1415 North Cotner Boulevard, Lincoln, NE, 68505
Cards Tracked
8786
In Stock
3177
Rating
β
Inventory last scanned: 7/25/2026, 6:14:37 PM
Creature β Zombie
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.
Creature β Zombie
Menace (This creature can't be blocked except by two or more creatures.) Threshold β Whenever this creature attacks, if there are seven or more cards in your graveyard, this creature gets +2/+0 until end of turn.
Creature β Spirit
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}.
Artifact β Equipment
When this Equipment enters, cloak the top card of your library, then attach this Equipment to it. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) Equipped creature gets +1/+0 and can't be blocked. {1}{U}: Return this Equipment to its owner's hand.
Instant
Choose two β β’ Counter target spell. β’ Return target permanent to its owner's hand. β’ Tap all creatures your opponents control. β’ Draw a card.
Creature β Serpent
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Land
As you create your deck, circle two of the colors below. This land enters tapped. {T}: Add one mana of either of the circled colors.
Creature β Elf Warrior
Vigilance Whenever a face-down permanent you control enters and whenever this creature or another permanent you control is turned face up, put a +1/+1 counter on this creature.
Instant
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
Land
This land enters tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard.
Enchantment
Creatures you control have "{T}: Add one mana of any color."
Artifact Creature β Construct
Protector β Other artifact creatures you control have hexproof.
Creature β Sliver
All Slivers have "{T}: Regenerate target Sliver."
Artifact Creature β Wall
Defender (This creature can't attack.) You have hexproof. (You can't be the target of spells or abilities your opponents control.) Prevent all noncombat damage that would be dealt to other creatures you control.
Enchantment β Aura
Enchant creature Enchanted creature gets +3/+3 and has ward {2}. Cycling {2} ({2}, Discard this card: Draw a card.)
Land
When this land enters, scry 1. {T}: Add {C}. {1}, {T}: Add one mana of any color.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 for each land you control and has trample.
Artifact Creature β Giant
At the beginning of combat on your turn, choose a kind of counter at random that this creature doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on this creature.
Creature β Sliver
All Slivers have shroud. (They can't be the targets of spells or abilities.)
Artifact
{3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
Legendary Artifact
You may look at the top card of your library any time. You may play historic lands and cast historic spells from the top of your library. (Artifacts, legendaries, and Sagas are historic.) {T}: Add {U}.
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card.
Land
{T}: Add {C}. {T}, Sacrifice this land: Add {C}{C}.
Sorcery
Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
Instant
As an additional cost to cast this spell, sacrifice a creature. Add {B}{B}{B}{B}.
Creature β Skeleton Warrior
This creature enters tapped. {1}{B}: Return this card from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn.
Creature β Human Doctor
Eerie β Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gains lifelink until end of turn.
Legendary Enchantment β Background
Commander creatures you own get +3/+3 and have flying, deathtouch, "WardβPay 3 life," and "At the beginning of your upkeep, sacrifice a creature."
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Creature β Human Wizard
At the beginning of your upkeep, each player discards a card.
Creature β Human Rogue
Flash Spells with flash you cast cost {1} less to cast and can't be countered.
Instant
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card.
Creature β Sphinx
This spell can't be countered. Flying When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Creature β Human Artificer
Whenever you discover, discover again for the same value. This ability triggers only once each turn.
Enchantment β Aura
Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Creature β Dinosaur
Vigilance, reach Whenever a Dinosaur you control deals combat damage to a player, draw a card.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card." At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice this Aura.
Artifact
Whenever you discard a card, you may exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {T}: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
Creature β Human Noble
Lifelink When this creature enters, create a Cursed Role token attached to it. (Enchanted creature is 1/1.)
Artifact
{T}: Add {R}. As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Artifact
Activated abilities of creatures can't be activated.
Artifact β Equipment
When this Equipment enters, manifest dread, then attach this Equipment to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Equipped creature has flying. Equip {3}