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8810
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8810
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Legendary Creature β Elf Ranger
Double strike When Drizzt enters, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample. Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.

Creature β Spirit Soldier
Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Land β Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B}.

Artifact β Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, each opponent loses 1 life. Equip {2}

Artifact Creature β Scorpion
Whenever this creature or another artifact creature dies, you may untap target artifact.

Artifact
{1}, Sacrifice this artifact: Draw a card. {2}{B}, Sacrifice this artifact: Return target creature card from your graveyard to your hand. Draw a card. Activate only as a sorcery.

Creature β Bear Mount
Whenever this creature attacks while saddled, creatures you control gain trample until end of turn. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Creature β Human Druid
This creature gets +2/+2 as long as you control a Dinosaur. {T}: Add one mana of any color.

Sorcery
All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature β Zombie Horror
When this creature enters, target player mills three cards. (They put the top three cards of their library into their graveyard.) {2}{U}: This creature can't be blocked this turn.

Creature β Eldrazi Trilobite
Vigilance When you cast or cycle Drownyard Lurker, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}." Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)

Creature β Dinosaur
Defender (This creature can't attack.) As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender.

Sorcery
You may mill three cards. Then return up to one creature card and up to one land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Creature β Elf Druid
{T}: Add {G}.

Creature β Dwarf Druid
When this creature enters, search your library for up to two basic land cards and reveal them, then roll a d20. 9 or less | Put those cards into your hand, then shuffle. 10β19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle. 20+ | Put those cards onto the battlefield tapped, then shuffle.

Creature β Rabbit Druid
As long as you control a token, this creature gets +2/+0 and has trample.

Instant
Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)

Creature β Dryad
{T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.

Sorcery
Return target card from your graveyard to your hand. Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Dual Shot deals 1 damage to each of up to two target creatures.

Instant
When you next cast an instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature β Human Soldier
Double strike {5}: Creatures you control get +1/+1 until end of turn.

Instant
Target creature you control gains double strike until end of turn. If it has a +1/+1 counter on it, draw a card.

Artifact β Food
Flash When this artifact enters, up to one target creature gets -3/-3 until end of turn. {2}, {T}, Sacrifice this artifact: You gain 3 life. {2}, {T}, Sacrifice this artifact: Target opponent loses 3 life.

Enchantment β Aura
Enchant creature When this Aura enters, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. Enchanted creature gets +2/+2 and has vigilance.

Instant
Coven β Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)

Artifact β Equipment
Flash When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+0. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Phyrexian Soldier
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) During your turn, this creature has first strike.

Legendary Creature β Human Noble Soldier
At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Legendary Creature β Human Noble Soldier
At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature β Kithkin Druid
When this creature enters, if you control three or more creatures, return target permanent card from your graveyard to your hand.

Artifact Creature β Phyrexian Golem
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.

Legendary Enchantment β Background
Commander creatures you own have "Room abilities of dungeons you own trigger an additional time."

Artifact
This artifact enters tapped. {2}, {T}, Sacrifice this artifact: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Artifact
{T}: Add {C}. {3}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Creature β Bird Horror
Flying When this creature enters, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature β Bird Horror
Flying When this creature enters, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature β Insect
{4}{B}: Return this card from your graveyard to your hand.

Enchantment
Whenever a creature you control enters, you may pay {1}. If you do, put a +1/+1 counter on that creature. {5}{G}, Sacrifice this enchantment: Put a +1/+1 counter on each creature you control.

Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Creature β Human Cleric
When this creature enters, put a lifelink counter on target non-Human creature you control. {1}{B}, {T}: Put a +1/+1 counter on each creature you control with lifelink.

Creature β Vampire Soldier
When this creature enters, you draw a card and you lose 1 life.

Artifact
As an additional cost to cast this spell, sacrifice an artifact or creature. Ward {2} When this artifact enters, exile target artifact or creature an opponent controls until this artifact leaves the battlefield.

Creature β Insect
When this creature enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Artifact Creature β Assembly-Worker
When this creature enters, you may pay {1}. When you do, create a token that's a copy of target token you control not named Dutiful Replicator.

Instant
As an additional cost to cast this spell, sacrifice a creature. Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)

Creature β Dwarf Soldier
When this creature dies, create a 1/1 colorless Hero creature token.

Creature β Dwarf Wizard
WardβPay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Artifact β Equipment
When this Equipment enters, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach this Equipment to it. Equipped creature gets +3/+0 and has trample. Equip {3}

Creature β Dwarf Warrior
Equip abilities you activate that target this creature cost {2} less to activate.

Land β Mountain
({T}: Add {R}.) This land enters tapped unless you control three or more other Mountains. When this land enters untapped, create a 1/1 red Dwarf creature token.

Sorcery
Create two 2/1 red Dwarf Berserker creature tokens. Foretell {1}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)