5598 Antler Ln NE, Bemidji, MN, 56601
Cards Tracked
3265
In Stock
3263
Rating
—
Inventory last scanned: 6/28/2026, 6:08:21 PM
Creature — Elephant
Trample
Creature — Orc Artificer
Lieutenant — At the beginning of combat on your turn, if you control your commander, target nonlegendary creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature — Gremlin
Menace (This creature can't be blocked except by two or more creatures.) Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn.
Land — Plains Island
({T}: Add {W} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
Legendary Creature — Spider
Reach Delirium — When Ishkanah enters, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. {6}{B}: Target opponent loses 1 life for each Spider you control.
Land
This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.
Instant — Lesson
Counter target spell unless its controller pays {2}.
Creature — Eldrazi Drone
Colorless spells you cast with mana value 7 or greater cost {1} less to cast. Other colorless creatures you control get +1/+1.
Instant
Choose one — • All creatures get -2/-0 until end of turn. • Tap target creature. • Prevent the next 1 damage that would be dealt to any target this turn.
Legendary Creature — Elf Detective
Menace Whenever Izoni enters or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach. Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life.
Legendary Creature — Elf Shaman
Undergrowth — When Izoni enters, create a 1/1 black and green Insect creature token for each creature card in your graveyard. {B}{G}, Sacrifice another creature: You gain 1 life and draw a card.
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.
Instant
Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.
Land — Gate
This land enters tapped. {T}: Add {U} or {R}.
Artifact
{1}, {T}: Add {U}{R}.
Artifact Creature — Cyborg Knight
Whenever another artifact you control enters, put a +1/+1 counter on this creature. If that artifact is a Contraption, this creature gains lifelink until end of turn.
Legendary Creature — Human Assassin
Partner with Evie Frye (When this creature enters, target player may put Evie into their hand from their library, then shuffle.) Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.
Legendary Creature — Human Wizard
At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Creature — Phyrexian Soldier
Double strike Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Enchantment
Whenever a creature you control enters, target opponent loses life equal to the difference between that creature's power and its toughness.
Legendary Creature — Elemental Elk
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs.
Legendary Creature — Human Detective
Partner with Madame Vastra First strike Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you sacrifice a Clue or Food, put a +1/+1 counter on another target creature you control.
Creature — Human Rebel Ally
When this creature enters, put a +1/+1 counter on target creature.
Legendary Creature — Human Rebel Ally
Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) Exhaust — {3}: Put a +1/+1 counter on Jeong Jeong. When you next cast a Lesson spell this turn, copy it and you may choose new targets for the copy. (Activate each exhaust ability only once.)
Legendary Creature — Human Rebel Ally
When Jet enters, he deals damage equal to the number of creatures you control to target creature an opponent controls. When Jet dies, put a +1/+1 counter on each of up to two target creatures.
Legendary Creature — Human Rebel Ally
Whenever Jet attacks, look at the top five cards of your library. You may put a creature card with mana value 3 or less from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order.
Legendary Creature — Human Artificer
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
Legendary Planeswalker — Yanggu
Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." −1: Put a +1/+1 counter on target creature.
Legendary Creature — Human Mercenary
Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token. {1}{R}, Sacrifice a Treasure: Jolene deals 1 damage to any target.
Legendary Creature — Human Druid
Whenever you draw your second card each turn, create a 2/2 green Cat creature token. {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
Creature — Centaur Archer
Shroud (This creature can't be the target of spells or abilities.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Instant
You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.