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Cards Tracked
8810
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8810
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Creature β Zombie
{T}, Exile three cards from your graveyard: Target player loses 3 life.

Creature β Zombie
When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Create a 2/1 green Spider creature token with reach. II β Put a +1/+1 counter on target creature you control. It becomes a legendary Spider Hero in addition to its other types. III β Target creature you control gains double strike until end of turn.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β This Saga deals 4 damage to any target. II β Create two 1/1 black Assassin creature tokens with menace. III β Whenever an Assassin you control attacks this turn, create a 1/1 black Assassin creature token with menace that's tapped and attacking.

Artifact
{1}, {T}, Sacrifice this artifact: Create a 1/1 colorless Myr artifact creature token. When this artifact is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.

Legendary Creature β Sphinx
Flying If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos. {1}{U}{U}, Discard three cards with different names: Draw five cards.

Creature β Dinosaur
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +2/+2 until end of turn.

Artifact Creature β Thopter
Flying

Creature β Snake Shaman
{G}: Add one mana of any color.

Creature β Snake Druid
{T}: Add {G}. As long as this creature is modified, it has "{T}: Add {G}{G}." (Equipment, Auras you control, and counters are modifications.)

Creature β Snake Shaman
{T}: Add {G}.

Legendary Creature β Human Ninja
Sneak {1}{B} (You may cast this spell for {1}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Whenever Oroku Saki deals combat damage to a player, you draw a card and lose 1 life.

Creature β Phyrexian Cleric
Vigilance This creature gets +2/+0 as long as you control two or more artifacts.

Creature β Human Advisor
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.

Artifact
{T}: Add {W} or {B}. {W}{B}, {T}, Sacrifice this artifact: Draw a card.

Creature β Human Rogue
Deathtouch Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Land β Gate
This land enters tapped. {T}: Add {W} or {B}.
Land β Gate
This land enters tapped. {T}: Add {W} or {B}.
Land β Gate
This land enters tapped. {T}: Add {W} or {B}.
Land β Gate
This land enters tapped. {T}: Add {W} or {B}.

Artifact
{T}: Add {W} or {B}. {W}{B}: This artifact becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.

Artifact
{T}: Add {W} or {B}. {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice this artifact: Draw two cards.

Creature β Human Scientist
{6}{U}: Draw two cards.

Instant
As an additional cost to cast this spell, you may behold a Dragon. (You may choose a Dragon you control or reveal a Dragon card from your hand.) Osseous Exhale deals 5 damage to target attacking or blocking creature. If a Dragon was beheld, you gain 2 life.

Artifact Creature β Scarecrow
Lifelink Delirium β At the beginning of your end step, if there are four or more card types among cards in your graveyard, each opponent may sacrifice a nonland permanent of their choice or discard a card. Then this creature deals damage equal to its power to each opponent who didn't sacrifice a permanent or discard a card this way.

Enchantment β Aura
Enchant basic land you control When this Aura enters, exile target creature or planeswalker an opponent controls until this Aura leaves the battlefield.

Creature β Bird Horse
When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.)

Sorcery
Create a 1/1 blue and red Otter creature token with prowess. If this spell was cast from anywhere other than your hand, put a +1/+1 counter on that creature. (Whenever you cast a noncreature spell, a creature with prowess gets +1/+1 until end of turn.) Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Creature β Otter Bird
Whenever you draw your second card each turn, this creature gets +1/+2 until end of turn and can't be blocked this turn.

Creature β Human Mercenary
When this creature enters, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. This creature gets +1/+1 for each Desert you control.

Instant
This spell can't be countered. (This includes by the ward ability.) Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature β Human Rogue
Lifelink When this creature dies, draw a card.

Instant
Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Creature β Human Warlock
When this creature enters, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first. Plot {4}{U} (You may pay {4}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Sorcery
Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) Adamant β If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.

Instant
Outnumber deals damage to target creature equal to the number of creatures you control.

Instant
This spell costs {2} less to cast if it targets a creature spell. Counter target spell.

Instant
This spell costs {2} less to cast if it targets a green permanent. Return target nonland permanent an opponent controls to its owner's hand. Draw a card.

Enchantment
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this enchantment enters, it deals 5 damage to up to one target creature or planeswalker. {2}, Sacrifice this enchantment: It deals 2 damage to each player who doesn't have max speed.

Enchantment
As this enchantment enters, choose Khans or Dragons. β’ Khans β At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. β’ Dragons β Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.

Creature β Kor Rebel Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.

Creature β Human Pilot
Whenever an artifact you control enters, you may return this card from your graveyard to your hand.

Sorcery
Creatures you control get +2/+2 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Creature β Human Minion
Discard a card, Sacrifice this creature: Add {B}{B}{B}.

Creature β Elf Druid
{T}: Add one mana of any color. {T}: Add two mana of any one color. Spend this mana only to turn permanents face up.

Enchantment β Aura
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.

Creature β Elemental
When this creature enters, put a +1/+1 counter on another target Elemental you control. Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on this creature.

Sorcery
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.

Sorcery
Choose one β β’ Destroy target artifact or enchantment. β’ Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)

Sorcery
Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard.

Creature β Human Wizard
When this creature enters, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Creatures you control gain vigilance and trample until end of turn. Roll a d20. 1β9 | Creatures you control get +2/+2 until end of turn. 10β19 | Put two +1/+1 counters on each creature you control. 20 | Put four +1/+1 counters on each creature you control.

Instant
Counter target creature spell. Draw cards equal to that spell's mana value.

Instant
This spell costs {1} less to cast for each creature card in your graveyard. Exile target creature or planeswalker.

Instant
Choose one or both β β’ Overwhelming Surge deals 3 damage to target creature. β’ Destroy target noncreature artifact.

Creature β Ogre Mercenary
Whenever you commit a crime during your turn, this creature gains indestructible until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.)