Sierra Vista, AZ
Cards Tracked
8810
In Stock
8810
Rating
β
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Creature β Beast
Flying Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Artifact
When this artifact enters, draw a card. Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.

Creature β Faerie Scout
Flying Celebration β This creature gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.

Creature β Fungus
When this creature dies, create a 1/1 green Saproling creature token.

Creature β Wall
Defender, reach Creatures you control have haste.

Sorcery
Create an X/X green Elemental creature token, where X is the greatest power among creatures you control. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Snow Sorcery
Tundra Fumarole deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. ({S} is mana from a snow source.)

Artifact β Vehicle
Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) When this Vehicle enters, target creature you control gains indestructible until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Instant
Draw a card. You get {E}{E} (two energy counters).
Instant
Draw a card. You get {E}{E} (two energy counters).

Sorcery
Return target artifact card from your graveyard to the battlefield. If it's a Vehicle, it becomes an artifact creature.

Creature β Rat
{4}{B}: Return this card from your graveyard to the battlefield tapped.

Creature β Mole Scout
At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on this creature. {T}: Add {G}.

Instant
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

Instant
Counter target spell that targets a permanent you control.

Instant
Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Instant
Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Creatures your opponents control get -2/-0 until end of turn.

Instant
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Artifact β Vehicle
Flying When this Vehicle enters, create a 2/2 red Mutant creature token. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Creature β Turtle Bird
{3}: Until end of turn, this creature has base power 4 and gains trample.

Creature β Shapeshifter
Changeling (This card is every creature type.) {1}{U}: Switch this creature's power and toughness until end of turn.

Creature β Human Berserker
Boast β {1}: Exile the top card of your library. You may play that card this turn. (Activate only if this creature attacked this turn and only once each turn.)

Creature β Human Warrior
Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample.

Legendary Creature β Human Warrior
Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.

Instant
Tweeze deals 3 damage to any target. You may discard a card. If you do, draw a card.

Instant
You may tap or untap target artifact, creature, or land.

Artifact β Equipment
Flash When this Equipment enters, attach it to target creature you control. That creature gains double strike until end of turn. Equipped creature gets +1/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Instant
Twin Bolt deals 2 damage divided as you choose among one or two targets.

Instant
Choose one β β’ When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. β’ Target creature you control gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Artifact Creature β Goblin Archer
Reach When this creature enters, it deals 2 damage to any target. Channel β {1}{R}, Discard this card: It deals 2 damage to any target.

Creature β Eldrazi
Whenever you attack, choose odd or even. Creatures with mana value of that quality can't block this turn. (Zero is even.) Each other colorless creature you control has bloodthirst 2. (If an opponent was dealt damage this turn, that creature enters with two additional +1/+1 counters on it.)

Creature β Vampire
Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature β Zombie Mutant
{B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Enchantment β Aura
Enchant artifact or creature you control When this Aura enters, destroy target creature or planeswalker an opponent controls. As long as enchanted permanent is a creature, it gets +1/+1.

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)

Instant
Switch target creature's power and toughness until end of turn. Draw a card.

Land
{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle. Cycling {B}{R}{G} ({B}{R}{G}, Discard this card: Draw a card.)

Creature β Eldrazi Sphinx
Emerge {5}{C}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, tap up to two target permanents. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) Flying

Instant
Choose one β β’ Counter target spell. β’ Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Creature β Sliver
All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)

Legendary Creature β Human Performer
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Ty Lee attacks, you may pay {1}. When you do, target creature can't block this turn.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II β Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. III β You gain X life and scry X, where X is the number of Zombies you control.
Legendary Enchantment Creature β Demigod
Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.

Creature β Rat
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Creature β Dragon
Flying When this creature enters, it deals 4 damage to any target. {R}: This creature gets +1/+0 until end of turn.

Creature β Dragon
Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying When this creature enters, if its surge cost was paid, it deals 3 damage to any target.

Instant
Choose one β β’ Destroy target creature with mana value 3 or less. β’ Return target creature to its owner's hand.

Legendary Creature β Dinosaur Warrior

Creature β Phyrexian Dinosaur
Haste Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)

Legendary Creature β Skeleton Horror
Vigilance, menace Descend 8 β {4}{U}{B}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
Legendary Creature β Skeleton Horror
Vigilance, menace Descend 8 β {4}{U}{B}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)