Sierra Vista, AZ
Cards Tracked
8810
In Stock
8810
Rating
β
Inventory synced 4 days ago

Instant
Choose one β β’ Destroy target artifact. β’ Shredded Sails deals 4 damage to target creature with flying. Cycling {2} ({2}, Discard this card: Draw a card.)

Artifact β Equipment
Equipped creature gets +2/+1. When this Equipment enters, attach it to target creature you control. EquipβSacrifice another nonland permanent. Activate only once each turn.

Sorcery
Choose one β β’ Target player discards two cards. β’ Target player draws two cards and loses 2 life.

Legendary Creature β Human Ninja
Sneak {3}{B} (You may cast this spell for {3}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Deathtouch Whenever Shredder enters or attacks, another target creature you control gains deathtouch until end of turn.
Legendary Creature β Human Ninja
Sneak {3}{B} (You may cast this spell for {3}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Deathtouch Whenever Shredder enters or attacks, another target creature you control gains deathtouch until end of turn.

Sorcery
Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.

Artifact
This artifact enters with three charge counters on it. {T}, Remove a charge counter from this artifact: Target player mills two cards.

Creature β Drake
Flying When this creature enters, return a creature you control to its owner's hand.

Creature β Elemental
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When this creature enters, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Legendary Creature β Mutant Villain
At the beginning of your first main phase, you may discard a card. When you do, target creature can't block this turn. Sonic Blast β Whenever a creature an opponent controls dies, Shriek deals 1 damage to that player.

Creature β Bird Knight
Flying, double strike, vigilance

Artifact Creature β Construct
When this creature enters, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.

Sorcery
All creatures get -1/-1 until end of turn.

Legendary Creature β Djinn Monk
Flying Whenever Siani attacks, scry X, where X is the number of attacking creatures with flying. Partner (You can have two commanders if both have partner.)

Creature β Zombie Advisor
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Creature β Human Warlock
Temporal Foresight β When this creature enters, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.

Creature β Sliver
All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)

Creature β Snake Wizard
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, return target creature to its owner's hand.

Creature β Rhino
Trample When this creature enters, each opponent loses 3 life and you gain 3 life.

Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose one β β’ Destroy target artifact. β’ Target creature gets +3/+2 and gains trample until end of turn.

Creature β Human Soldier
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.

Creature β Zombie
Tap three untapped creatures you control: Each opponent loses 1 life.

Legendary Creature β Angel
Flying You and Humans you control have hexproof. {2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.

Creature β Human Knight
As long as you've put one or more +1/+1 counters on a creature this turn, this creature has trample and lifelink. {1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.

Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling {G/W} ({G/W}, Discard this card: Draw a card.)

Artifact β Equipment
Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Instant
Put a +1/+1 counter on target creature you control, then each modified creature you control deals damage equal to its power to target creature you don't control. (Equipment, Auras you control, and counters are modifications.)

Artifact Creature β Scarecrow
Vigilance {2}: Add one mana of any color.

Creature β Elf Rogue
Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked except by creatures with flying.
Creature β Elf Rogue
Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked except by creatures with flying.

Creature β Elf Druid Archer
Reach (This creature can block creatures with flying.) As this creature enters, choose a color. {T}: Add one mana of the chosen color.

Instant
Choose two β β’ Counter target noncreature spell. β’ Return target permanent to its owner's hand. β’ Target creature gets -3/-3 until end of turn. β’ Destroy target planeswalker.

Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Counter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast this spell, counter that spell instead.

Creature β Elf Citizen
When this creature enters, draw a card, then discard a card. If you discard a land card this way, put it from your graveyard onto the battlefield tapped. Landfall β Whenever a land you control enters, you may pay {1}{G}{U}. If you do, return this card from your graveyard to your hand.

Creature β Dragon Druid
Conjure Elemental β {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.

Creature β Ape Shaman
Trample When this creature dies, draw a card.

Artifact Land
This land enters tapped. Indestructible {T}: Add {U} or {R}.

Artifact
{3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it.

Artifact Creature β Mercenary
When this creature enters, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top. {T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.

Sorcery
Put a +1/+1 counter on each creature you control. Adamant β If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.

Creature β Merfolk Wizard
As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}. When this creature enters, draw a card.

Creature β Merfolk Citizen
Whenever this creature becomes tapped, draw a card, then discard a card.

Creature β Elemental
When this creature enters, you may search your library for a Forest card, put that card onto the battlefield, then shuffle.

Artifact β Equipment
Equipped creature gets +2/+0. As long as equipped creature is a Human, it gets an additional +1/+0. Equip {2}

Land
This land enters tapped. {T}: Add {W} or {B}. {4}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Choose one β β’ Put two +1/+1 counters on target creature. β’ Exile target creature with power 2 or less. β’ Each opponent loses 3 life and you gain 3 life.

Sorcery
Choose two β β’ Target creature gets +3/+3 and gains flying until end of turn. β’ Return target creature card with mana value 2 or less from your graveyard to the battlefield. β’ Target player draws a card and loses 1 life. β’ Target opponent sacrifices a creature of their choice.

Creature β Human Cleric
As this creature enters, choose a nonland card name. Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card.

Artifact Creature β Bird
Flying When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Legendary Creature β Human Mercenary Hero
When Silver Sable enters, put a +1/+1 counter on another target creature. Whenever Silver Sable attacks, target modified creature you control gains lifelink until end of turn. (Equipment, Auras you control, and counters are modifications.)

Sorcery
You may cast this spell as though it had flash if X is 3 or less. Draw X cards.

Creature β Zombie Vampire
At the beginning of your end step, if you gained 3 or more life this turn, return this card from your graveyard to the battlefield tapped. {1}{B}, Sacrifice this creature: Draw a card.

Artifact Creature β Equipment Monkey
Equipped creature gets +1/+1. Whenever this creature or equipped creature becomes blocked, it deals 1 damage to defending player. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature β Ape Spirit
Exile this card from your hand: Add {R}.