature deals combat damage to a player, you may mill that many cards. Put any number of land cards from among them onto the battlefield tapped.
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature β Plant Hydra
This creature enters with two +1/+1 counters on it. When this creature dies, search your library for up to X basic land cards, where X is this creature's power, put them onto the battlefield, then shuffle.
Land β Desert
{T}: Add {C}. {T}, Pay 1 life: Add {R}. {2}{R}{R}, {T}, Sacrifice a Desert: This land deals 2 damage to each opponent.
Legendary Creature β Spirit Warrior
Flying, vigilance The first card you foretell each turn costs {0} to foretell. Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+0 and has trample. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment β Class
(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 2/2 green Wolf creature token. {1}{G}: Level 2 Whenever you attack, put a +1/+1 counter on target attacking creature. {3}{G}: Level 3 You may look at the top card of your library any time. You may cast creature spells from the top of your library.
Creature β Human Soldier Ranger
When this creature enters, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
Creature β Human Ranger
Vigilance When this creature enters, gain control of up to one target creature with lesser power for as long as you control this creature. Then the Ring tempts you.
Legendary Creature β Faerie Dwarf
Flying, first strike, haste Whenever Rankle and Torbran deals combat damage to a player or battle, choose any number β β’ Each player creates a Treasure token. β’ Each player sacrifices a creature of their choice. β’ If a source would deal damage to a player or battle this turn, it deals that much damage plus 2 instead.