5598 Antler Ln NE, Bemidji, MN, 56601
Cards Tracked
3266
In Stock
3264
Rating
—
Inventory last scanned: 6/29/2026, 6:09:03 PM
Instant
Exile target creature. If it was dealt damage this turn, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Artifact Creature — Golem
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Enchantment
When this enchantment enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Planeswalker — Sorin
+1: Create a 1/1 black Vampire creature token with lifelink. −2: You get an emblem with "Creatures you control get +1/+0." −6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
Artifact
When this artifact enters, exile target card from a graveyard. {T}, Sacrifice this artifact: Exile each opponent's graveyard. {1}, {T}, Sacrifice this artifact: Draw a card.
Legendary Creature — Cat Avatar
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. {G}, Discard a land card: You gain 3 life. {1}{R}, Discard a land card: Draw a card. {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
Creature — Zombie
When this creature enters, exile up to two target cards from a single graveyard. If at least one creature card was exiled this way, each opponent loses 2 life and you gain 2 life.
Instant
Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.
Creature — Spirit
As an additional cost to cast this spell, discard a card or sacrifice a permanent. Fathomless descent — Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.
Land — Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {U} or {B}.
Creature — Human Scout Ally
Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.
Stickers
{TK}{TK} — Skulk (This creature can't be blocked by creatures with greater power.) {TK}{TK}{TK} — Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) {TK}{TK} — 3/2 {TK}{TK}{TK}{TK}{TK} — 6/8
Instant
Exile target artifact or creature, then return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Enchantment
Pay 1 life: Until your next upkeep, target permanent can't phase out.
Instant
Choose two — • Jump Kick — Destroy target artifact. • Dash Attack — Put two +1/+1 counters on target attacking or blocking creature you control. • Foot Toss — Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
Land
This land enters tapped. {T}: Add {U} or {R}. {2}{U}{R}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Enchantment — Aura
Enchant creature Enchanted creature can't attack you or planeswalkers you control. Enchanted creature can't block creatures you control.
Creature — Spirit Pirate
Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card.
Instant
Choose one — • Counter target spell. • Surveil 2, then draw two cards. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Counter target spell with mana value 2.
Artifact Creature — Sphinx
Flying, lifelink Whenever you gain life, you get that many {E} (energy counters). {W}{U}{U}, {T}, Pay X {E}: Draw X cards.
Instant
You gain X life and draw X cards.
Legendary Creature — Spider Human Hero
Reach Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card.
Legendary Creature — Spider Human Hero
Web-slinging {W} (You may cast this spell for {W} if you also return a tapped creature you control to its owner's hand.)
Creature — Spider Spirit
Reach Whenever another nontoken creature you control dies, you may reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
Land
{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has protection from creatures.
Creature — Spirit Warrior
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature, then you may have this creature become a copy of an artifact or creature card from among those cards until end of turn.
Enchantment
At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
Creature — Devil
During your turn, this creature has first strike. Whenever another creature dies, this creature deals 1 damage to target player or planeswalker.
Creature — Lizard
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
Instant
Spit Flame deals 4 damage to target creature. Whenever a Dragon you control enters, you may pay {R}. If you do, return this card from your graveyard to your hand.
Sorcery
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Token Creature — Frog Wizard
When this creature enters, tap up to one target creature and put a stun counter on it. (This token's mana cost is {3}{U}.)
Sorcery
Return all land cards from your graveyard to the battlefield tapped.
Artifact Creature — Toy
When this creature enters, draw a card. Then discard a card unless you control another creature with power 2 or less.
Creature — Elf Druid
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Legendary Creature — Goblin
At the beginning of your upkeep, you may return this card from your graveyard to your hand.
Instant
Target creature gets -2/-2 until end of turn.
Artifact
{T}, Pay 1 life: Destroy target permanent you own. {T}, Pay 2 life: Add one mana of any color. {T}, Pay 3 life: Proliferate. {T}, Pay 4 life: Draw a card. {5}: Untap this artifact.