Sierra Vista, AZ
Cards Tracked
8810
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8810
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β
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Creature β Cat Beast
Sacrifice this creature: Destroy target enchantment.

Creature β Cat Beast
Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.

Artifact β Spacecraft
When this Spacecraft enters, mill three cards, then return a creature or Spacecraft card from your graveyard to your hand. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) 8+ | Flying, lifelink

Sorcery
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls.

Creature β Zombie Scorpion
Deathtouch Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, target player draws two cards and loses 2 life.

Instant
Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.

Creature β Human Soldier
Double strike (This creature deals both first-strike and regular combat damage.)
Sorcery
Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.

Enchantment
At the beginning of combat on your turn, choose one β β’ Target creature you control gets +2/+0 until end of turn. β’ Target creature you control gains menace and haste until end of turn.

Creature β Wolf
When this creature enters, create a 2/2 green Wolf creature token.

Creature β Cat Ape
This creature enters with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)

Enchantment
Attacking non-Human creatures you control get +1/+0 and have trample.

Enchantment β Aura
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Land
This land enters tapped. When this land enters, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. {T}: Add {G}.

Creature β Elemental
This creature enters with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.

Sorcery
You may pay {2}{R}{R} rather than pay this spell's mana cost. If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards. Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random.

Creature β Zombie Goblin
When this creature dies, target creature gets -1/-1 until end of turn.

Creature β Zombie
When this creature dies, you may put a -1/-1 counter on target creature.

Creature β Zombie Leech
Whenever this creature deals combat damage to a player, you mill two cards. {1}{B}: This creature gets +2/+2 until end of turn. Activate only once each turn.

Instant
Cast this spell only during an opponent's upkeep. Creatures can't attack this turn.

Creature β Devil
Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.

Creature β Horror
{2}{B}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on this creature, you may draw two cards. If you do, you lose 2 life.

Instant
Choose one β β’ Target creature gains haste until end of turn. β’ Target creature gets +2/+0 until end of turn. β’ Fever Charm deals 3 damage to target Wizard creature.

Creature β Gnome Warlock
Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.

Legendary Enchantment β Background
Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."

Artifact
You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. This artifact enters tapped. {T}: Add {W} or {U}.

Land
{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Sorcery
Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Draw two cards. If this spell was kicked, draw three cards instead.

Creature β Human Cleric
Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.

Creature β Human Cleric
When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature β Bear Demon
Whenever you gain life, put a +1/+1 counter on this creature. When this creature dies, return another target non-Bear creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.

Creature β Elf
When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

Instant
Cleave {5}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Destroy target [attacking] creature.

Creature β Wolf
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Instant
Fiery Annihilation deals 5 damage to target creature. Exile up to one target Equipment attached to that creature. If that creature would die this turn, exile it instead.

Instant
Fiery Cannonade deals 2 damage to each non-Pirate creature.

Instant
Fiery Impulse deals 2 damage to target creature. Spell mastery β If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.

Instant
Fiery Temper deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Artifact
Climb Over β {T}: Target Wall can't block this turn. Tie Up β {3}, {T}: Target creature doesn't untap during its controller's next untap step. Rappel Down β {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Instant
Return up to two target creature cards from your graveyard to your hand.

Artifact Creature β Homunculus
Flying Filigree Attendant's power is equal to the number of artifacts you control.

Artifact Creature β Fox
When this creature enters, you gain 2 life. When this creature dies, draw a card.

Instant
Return all noncreature, nonland permanents to their owners' hands.
Instant
Return all noncreature, nonland permanents to their owners' hands.

Instant
KickerβSacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.

Instant
As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. Destroy target creature.

Sorcery
As an additional cost to cast this spell, sacrifice a creature or enchantment. Exile target creature.

Creature β Bird Scout
Offspring {3} (You may pay an additional {3} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Flying When this creature enters, target creature you control gains flying until end of turn.

Sorcery // Sorcery

Enchantment β Aura
Enchant land When this Aura enters, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted land has "{T}: Add {G}{G}."

Creature β Giant Bard
Enthralling Performance β When this creature enters, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Sorcery
This spell costs {1} more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
Sorcery
This spell costs {1} more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.

Instant β Lesson
Kicker {4} (You may pay an additional {4} as you cast this spell.) Firebending Lesson deals 2 damage to target creature. If this spell was kicked, it deals 5 damage to that creature instead.

Creature β Human Shaman
Haste At the beginning of your upkeep, you may sacrifice a creature. When you do, this creature deals 2 damage to target opponent or planeswalker.