502 N Ankeny Blvd, Ste 9, Ankeny, IA, 50023
Cards Tracked
1263
In Stock
1263
Rating
—
Inventory last scanned: 6/15/2026, 6:08:10 PM
Creature — Human Soldier
Creatures entering don't cause abilities to trigger.
Enchantment
When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
Enchantment
When this enchantment enters, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a permanent during your turn, create a 1/1 white Ally creature token. This ability triggers only once each turn.
Sorcery
Tome Blast deals 2 damage to any target. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Legendary Creature — Human Warrior Ally
When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) Toph's power is equal to the number of +1/+1 counters on lands you control.
Creature — Elf Druid
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) {T}: Add an amount of {G} equal to this creature's power.
Instant
Creatures you control get +0/+5 and gain reach until end of turn.
Enchantment — Aura
Enchant creature or Spacecraft When this Aura enters, tap enchanted permanent. You control enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step.
Creature — Avatar
Vigilance Converge — When this creature enters, you may draw X cards, where X is the number of colors of mana spent to cast this spell. If you draw one or more cards this way, discard two cards.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw X cards.
Artifact
{1}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature — Merfolk Warrior
Flying Whenever this creature becomes tapped, another target Merfolk you control gets +2/+0 until end of turn.
Sorcery — Lesson
Return up to one target permanent card from your graveyard to your hand. Create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Artifact — Equipment
Equipped creature has "{1}, {T}: Tap target creature. Return Trusty Boomerang to its owner's hand." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Vehicle
Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) When this Vehicle enters, target creature you control gains indestructible until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Instant
Devoid (This card has no color.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Creature — Turtle Bird
{3}: Until end of turn, this creature has base power 4 and gains trample.
Land
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Ninja or Turtle spell. {3}, {T}: Target Ninja or Turtle can't be blocked this turn.
Artifact — Vehicle
Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Instant
Tweeze deals 3 damage to any target. You may discard a card. If you do, draw a card.
Creature — Elemental Sorcerer
Flying If a triggered ability of another Elemental you control triggers, it triggers an additional time.
Legendary Creature — Human Performer
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Ty Lee attacks, you may pay {1}. When you do, target creature can't block this turn.
Creature — Goblin Warlock
Menace (This creature can't be blocked except by two or more creatures.) Infusion — This creature gets +2/+0 as long as you gained life this turn.
Instant
Target creature gets +1/+1 and gains double strike until end of turn.
Legendary Creature — Human Noble Ally
Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) Lesson spells you cast cost {1} less to cast.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw three cards, then discard a card.
Instant
Choose one — • Destroy target creature with flying. • Destroy target enchantment. • Create a 2/2 black and green Elf creature token.
Creature — Human Citizen
When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever you sacrifice a Food, you may search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, put this creature on the bottom of its owner's library, then shuffle.
Creature — Human Citizen
When this creature dies, exile the top two cards of your library. Until your next end step, you may play one of those cards.
Instant
Counter target spell. If the amount of mana spent to cast that spell was less than its mana value, you draw a card.
Instant
Return target spell or creature to its owner's hand.
Instant
Unsubtle Mockery deals 4 damage to target creature. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature — Faerie Rogue
Flying Whenever you cast a spell during an opponent's turn, surveil 2. (Look at the top two cards of your library. You may put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
Creature — Jellyfish Scientist
The second spell you cast each turn costs {2} less to cast.
Artifact — Spacecraft
When this Spacecraft enters, draw two cards, then discard a card. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) 8+ | Flying
Artifact Creature — Utrom Robot Scientist
When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature — Human Shaman
{8}: This creature deals 3 damage to any target.
Legendary Creature — Human Shaman
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
Creature — Kavu Soldier
At the beginning of your end step, if you control two or more tapped creatures, you may discard your hand. If you do, draw two cards.
Creature — Human Citizen
Whenever this creature attacks, choose target creature an opponent controls. Tap it, then you may sacrifice an artifact or creature. If you do, put a stun counter on the chosen creature. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, put it into your hand, then shuffle.
Instant
Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." Draw a card.
Instant
Vibrant Outburst deals 3 damage to any target. Tap up to one target creature.
Creature — Human Cleric
At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.
Creature — Angel
Flying Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.
Creature — Human
Whenever another Human creature dies, put a +1/+1 counter on this creature.
Creature — Human Soldier
Menace (This creature can't be blocked except by two or more creatures.) Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) {3}: This creature deals 1 damage to each opponent.
Creature — Elf Berserker
This creature must be blocked if able. Whenever this creature attacks, another target Elf you control gets +2/+1 until end of turn.
Artifact Creature — Robot Assassin
Whenever a nontoken artifact creature you control deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Artifact Creature — Insect
When this creature enters, each opponent discards a card.
Sorcery
Create two 3/3 blue and red Elemental creature tokens with flying. {2}, Discard this card: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Artifact Creature — Robot Warrior
Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, you draw a card and lose 1 life.
Creature — Vampire
When this creature enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")
Legendary Creature — Vampire Knight
Vigilance, lifelink {T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.