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Artifact Creature β Spellshaper
{1}, {T}, Discard a card: Create a 1/1 colorless Sliver artifact creature token named Metallic Sliver.

Legendary Creature β Phyrexian Goblin Artificer
{T}, Sacrifice an artifact: Add an amount of {R} equal to the sacrificed artifact's mana value. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Legendary Creature β Phyrexian Goblin Artificer
{T}, Sacrifice an artifact: Add an amount of {R} equal to the sacrificed artifact's mana value. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Legendary Creature β Ooze
Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk. Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.

Creature β Eldrazi Drone
Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) {2}: This creature gets +1/+1 until end of turn.

Creature β Dog
This creature doesn't untap during your untap step. Morbid β At the beginning of each end step, if a creature died this turn, untap this creature.

Creature β Human Knight
Whenever an enchantment you control enters, scry 1. {2}{W}: This creature gets +1/+1 until end of turn for each enchantment you control.

Creature β Giant Warrior
This creature enters with two -1/-1 counters on it. At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.

Legendary Creature β Ooze
Slurrk enters with five +1/+1 counters on it. Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. Partner (You can have two commanders if both have partner.)

Creature β Human Wizard
{U}, {T}: Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Creature β Human Artificer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.

Sorcery
Each player loses 1 life, discards a card, sacrifices a creature of their choice, then sacrifices a land of their choice.

Instant
Destroy target artifact or land. If an artifact is destroyed this way, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Choose one β β’ Destroy target artifact. β’ Destroy target creature with defender. β’ Smash to Dust deals 1 damage to each creature your opponents control.

Instant
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.

Sorcery
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control.

Artifact Creature β Insect
Menace When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}. If you do, another target attacking creature gets +1/+0 and gains menace until end of turn.

Instant
Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead.
Instant
Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead.

Creature β Elemental Shaman
{T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.

Enchantment β Room // Enchantment β Room

Land
This land enters tapped. {T}: Add {R}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
This land enters tapped. When this land enters, target creature can't block this turn. {T}: Add {R}.

Instant
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
You may exile a blue card from your hand rather than pay this spell's mana cost. Return target creature to its owner's hand.

Creature β Dinosaur
Flash Enrage β Whenever this creature is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)

Creature β Eldrazi Turtle
Devoid (This card has no color.) {T}: Add {C}{C}. {3}{C}, {T}: Draw a card.

Creature β Faerie Wizard
Flying When this creature enters, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature β Spider
Reach Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.

Creature β Wolf
Menace (This creature can't be blocked except by two or more creatures.) As long as you control a Goblin or Orc, this creature gets +1/+0.

Creature β Wolf
{1}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.

Creature β Human Rogue
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.) As long as there are five or more mana values among cards in your graveyard, this creature gets +1/+1 and has lifelink.

Snow Land β Plains Swamp
({T}: Add {W} or {B}.) This land enters tapped.

Creature β Elemental Elk
Vigilance During your turn, this creature has base power and toughness 5/2. {5}{U}{U}: This creature can't be blocked this turn.

Legendary Creature β Human Rebel Monk
Vigilance Snow Villiers's power is equal to the number of creatures you control.

Creature β Dinosaur
Flying When this creature enters, you gain 3 life. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Creature β Human Rogue
Flash Flying As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. Whenever one or more Rogues you control attack, each opponent mills two cards.

Creature β Human Druid
Alliance β Whenever another creature you control enters, you gain 1 life.

Artifact Creature β Salamander
Affinity for artifacts Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)

Creature β Goblin Artificer
At the beginning of combat on your turn, you may pay {1} and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.

Legendary Creature β Human Warrior Ally
Vigilance Whenever Sokka and at least one other creature attack, draw a card.

Instant β Lesson
Counter target spell. Draw a card, then mill three cards. Untap target land.

Instant β Lesson
Target creature gets +2/+2 until end of turn. Create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Artifact
This artifact enters tapped. When this artifact enters, you get {E}{E}{E} (three energy counters). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.

Artifact Creature β Soldier
{1}: Choose target opponent. Regenerate this creature. When it regenerates this way, that player may draw a card.

Creature β Spirit Soldier
Flash Flying When this creature enters, target creature gets +2/+0 until end of turn.

Instant
Exile target creature. If it was dealt damage this turn, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Enchantment β Aura
Flash Enchant creature Enchanted creature gets +1/+1. As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.

Enchantment
When this enchantment enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.

Instant β Lesson
Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than the number of Mountains you control. If you don't cast that card this way, put it into your hand. Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Creature β Rhino Cleric
When this creature enters, you get {E}{E} (two energy counters). {T}, Pay {E}: Tap target creature.

Creature β Soltari Cleric
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature deals damage to a player, destroy target enchantment that player controls.

Creature β Human Ranger
When this creature enters, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. Creature tokens you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

Creature β Human Druid
{T}: Add three mana of any one color. Spend this mana only to cast creature spells.