5598 Antler Ln NE, Bemidji, MN, 56601
Cards Tracked
3057
In Stock
3055
Rating
β
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Sorcery
Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

Sorcery
Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.

Creature β Human Soldier
Menace (This creature can't be blocked except by two or more creatures.) When this creature dies, it deals 1 damage to you. Create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Sorcery
You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.

Artifact Creature β Golem
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.

Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead.

Creature β Dragon
Flying, ward {2} At the beginning of your upkeep, put a number of +1/+1 counters on each other creature you control equal to that creature's toughness.

Land β Forest Plains
({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.
Land β Forest Plains
({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Creature β Spider Beast
Deathtouch When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Land β Swamp Mountain
({T}: Add {B} or {R}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Artifact β Vehicle
Flash When this Vehicle enters, target creature or Vehicle gets +2/+0 until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Legendary Creature β Human Pirate
Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Legendary Creature β Human Pilot Employee
At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land β Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."

Creature β Human Pirate
{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Creature β Insect
This creature gets +X/+0, where X is the greatest power among creature cards in your graveyard. When this creature enters, mill four cards. (Put the top four cards of your library into your graveyard.)

Artifact β Food
When this artifact enters and when you sacrifice it, create a 1/1 white Rabbit creature token and scry 1. (Look at the top card of your library. You may put that card on the bottom.) {2}, {T}, Sacrifice this artifact: You gain 3 life.

Creature β Spirit
Defender (This creature can't attack.) When this creature enters, draw a card.

Land
{T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.

Enchantment β Case
When this Case enters, discard a card, then draw two cards. To solve β You have no cards in hand. (If unsolved, solve at the beginning of your end step.) Solved β At the beginning of your upkeep, discard your hand, then draw two cards.

Enchantment β Case
When this Case enters, choose target creature you don't control. Each creature you control deals 1 damage to that creature. To solve β Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.) Solved β Creatures you control get +1/+0.

Enchantment β Case
When this Case enters, distribute two +1/+1 counters among one or two target creatures you control. To solve β Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved β Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

Enchantment β Case
Whenever a creature you control enters, you gain 1 life. To solve β You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.) Solved β Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.

Land
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Land
This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Land
This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Enchantment
Flash When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.)

Sorcery
Choose one or more β β’ Destroy target artifact. β’ Destroy target creature. β’ Destroy target enchantment. β’ Destroy target land. β’ Destroy target planeswalker.

Creature β Human Citizen
When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever you gain life for the first time during each of your turns, create a 1/1 white Cat creature token.

Creature β Fish Crocodile
Lifelink When this creature enters, it deals damage equal to the number of Swamps you control to any target.

Creature β Human Soldier
Flash {1}, Sacrifice this creature: Destroy target artifact or enchantment.

Enchantment β Aura
Enchant creature Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."

Sorcery
As an additional cost to cast this spell, discard two cards. Draw three cards.

Creature β Cat Bird
Flying Whenever this creature attacks, untap target artifact or creature.

Sorcery
Destroy all creatures. Then create a 3/2 red and white Spirit creature token for each nontoken creature you controlled that was destroyed this way.

Enchantment β Room // Enchantment β Room
Artifact β Attraction
Visit β Each player draws a card from the library of the player to their right. You create three Treasure tokens.

Land
{T}: Add {U}. This land deals 1 damage to you. Threshold β {U}, {T}, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.

Creature β Drake
Flying, protection from green

Sorcery
Target player sacrifices a creature of their choice. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

Enchantment β Aura
Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Creature β Vampire Knight
When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.

Creature β Kithkin Knight
Flash As an additional cost to cast this spell, behold a Kithkin and exile it. (Exile a Kithkin you control or a Kithkin card from your hand.) Other Kithkin you control get +1/+1. When this creature leaves the battlefield, return the exiled card to its owner's hand.

Creature β Goblin Berserker
As an additional cost to cast this spell, behold a Goblin and exile it. (Exile a Goblin you control or a Goblin card from your hand.) Pay 1 life, Blight 2: Target opponent blights 2. Activate only as a sorcery. When this creature leaves the battlefield, return the exiled card to its owner's hand.

Creature β Merfolk Soldier
As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.) Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature β Merfolk Soldier
As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.) Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it. When this creature leaves the battlefield, return the exiled card to its owner's hand.

Instant
Choose one β β’ Destroy target Wall. β’ Chaos Charm deals 1 damage to target creature. β’ Target creature gains haste until end of turn.

Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Choose one β β’ Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker. β’ Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." (Players dealt combat damage by them also get a poison counter.)

Sorcery
Draw two cards. Then discard a card unless you attacked this turn.

Legendary Creature β Human Hero
{T}, Discard a card: Exile the top card of your library. Until the end of your next turn, you may play that card.

Sorcery
Create a 1/1 green Squirrel creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Legendary Creature β Human Bard
Banding (Just ask around until you find someone who knows.) Creature spells you cast with banding cost {2} less to cast. Whenever two or more creatures you control attack in a band, each creature in that band gets +1/+1 until end of turn for each creature in that band.

Sorcery
Target creature you control gets +0/+10 until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)