15973 Piuma Ave, Cerritos, CA, 90703
Cards Tracked
9082
In Stock
1832
Rating
—
Inventory last scanned: 6/25/2026, 6:10:22 PM
Instant
({C} represents colorless mana.) Target creature gets +3/-3 until end of turn.
Creature — Eldrazi Goblin
Devoid (This card has no color.) When you cast this spell, create three 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add {C}." {1}{C}, Sacrifice an Eldrazi: This creature deals 2 damage to any target.
Land
{T}: Add {C}. {6}, {T}, Sacrifice this land: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."
Artifact
Sacrifice a creature: Put a charge counter on this artifact. {1}, Remove two charge counters from this artifact: Create a 2/2 colorless Spawn artifact creature token.
Creature — Dragon
Flying When this creature enters, it deals damage to any target equal to the number of Mountains you control.
Creature — Human Cleric
Vigilance, lifelink (Attacking doesn't cause this creature to tap. Damage dealt by this creature also causes you to gain that much life.) {T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
Creature — Beast
Indestructible {1}: Target creature with power 5 or greater gains indestructible until end of turn.
Legendary Enchantment Artifact
Creatures you control get +1/+1. {1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.
Creature — Frog Beast
At the beginning of your upkeep, return a creature you control to its owner's hand.
Artifact — Spacecraft
When this Spacecraft enters, return up to two target non-Spacecraft creatures to their owners' hands. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) 9+ | Flying Whenever this Spacecraft attacks, defending player mills four cards.
Sorcery
Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Overload {4}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Land
This land enters tapped unless you have two or more opponents. {T}: Add {R} or {W}.
Creature — Specter
Flying When this creature enters, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
Sorcery
Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. Foretell {1}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
This spell costs {1} less to cast for each creature you control with power 4 or greater. Counter target spell unless its controller pays {X}.
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has flying.
Creature — Spirit Pirate
Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card.
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has protection from each color. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)
Artifact — Book
You have no maximum hand size.
Instant
Choose one — • Counter target spell. • Surveil 2, then draw two cards. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Counter target noncreature spell unless its controller pays {2}.
Instant
Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control.
Creature — Human Wizard
When this creature enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Artifact Creature — Phyrexian Horror
{U/P}: Change a target of target spell or ability to this creature. ({U/P} can be paid with either {U} or 2 life.)
Instant
Counter target spell unless its controller pays {2} plus an additional {1} for each Faerie you control.
Creature — Faerie Wizard
Flash Flying When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
Instant
Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Enchantment
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter untapped.
Artifact
Spells cost {1} more to cast.
Enchantment
Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
Creature — Sphinx
This spell can't be countered. Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) Instant and sorcery spells you control can't be countered.
Enchantment
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card.
Sorcery
Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Legendary Creature — Spider Boar Hero
When Spider-Ham enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Animal May-Ham — Other Spiders, Boars, Bats, Bears, Birds, Cats, Dogs, Frogs, Jackals, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, Squirrels, Turtles, and Wolves you control get +1/+1.
Legendary Creature — Spider Human Hero
From the Future — You can't cast Spider-Man 2099 during your first, second, or third turns of the game. Double strike, vigilance At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target.
Legendary Creature — Spider Human Hero
When Spider-Man 2099 enters, return up to one target creature to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card.
Legendary Creature — Spider Human Hero
Vigilance, trample (Attacking doesn't cause this creature to tap. He can deal excess combat damage to the player he's attacking.) Whenever Spider-Man enters or attacks, put a +1/+1 counter on each other creature you control. Those creatures gain trample until end of turn.
Legendary Creature — Spider Human Hero
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever you gain life, put a +1/+1 counter on target creature you control. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Legendary Creature — Spider Human Hero
Riot (This creature enters with your choice of a +1/+1 counter or haste.) Other Spiders you control have riot. Spells and abilities can't be countered. Damage can't be prevented.
Instant
Web-slinging {U} (You may cast this spell for {U} if you also return a tapped creature you control to its owner's hand.) Counter target instant spell, sorcery spell, or triggered ability.
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Artifact Creature — Robot Turtle
When this creature enters, return target creature or Vehicle an opponent controls to its owner's hand. If that opponent's speed is greater than each other player's speed, reduce that opponent's speed by 1. This effect can't reduce their speed below 1.