Sierra Vista, AZ
Cards Tracked
8810
In Stock
8810
Rating
β
Inventory synced 3 days ago

Instant
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Instant
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

Legendary Creature β Human Artificer
{2}{G}, {T}: Create a 1/1 colorless Servo artifact creature token. {4}{G}, {T}: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.

Creature β Bird Bear
Trample Keen Senses β When this creature enters, draw a card.

Creature β Goblin Druid
At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card.
Creature β Bird Bear
Trample Keen Senses β When this creature enters, draw a card.

Creature β Human Peasant
Vigilance This creature can't be blocked by Oxen. Whenever this creature enters or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.

Creature β Ogre Rebel
Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Trample

Sorcery β Lesson
Ozai's Cruelty deals 2 damage to target player. That player discards two cards.

Enchantment β Aura
Enchant creature Enchanted creature can't attack or block.

Creature β Dog
Other Dogs you control get +1/+1. Whenever this creature attacks, prevent all combat damage that would be dealt this turn to Dogs you control.

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Instant
Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.

Artifact Creature β Toy
Whenever this creature or another artifact you control enters, each opponent loses 1 life and you gain 1 life.

Instant
Create a 4/4 red Giant creature token. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.

Legendary Artifact Creature β Construct
{T}: Add {C}. Grandeur β Discard another card named Page, Loose Leaf: Reveal cards from the top of your library until you reveal an instant or sorcery card. Put that card into your hand and the rest on the bottom of your library in a random order.

Instant
Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."

Sorcery
Target player draws two cards and loses 2 life.

Sorcery // Sorcery

Land β Desert
{T}: Add {C}. {1}, {T}: Add one mana of any color.

Creature β Demon Spirit
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.

Creature β Human Soldier
When this creature enters, you become the monarch. When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.

Creature β Human Soldier
When this creature enters, you become the monarch.

Creature β Phyrexian Knight
Toxic 6 (Players dealt combat damage by this creature also get six poison counters.) This creature can't be blocked by creatures with power 2 or less.

Artifact β Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+1, has ward {1}, and is a Knight in addition to its other types. Lightbringer and Hero's Shield β Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Dinosaur
Reach {T}: This creature deals 2 damage to each opponent.

Instant
Target player investigates. Target creature gets +1/+0 and gains flying until end of turn. Untap it. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Artifact Creature β Frog
When this creature leaves the battlefield, you may pay {2}. If you do, draw a card.

Creature β Elf Druid
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color.

Artifact Creature β Angel Warrior
Flying {3}: This creature gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.

Creature β Zombie Worm
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) When this creature dies, you may exile it. When you do, put target creature card from your graveyard on top of your library.

Creature β Human Detective
Whenever you manifest dread, put a card you put into your graveyard this way into your hand.

Instant
Cleave {1}{B}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Parasitic Grasp deals 3 damage to target [Human] creature. You gain 3 life.

Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.

Creature β Elemental Beast
Mutate {G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) {1}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.

Artifact Creature β Clue Myr
{2}, Sacrifice this creature: Draw a card.

Creature β Human Soldier
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When this creature dies, put its counters on target creature you control.

Enchantment
At the beginning of your end step, two target players each reveal the top card of their library. They each lose life equal to the mana value of the card revealed by the other player. Then they each put the card they revealed into their hand.

Creature β Pegasus
Flying, trample Whenever this creature deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn.

Creature β Tiefling Warlock
Lifelink When this creature enters, you take the initiative. At the beginning of your end step, if you have the initiative, put a +1/+1 counter on this creature.

Artifact β Vehicle
Whenever this Vehicle attacks, you may pay {U}. When you do, another target attacking creature can't be blocked this turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact Creature β Toy
Double strike This creature enters with two -1/-1 counters on it if you cast it from your hand.

Sorcery
Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield.

Artifact Creature β Construct
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Whenever you cast an artifact spell, put a +1/+1 counter on this creature.

Artifact Creature β Beast
Delirium β This creature can't attack or block unless there are four or more card types among cards in your graveyard. At the beginning of your upkeep, you may mill a card. (You may put the top card of your library into your graveyard.)

Creature β Zombie Horror
{2}{U}: Exile target creature card from your graveyard and put a +1/+1 counter on this creature. This creature has all activated abilities of all creature cards exiled with it.

Creature β Dinosaur
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Land
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Devoid (This card has no color.) When this enchantment enters, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add {C}." Eldrazi you control have "{T}: Add one mana of any color." Whenever you cast a creature spell with mana value 7 or greater, you gain 4 life.

Enchantment
Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Enchantment β Aura
Enchant creature Enchanted creature can't attack or block. {5}, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn.

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom.) Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Enchantment
When this enchantment enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice this enchantment: You gain 2 life and draw two cards. Target opponent loses 2 life. This enchantment deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.

Creature β Human Scout
When this creature enters, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.)

Creature β Spirit Knight
Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost {1} less to cast.

Legendary Creature β Human Hero
{2}, {T}: Another target creature you control gets +2/+0 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Creature β Dragon Noble
When this creature enters or dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all combat damage that would be dealt this turn.

Sorcery
This spell costs {1} less to cast if you control an Otter. Draw two cards.