Sierra Vista, AZ
Cards Tracked
8810
In Stock
8810
Rating
β
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Instant
Kicker {R} (You may pay an additional {R} as you cast this spell.) Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.

Creature β Wurm
Colossal Rattlewurm has flash as long as you control a Desert. Trample {1}{G}, Exile this card from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle.

Artifact Creature β Construct
{2}, Sacrifice this creature: Draw a card. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Artifact Creature β Construct
Prototype {2}{W} β 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Double strike When this creature enters, draw a card.

Sorcery
Target player draws two cards. Put a +1/+1 counter on up to one target creature you control.

Artifact
Creature tokens you control have flying. {2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.

Creature β Merfolk Wizard
{1}{G}, {T}: This turn, each creature you control enters with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.

Legendary Creature β Human Assassin
Whenever Combustion Man attacks, destroy target permanent unless its controller has Combustion Man deal damage to them equal to his power.

Creature β Insect Horror
Lifelink Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, this creature gets +2/+0 until end of turn.

Land
This land enters tapped. When this land enters, sacrifice it unless you tap an untapped permanent you control. {T}: Add one mana of any color.

Legendary Creature β Human Soldier
Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.

Enchantment
Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.

Artifact
{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Land
{T}: Add one mana of any color in your commander's color identity.

Instant
This spell can't be countered. Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Creature β Human Rogue Villain
When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Look at the top three cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life.

Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Sorcery
Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.

Artifact Creature β Gnome
When this creature enters, you may search your library for a basic land card or Cave card, reveal it, then shuffle and put that card on top.

Creature β Human Cleric Ally
Whenever this creature becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put it on the bottom.)

Instant
Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

Instant
Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card.

Creature β Phyrexian Elf Warrior
{1}, {T}, Sacrifice another creature or artifact: Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

Enchantment
{1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice this enchantment: Draw a card.

Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a land card.

Artifact β Equipment
Equipped creature gets +3/+0. Disguise {2}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this Equipment is turned face up, attach it to target creature you control. Equip {1}{R}

Instant
Counter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Creature β Centaur Knight
Vigilance When this creature dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.

Enchantment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Creature β Pegasus
Flying

Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Instant
Conduct Electricity deals 6 damage to target creature and 2 damage to up to one target creature token.

Artifact β Equipment
When this Equipment enters, manifest dread, then attach this Equipment to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Equipped creature gets +2/+1. Equip {4}

Creature β Demon
This creature enters with two +1/+1 counters on it. {B}, Remove a +1/+1 counter from this creature: It deals 1 damage to each other creature and each player.

Creature β Goblin Warrior
When this creature enters, you get {E}{E} (two energy counters). At the beginning of combat on your turn, you may pay {E}. If you do, another target creature you control gets +1/+0 and gains haste until end of turn.

Sorcery
Roll a d20. 1β9 | Tap all creatures your opponents control. 10β19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. 20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter tapped.

Instant
Counter target spell. Investigate three times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Enchantment β Aura
Enchant permanent You control enchanted permanent.

Sorcery
Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's mana value. If you do, gain control of it.

Instant
Choose one β β’ Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. β’ Counter target spell unless its controller pays {4}.

Sorcery β Lesson
Choose one β β’ Return target planeswalker card with mana value X or less from your graveyard to the battlefield. β’ Remove twice X loyalty counters from target planeswalker an opponent controls.

Instant
Target player gains 2 life for each creature on the battlefield.

Creature β Hippogriff Mount
Flying, lifelink Whenever this creature attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Enchantment
Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.) {1}{R}, Discard your hand, Sacrifice this enchantment: Put all cards exiled with this enchantment into their owners' hands.

Sorcery // Sorcery

Instant // Sorcery
Creature β Sphinx Detective
Flying You may collect evidence 10 rather than pay the mana cost for spells you cast. (To collect evidence 10, exile cards with total mana value 10 or greater from your graveyard.)

Creature β Giant Soldier
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever one or more +1/+1 counters are put on this creature, exile up to one other target nonland permanent until this creature leaves the battlefield.

Enchantment β Plan
Whenever you draw your second card each turn, create a 2/1 black Villain creature token with menace and put a plan counter on this enchantment. When the seventh plan counter is put on this enchantment, sacrifice it. When you do, you control target opponent during their next turn. (You see all cards that player could see and make all decisions for them.)

Artifact β Vehicle
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
{T}: You get {E} (an energy counter). {T}, Pay {E}{E}{E}: This artifact deals 2 damage to target player or planeswalker.

Sorcery
Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life.

Creature β Aetherborn Vampire
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Lifelink