Sierra Vista, AZ
Cards Tracked
8810
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8810
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β
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Creature β Insect Assassin
Reach When this creature enters, destroy target token an opponent controls.

Legendary Creature β Zombie Horror
Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Kraum and draw a card.

Legendary Creature β Human Warrior Villain
Vigilance Top of the Food Chain β Kraven's power is equal to the greatest mana value among permanents you control.

Creature β Cat Villain
{2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Mill five cards. When you do, this Saga deals damage equal to the greatest power among creature cards in your graveyard to target creature. II β Target creature you control gets +2/+2 until end of turn. III β Return target creature card from your graveyard to your hand.
Legendary Creature β Human Warrior Villain
Trample Whenever a creature an opponent controls with the greatest power among creatures that player controls dies, draw a card and put a +1/+1 counter on Kraven the Hunter.

Creature β Kree Soldier Villain
Flying, vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Artifact Creature β Kree Robot Villain
Reach Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Sorcery
Create two 1/1 red Goblin creature tokens.
Sorcery
Create two 1/1 red Goblin creature tokens.

Creature β Elf
Creature spells you cast with mana value 6 or greater cost {2} less to cast.

Creature β Human Druid
{T}: Untap target land. Threshold β {T}: Untap up to three target lands. Activate only if there are seven or more cards in your graveyard.

Creature β Boar Beast
Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)

Land
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Creature β Illusion
Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.

Artifact β Food Equipment
Equipped creature gets +2/+0. {2}, {T}, Sacrifice this Equipment: You gain 3 life. When this Equipment is put into a graveyard from the battlefield, you may pay {1}{W}. If you do, create two 1/1 white Dog creature tokens. Equip {2}

Creature β Human Cleric
{X}{B}, {T}, Pay X life: This creature endures X. Activate only as a sorcery. (Put X +1/+1 counters on it or create an X/X white Spirit creature token.)

Sorcery
Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.

Legendary Creature β Human Elf Rogue
Whenever Krydle deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. Whenever you attack, you may pay {2}. If you do, target creature can't be blocked this turn.

Creature β Phyrexian Hyena
Trample Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of permanents you control with oil counters on them.

Sorcery
As an additional cost to cast this spell, sacrifice an artifact. Create three 1/1 red Goblin creature tokens.

Creature β Elemental Warrior
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Creature β Merfolk Shaman
This creature gets +1/+1 as long as you control another Merfolk or an Island.

Creature β Human Warrior Hero
When this creature enters, you may sacrifice an artifact or discard a card. If you do, draw a card.

Legendary Creature β Human Knight
Double strike Creatures you control with first strike have double strike.

Legendary Creature β Lizard Artificer
Menace, ward {2}, haste Whenever Kylox attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.

Artifact β Equipment
When this Equipment enters, create a 1/1 white Ally creature token, then attach this Equipment to it. Equipped creature gets +1/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Legendary Enchantment β Shrine
When Kyoshi Island Plaza enters, search your library for up to X basic land cards, where X is the number of Shrines you control. Put those cards onto the battlefield tapped, then shuffle. Whenever another Shrine you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
This land enters tapped. {T}: Add {G} or {W}. {4}, {T}, Sacrifice this land: Draw a card.

Creature β Human Warrior Ally
When this creature enters, create a 1/1 white Ally creature token.

Enchantment
Tap an untapped creature you control: This enchantment deals 1 damage to target player or planeswalker.

Creature β Zombie Horror
At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.

Creature β Minotaur
Trample (This creature can deal excess combat damage to the player it's attacking.) Whenever you attack, you may pay {1}{R}. When you do, target creature can't block this turn.

Enchantment β Aura
Enchant creature Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.

Legendary Creature β Human Shaman
At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. {T}: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.
Legendary Creature β Human Shaman
At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. {T}: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.

Creature β Centaur Scout
Heroic β Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.

Legendary Creature β Human Soldier
When Lagrella enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.
Legendary Creature β Human Soldier
When Lagrella enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.

Enchantment
Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

Land
This land enters tapped unless a player has 13 or less life. {T}: Add {G} or {U}.

Creature β Wolf
{3}{R}: Target creature can't block this turn.

Enchantment Creature β Nymph
{1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.

Creature β Phoenix
Flying When this creature dies, you may exile it and collect evidence 4. If you do, return this card to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)

Creature β Sliver
Sliver creatures you control have first strike.

Legendary Creature β Bird Noble
Flying Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn.

Sorcery
All creatures get -4/-4 until end of turn.

Instant
Cleave {X}{R}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]

Artifact
{T}: Add one mana of any color. {4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.

Artifact
When this artifact enters, exile target card from a graveyard. {1}, {T}, Exile this artifact: Exile all cards from all graveyards, then draw a card.

Artifact
{T}: Add {U}. When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature β Zombie
Defender Tap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Artifact β Spacecraft
When this Spacecraft enters, you may sacrifice a land or Lander. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) 7+ | Flying

Instant
Target creature gets +2/-2 until end of turn.
Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {4}. Destroy target creature.

Creature β Eldrazi Horror
Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may put target nonland permanent on top of its owner's library.