Sierra Vista, AZ
Cards Tracked
8810
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8810
Rating
β
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Land β Town
This land enters tapped. {T}: Add {B} or {G}.

Artifact β Food
When this artifact enters, draw a card. {1}, {T}, Sacrifice this artifact: Add one mana of any color. {2}, {T}, Sacrifice this artifact: You gain 3 life.

Sorcery
Draw a card for each different power among creatures you control.

Enchantment Creature β Fox Monk
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature β Fox Samurai
Aura and Equipment spells you cast cost {X} less to cast, where X is this creature's power. Whenever this creature attacks, other modified creatures you control get +X/+X until end of turn, where X is this creature's power. (Equipment, Auras you control, and counters are modifications.)

Artifact Creature β Dinosaur Thopter
Flying, lifelink Each legendary permanent you control has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Artifact Creature β Golem
Trample Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.

Artifact Creature β Treasure Dog
First strike Menace (This creature can't be blocked except by two or more creatures.) {T}, Sacrifice this creature: Add one mana of any color.

Creature β Kithkin Scout
{W}, Exile this card from your graveyard: Create a 1/1 green and white Kithkin creature token. Activate only as a sorcery.

Artifact Land
This land enters tapped. Indestructible {T}: Add {W} or {B}.

Creature β Human Cleric Soldier
Whenever another creature you control enters, creatures you control get +1/+1 until end of turn.

Creature β Angel
Flying When this creature enters, you gain 2 life for each other creature you control.

Artifact β Equipment
When this Equipment enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Instant
Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.

Artifact β Equipment
Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact β Equipment
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +0/+1. Equip {1}{W} ({1}{W}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Whenever you cast an artifact spell, you may put a charge counter on this artifact. Remove three charge counters from this artifact: Create a 3/3 colorless Golem artifact creature token.

Artifact β Equipment
Equipped creature gets +1/+0 for each Equipment attached to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
{T}: Add {B} or {G}. {B}{G}, {T}, Sacrifice this artifact: Draw a card.

Creature β Elf Shaman
When this creature enters, return target permanent card from your graveyard to your hand.

Enchantment
Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.

Land β Gate
This land enters tapped. {T}: Add {B} or {G}.
Land β Gate
This land enters tapped. {T}: Add {B} or {G}.
Land β Gate
This land enters tapped. {T}: Add {B} or {G}.

Artifact
{T}: Add {B} or {G}. {B/G}{B/G}{B/G}{B/G}, {T}, Sacrifice this artifact: Draw two cards.

Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Creature β Giant Knight
Vigilance When this creature enters, you take the initiative.

Legendary Creature β Halfling Horror
When Gollum leaves the battlefield, the Ring tempts you. {B}, Sacrifice a creature: Return this card from your graveyard to your hand. Activate only as a sorcery.
Legendary Creature β Halfling Horror
When Gollum leaves the battlefield, the Ring tempts you. {B}, Sacrifice a creature: Return this card from your graveyard to your hand. Activate only as a sorcery.
Legendary Creature β Halfling Horror
When Gollum leaves the battlefield, the Ring tempts you. {B}, Sacrifice a creature: Return this card from your graveyard to your hand. Activate only as a sorcery.

Land β Town
This land enters tapped. {T}: Add {R} or {G}.

Sorcery
Choose one or both β β’ Exile target creature you control, then return it to the battlefield under its owner's control. β’ Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.

Enchantment
Whenever you lose life for the first time each turn, you get {E}. (You get an energy counter. Damage causes loss of life.) Pay {E}{E}, Sacrifice this enchantment: Each opponent loses 3 life. You gain life equal to the life lost this way.

Sorcery
Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.) Choose one. If this spell was cast using teamwork, choose both instead. β’ Put a +1/+1 counter on target creature. β’ Target creature you control fights target creature an opponent controls.

Creature β Plant Beast
{T}: Add {G}.

Creature β Unicorn
Whenever another creature you control enters, put a +1/+1 counter on that creature.

Legendary Creature β Orc Soldier
Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one β β’ Draw a card. β’ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature β Demon
As an additional cost to cast this spell, sacrifice a creature. Flying Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, each opponent sacrifices a creature.

Legendary Creature β Zombie Turtle
As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs {2} less to cast for each card exiled this way. Deathtouch Whenever Gorex attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand.

Creature β Bird
Flying When this creature enters, mill four cards. You gain 1 life for each creature card milled this way. (To mill four cards, put the top four cards of your library into your graveyard.)

Creature β Ape
{1}{G}: Regenerate this creature.

Creature β Ape Shaman
{X}{X}{1}: Destroy target noncreature artifact with mana value X.
Creature β Ape Shaman
{X}{X}{1}: Destroy target noncreature artifact with mana value X.

Artifact Creature β Construct
Prototype {1}{B} β 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Deathtouch

Legendary Creature β Human Wizard
Vigilance Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.
Legendary Creature β Human Wizard
Vigilance Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.

Legendary Enchantment Creature β Shrine
First strike At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.

Legendary Enchantment Creature β Shrine
Trample At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.

Legendary Enchantment Creature β Shrine
Deathtouch At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.

Legendary Enchantment Creature β Shrine
Vigilance At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.

Enchantment β Class
(Gain the next level as a sorcery to add its ability.) Whenever a creature you control enters, surveil 1. {1}{U}: Level 2 Whenever you attack, target attacking creature with power 3 or less can't be blocked this turn. {3}{U}: Level 3 Whenever a creature you control deals combat damage to a player, you may exile it, then return it to the battlefield under its owner's control.

Legendary Creature β Human Soldier
When Gothmog enters, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Creature tokens you control have deathtouch.

Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent.

Instant
Choose one β β’ Until end of turn, you gain control of target creature and it gains haste. β’ Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target. Entwine {2}{R} (Choose both if you pay the entwine cost.)

Sorcery
Choose one β β’ Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. β’ Return up to two target creature cards with power 2 or less from your graveyard to the battlefield.

Sorcery
Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control.

Enchantment
Repartee β Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on target creature you control.

Enchantment
Zombies you control have menace. (They can't be blocked except by two or more creatures.) {3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.

Creature β Zombie Warrior
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, destroy target planeswalker. At the beginning of your upkeep, this creature deals 1 damage to you.