502 N Ankeny Blvd, Ste 9, Ankeny, IA, 50023
Cards Tracked
1263
In Stock
1263
Rating
—
Inventory last scanned: 6/14/2026, 6:08:05 PM
Creature — Human Wizard
Flash (You may cast this spell any time you could cast an instant.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Elemental Bird
Flying, vigilance Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn. If five or more mana was spent to cast that spell, exile the top card of your library. You may play that card until the end of your next turn.
Creature — Human Wizard // Sorcery
Artifact
When this artifact enters, draw a card. Sacrifice this artifact: Choose a basic land type. Each land you control becomes that type until end of turn.
Creature — Human Soldier
When this creature enters, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle.
Sorcery
Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card.
Sorcery
Choose one — • Create a token that's a copy of target creature you control, except it's not legendary and it's a 4/4 Hero in addition to its other types. • Create a token that's a copy of target creature an opponent controls, except it's not legendary and it's a 2/2 Coward in addition to its other types.
Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or Spacecraft.
Instant
Draw three cards. You may put a land card from your hand onto the battlefield tapped.
Creature — Dragon // Instant — Adventure
Instant
Destroy target nonland permanent. Its controller creates a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Legendary Creature — Elf Druid
Creatures you control with +1/+1 counters on them have trample. {4}{G}, {T}: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of differently named lands you control.
Artifact Creature — Robot Soldier
This creature gets +X/+0, where X is the greatest mana value among other artifacts you control.
Creature — Bird Wizard // Instant
Creature — Merfolk Soldier
This creature enters with three -1/-1 counters on it. Whenever this creature becomes tapped while it has a -1/-1 counter on it, remove a -1/-1 counter from it.
Sorcery
Destroy all creatures and all permanents attached to creatures.
Sorcery
Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.
Instant — Lesson
Lands you control gain all basic land types until end of turn. Draw a card.
Legendary Creature — Human Cleric
When Ennis enters, exile up to one other target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. At the beginning of your end step, if one or more cards were put into exile this turn, put a +1/+1 counter on Ennis.
Creature — Elemental Sorcerer
Reach Whenever you cast a spell with mana value 4 or greater, this creature deals 2 damage to each opponent.
Instant — Lesson
Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Sorcery
Gain control of target creature with mana value X.
Creature — Human Druid
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature — Human Soldier
Alliance — Whenever another creature you control enters, put a +1/+1 counter on this creature.
Sorcery
Exile target creature with mana value 3 or greater.
Artifact Creature — Golem
{2}: Put target card from your graveyard on the bottom of your library.
Creature — Dwarf Artificer
Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
Legendary Creature — Human Soldier
Whenever Erkenbrand or another Human you control enters, creatures you control get +1/+0 until end of turn.
Creature — Dryad Warlock
When this creature enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life." At the beginning of your end step, if a creature died under your control this turn, draw a card.
Instant
Counter target creature spell.
Creature — Zombie Warlock
{1}{B}, Exile this card from your graveyard: Create two 1/1 white and black Inkling creature tokens with flying.
Creature — Insect Druid
Landfall — Whenever a land you control enters, you gain 1 life.
Enchantment
Landfall — Whenever a land you control enters, create a 2/2 colorless Robot artifact creature token. Warp {1}{G} (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+0 and has flying. {1}{W}, Blight 2: Return this card from your graveyard to your hand. Activate only as a sorcery. (To blight 2, put two -1/-1 counters on a creature you control.)
Artifact — Food
When this artifact enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, {T}, Sacrifice this artifact: Target player gains 3 life and draws a card. Each of your opponents discards a card. This artifact deals 3 damage to any target. Put three +1/+1 counters on up to one target creature.
Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature — Human Wizard
When this creature enters, choose one — • Create a 1/1 green and white Citizen creature token. • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Creature — Human Soldier
Flying When this creature enters, return up to one other target permanent you control to its owner's hand.
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
Instant // Instant
Creature — Elemental Sorcerer
Vivid — When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of colors among permanents you control.
Creature — Human Sorcerer
Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, this creature also gains double strike until end of turn.
Creature — Human Shaman
{T}: Draw a card and reveal it. If it isn't a land card, discard it.
Creature — Human Shaman
{T}: Draw a card and reveal it. If it isn't a land card, discard it.
Snow Land
{T}: Add {C}. {S}{S}{S}: This land becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ({S} can be paid with one mana from a snow source.)
Creature — Faerie Wizard // Sorcery — Adventure
Creature — Faerie Rogue
Flash (You may cast this spell any time you could cast an instant.) Flying Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature — Vampire
Flying This creature can't block. Whenever this creature deals combat damage to a player, create a Blood token. {B}, Sacrifice two Blood tokens: Return this card from your graveyard to the battlefield.
Creature — Human Wizard
When this creature enters, destroy up to one other target creature. If that creature wasn't dealt damage this turn, its controller draws two cards.
Instant — Lesson
Untap one or two target creatures. They each get +2/+2 until end of turn.
Instant
Choose target creature. When that creature dies this turn, you earthbend 4. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature — Homunculus
When Fblthp enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
Creature — Bird Mutant
Flying When this creature leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Instant
Feed the Flames deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Creature — Shapeshifter
Changeling (This card is every creature type.) During your turn, this creature has first strike.
Artifact — Spacecraft
When this Spacecraft enters, mill three cards, then return a creature or Spacecraft card from your graveyard to your hand. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) 8+ | Flying, lifelink