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8786
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3171
Rating
β
Inventory last scanned: 7/27/2026, 6:14:43 PM
Legendary Creature β Elemental
Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
Instant
Choose one β β’ Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard. β’ Each opponent loses 3 life and you gain 3 life. β’ Maestros Charm deals 5 damage to target creature or planeswalker.
Legendary Creature β Dwarf Berserker
Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Creature β Lizard
Whenever a player casts a noncreature spell, this creature deals damage to that player equal to the number of noncreature spells they've cast this turn.
Creature β Cat Rogue
When this creature enters, create a 1/1 blue Wizard creature token with "{1}, Sacrifice this token: Counter target noncreature spell unless its controller pays {1}."
Instant
You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it.
Sorcery
This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
Artifact
{4}, {T}: Put a charge counter on this artifact. {T}, Remove three charge counters from this artifact: Take an extra turn after this one.
Instant
Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. {U/R}{U/R}, Discard this card: Create a Treasure token.
Creature β Dragon
Flying When this creature enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic land card, puts it onto the battlefield tapped with a stun counter on it, then shuffles. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Artifact
{T}: Add {C}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Legendary Creature β Demon Primarch
Flying Unearthly Power β Instant and sorcery spells you cast cost {1} less to cast for each creature token you control. Blade of Magnus β Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token.
Legendary Creature β Human Tyranid Wizard
Spiritual Leader β At the beginning of combat on your turn, put a +1/+1 counter on target creature. Psychic Stimulus β {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Creature β Human Wizard
{2}, {T}: Add {B} for each Swamp you control.
Creature β Human Wizard
Nonbasic lands are Mountains.
Legendary Creature β Devil
At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Legendary Creature β Elemental Bird
Flying, trample WardβDiscard a card. Creatures your opponents control have base toughness 1.
Legendary Creature β Human Noble Ally
First strike Whenever a player casts a noncreature spell, they lose 2 life.
Legendary Creature β Human Warrior
Other creatures you control get +1/+1. Landfall β Whenever a land you control enters, create a 1/1 white Human Warrior creature token.
Instant
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Enchantment
{1}, Sacrifice an artifact or creature: This enchantment deals 1 damage to any target.
Instant
Destroy target artifact, enchantment, or creature with power 4 or greater.
Creature β Vampire Shaman
Flying, protection from white When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Creature β Bat
Flying, deathtouch Whenever you gain life, this creature gets +1/+1 until end of turn.
Sorcery
Choose target creature you control and target creature you don't control. If the creature you control entered this turn, put a +1/+1 counter on it. Then those creatures fight each other.
Creature β Cat Warrior
Whenever this creature attacks, target attacking creature gains trample until end of turn.
Creature β Cat Warrior
When this creature enters, creatures you control get +2/+1 until end of turn.
Creature β Plant Horror
Bad Breath β When this creature enters, each opponent discards a card, loses 2 life, and exiles the top three cards of their library. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Artifact Creature β Phyrexian Drone
Flying, vigilance When this creature dies, draw a card.
Legendary Creature β Siren Pirate
Flash Flying Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
Legendary Creature β Siren Pirate
Flying Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Partner (You can have two commanders if both have partner.)
Sorcery
All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.
Creature β Faerie Shapeshifter
Flash Flying You may have this creature enter as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.
Enchantment β Aura
Enchant creature Enchanted creature gets +3/+3 and has vigilance. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment
Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.
Enchantment
This enchantment enters with X charge counters on it. Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn. At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.
Enchantment
Whenever a player casts a spell, that player returns a land they control to its owner's hand.
Land
{T}, Pay 1 life: Add one mana of any color.
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you. {T}: Add {C}{C}.
Instant
Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.
Enchantment
Whenever a creature enters, you may add an amount of {C} equal to the number of creatures you control that share a creature type with it.
Creature β Dragon
Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.
Sorcery
Add {R} for each tapped land your opponents control.
Artifact Creature β Construct
{T}: Add {C}.
Instant
Counter target spell unless its controller pays {3}.
Instant
Add two mana in any combination of colors. Draw a card.
Enchantment
If you tap a permanent for mana, it produces twice as much of that mana instead.