Inventory last scanned: 5/18/2026, 7:50:44 PM
Creature — Giant
Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Legendary Creature — Spider Human Hero
Mind Swap — You may have Superior Spider-Man enter as a copy of any creature card in a graveyard, except his name is Superior Spider-Man and he's a 4/4 Spider Human Hero in addition to his other types. When you do, exile that card.
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Legendary Creature — Mutant Ninja Human
Menace Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
Legendary Enchantment — Aura
Enchant creature you control Enchanted creature has base power and toughness 9/9 and has flying, first strike, trample, and haste. Whenever enchanted creature deals combat damage to an opponent, it deals that much damage to each other opponent.
Sorcery
Choose one — • Suplex deals 3 damage to target creature. If that creature would die this turn, exile it instead. • Exile target artifact.
Sorcery
This spell can't be countered. Destroy all creatures.
Artifact Creature — Construct
Defender {U}: This creature loses defender and gains "This creature can't be blocked." {2}{U}: This creature becomes blue and has base power and toughness 5/4. Activate only if this creature doesn't have defender. {4}{U}{U}: Draw three cards. Activate only if this creature is blue and only once.
Artifact — Vehicle
Menace When this Vehicle enters, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls. Crew 4
Instant
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Instant
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Enchantment — Room // Enchantment — Room
Creature — Badger Dinosaur
Whenever you discard a creature card, put a +1/+1 counter on this creature. Whenever you discard a land card, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you discard a noncreature, nonland card, this creature fights up to one target creature you don't control.
Creature — Kithkin Citizen
{T}: Target creature you control gets +1/+1 and gains vigilance until end of turn. Activate only as a sorcery.
Legendary Creature — Human Bear
Trample Other creatures you control have trample. Whenever another nontoken creature you control enters, put a +1/+1 counter on it. It gains haste until end of turn.
Legendary Creature — Human Warrior
Flash This spell can't be countered. Creature spells you control can't be countered. Other creatures you control have trample.
Sorcery
Amass Orcs 3, then target player mills X cards, where X is the amassed Army's power. (To amass Orcs 3, put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Enchantment
{G}, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Instant
Exile target nonland permanent and the top card of your library. For each of those cards, its owner may play it until the end of their next turn.
Artifact Creature — Wall
Defender {3}, {T}: Target creature can't be blocked this turn.
Land — Planet
This land enters tapped. {T}: Add {B}. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) 12+ | {1}{B}, {T}, Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
Creature — Phyrexian Cleric
Whenever another creature you control enters, you may gain 1 life. Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Legendary Snow Creature — Troll Warrior
{3}, {T}: Create a colorless snow artifact token named Icy Manalith with "{T}: Add one mana of any color." {6}{R}{G}, {T}: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.