1330 Bragg Blvd., Fayetteville, NC, 28301
Cards Tracked
8990
In Stock
8990
Rating
β
Inventory last scanned: 7/27/2026, 6:11:02 PM
Creature β Frog Horror
Trample, haste Whenever this creature deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on this creature for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.
Artifact Creature β Frog
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Creature β Goblin Rogue
Haste Goblin spells and Rogue spells you cast cost {1} less to cast.
Enchantment
Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." {1}{G}, Sacrifice this enchantment: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.
Sorcery
Search your library for a Vehicle card, reveal it, and put it into your hand. If this spell was cast from a graveyard, put that card onto the battlefield instead. Then shuffle. Flashback {4}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Enchantment
As this enchantment enters, choose a creature type. At the beginning of your end step, return target creature card of the chosen type from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Sorcery
Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.
Creature β Cat Beast
Vigilance Creatures you control with vigilance have "{1}, {T}: Tap target creature."
Land
This land enters tapped. {T}: Add {G}, {U}, or {R}.
Creature β Elf Scout
{3}{G}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Choose one β β’ Create two 1/1 red Goblin creature tokens. β’ Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
Snow Creature β Human Wizard
{S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.)
Snow Instant
Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead.
Land
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.
Creature β Bird Wizard
Flying When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Snow Land
{T}: Add {C}. {1}{S}: Until end of turn, this land becomes a 2/3 Construct artifact creature. It's still a land. ({S} can be paid with one mana from a snow source.) Whenever this land deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Sorcery
Target player loses 2 life. Escapeβ{3}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Instant
This spell can't be countered. Fry deals 5 damage to target creature or planeswalker that's white or blue.
Instant
Fuel the Flames deals 2 damage to each creature. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature β Goblin Rogue
Prowess, haste Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard. (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, discard your hand, then draw three cards.
Artifact Creature β Robot Scientist
This creature can't be blocked if an artifact entered the battlefield under your control this turn. {U}, Sacrifice this creature: Counter target spell that targets an artifact or creature you control.
Enchantment
Werewolf creatures you control get +1/+0 and have trample. Sacrifice this enchantment: Regenerate all Werewolf creatures you control.
Instant
Target creature gets +3/+3 until end of turn. Put a trample counter on it.
Creature β Phyrexian Horror
Sacrifice this creature: Put a -1/-1 counter on target creature.
Instant
Choose one β β’ Target player discards a card. β’ Target creature gets +2/-1 until end of turn. β’ Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Artifact β Vehicle
Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
Land
{T}: Add {C}. {1}, {T}: Put a storage counter on this land. {1}, Remove X storage counters from this land: Add X mana in any combination of {R} and/or {G}.
Instant
Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.
Enchantment
At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with this enchantment.
Creature β Phyrexian Gremlin
{1}{R}: This creature gets +1/+0 until end of turn. When this creature dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Artifact
{1}, Sacrifice this artifact: Draw a card. {1}{R}, Sacrifice this artifact: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery.
Creature β Dragon
Flying {R}: This creature gets +1/+0 until end of turn.
Land
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {W}.
Enchantment β Aura
Enchant creature When this Aura enters, draw two cards. Enchanted creature gets +2/+0 and has flying. (It can't be blocked except by creatures with flying or reach.)
Creature β Human Ninja
As long as this creature is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap this creature.
Artifact β Vehicle
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Creature β Human Warrior
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Legendary Creature β Kithkin Advisor
Noncreature spells with mana value 4 or greater can't be cast. Noncreature spells with {X} in their mana costs can't be cast.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) II β Scry 2. III β When you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.
Sorcery
Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When this card is put into your graveyard from your library, shuffle your graveyard into your library.
Sorcery
Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.
Instant
Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Enchantment
{0}: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Sacrifice this enchantment: Add {G}{G}.
Legendary Creature β Elf Noble
Will of the council β At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card.
Legendary Creature β Elf Noble
Whenever Galadriel enters or attacks, choose one β β’ Put a +1/+1 counter on another target creature. β’ Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") β’ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Creature β Elf Druid
Alliance β Whenever another creature you control enters, choose one that hasn't been chosen this turn β β’ Put a +1/+1 counter on this creature. β’ Create a tapped Treasure token. β’ You gain 2 life.
Legendary Creature β Elder Dragon
Flying When Galazeth Prismari enters, create a Treasure token. Artifacts you control have "{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell."
Legendary Creature β Elf Knight
Vigilance You may look at the top card of your library any time. You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters, attach it to target creature you control."
Instant
Return target tapped creature to its owner's hand. Draw a card.