1900 Berry St, STE E, Elkhart, IN, 46514
Cards Tracked
9173
In Stock
9173
Rating
—
Inventory last scanned: 6/15/2026, 6:12:35 PM
Creature — Nightstalker
{B}: This creature gets +1/-1 until end of turn.
Enchantment
If a player would draw a card, instead they draw a card and reveal it. If it's a creature card, that player discards it unless they pay 3 life.
Instant
Breath Weapon deals 2 damage to each non-Dragon creature.
Legendary Creature — Goblin Pirate
Menace Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells. Partner (You can have two commanders if both have partner.)
Legendary Creature — Goblin Pirate
Menace Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches deals damage equal to that spell's mana value to any target.
Legendary Creature — Bird Warlock
Flying Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.
Artifact Creature — Human Artificer
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying. {T}, Sacrifice an artifact: Choose one — • Exile the top card of your library. Until the end of your next turn, you may play that card. • Target creature gets +2/+0 until end of turn.
Creature — Elf Assassin
Whenever this creature attacks, target creature an opponent controls gets -1/-1 until end of turn. Encore {3}{B} ({3}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature — Sheep Mount
Vigilance Whenever this creature attacks while saddled, create a 1/1 white Sheep creature token. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature — Possum Mount
Vigilance Whenever this creature attacks while saddled, it gets +1/+2 and gains flying until end of turn. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature — Horse Mount
Whenever this creature attacks while saddled, untap it and put a +1/+1 counter on it. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature — Elemental Warrior
Elemental spells and Warrior spells you cast cost {1} less to cast. Reinforce 1—{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)
Legendary Creature — Fox Shaman
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.
Legendary Creature — Kithkin Archer
First strike {T}: Brigid deals 2 damage to each attacking or blocking creature target player controls.
Kindred Sorcery — Kithkin
Choose two — • Create a token that's a copy of target Kithkin you control. • Target player creates a 1/1 green and white Kithkin creature token. • Target creature you control gets +3/+3 until end of turn. • Target creature you control fights target creature an opponent controls.
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
Enchantment
Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature — Human Rogue
Flash When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.
Creature — Elemental
Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, each opponent skips their next untap step.
Legendary Creature — Kraken
When Brinelin enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand. Partner (You can have two commanders if both have partner.)
Creature — Human Cleric Shaman
{T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. {1}{U}{U}, Sacrifice a creature: Counter target creature spell.
Creature — Bringer
You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may create a 3/3 green Beast creature token.
Instant
Counter target spell unless its controller pays {2}. Corrupted — Counter that spell instead if its controller has three or more poison counters.
Enchantment — Aura
Enchant creature or land When enchanted permanent becomes tapped, destroy it.
Creature — Kithkin Soldier
Trample, ward {2} This creature enters with five -1/-1 counters on it. Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature — Plant Druid
Trample When this creature enters, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever this creature attacks, you may sacrifice a Food. If you do, mill three cards. You may put a permanent card from among them into your hand.
Creature — Plant Wolf
Defender As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender.
Creature — Boar
This creature can't be blocked by more than one creature.
Creature — Hydra
When this creature enters, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on this creature. It gains hexproof until end of turn.
Creature — Goblin Pirate
Menace, haste Boast — Sacrifice another creature or artifact: This creature deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)
Enchantment
Return this enchantment to its owner's hand: Regenerate target creature.
Instant
Destroy target artifact, enchantment, or creature with flying.
Instant
Choose one — • Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. • Destroy target enchantment. • Draw two cards.
Creature — Human Soldier
When this creature dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Artifact Creature — Construct
When a player other than this creature's owner controls it, that player sacrifices it. If the player does, this creature deals 7 damage to the player.
Artifact — Equipment
{2}: Until end of turn, equipped creature gets +X/+0, where X is the number of times this ability has resolved this turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Golem
Double strike Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other artifacts you control have ward {2}. Bronze Guardian's power is equal to the number of artifacts you control.
Artifact Creature — Equipment Boar
Trample Equipped creature gets +3/+2 and has trample. Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Artifact — Equipment
Equipped creature gets +2/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Insect Knight
This creature enters with X +1/+1 counters on it. When this creature leaves the battlefield, put its counters on target creature you control. Warp {X}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Artifact
At the beginning of your upkeep, surveil 1. {2}{B}{G}, {T}, Sacrifice this artifact: Return target creature or Vehicle card from your graveyard to the battlefield. Activate only as a sorcery.
Creature — Tyranid
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Brood Telepathy — When this creature enters, distribute X +1/+1 counters among any number of other target creatures you control.
Creature — Fungus
At the beginning of your end step, if you descended this turn, create a 1/1 black Fungus creature token with "This token can't block." (You descended if a permanent card was put into your graveyard from anywhere.)
Creature — Spider
Reach When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {4}{B}{G}, {T}, Sacrifice this creature: Create a number of 1/1 black and green Insect creature tokens with flying equal to the number of card types among cards in your graveyard.
Creature — Human Artificer
Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts. Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn.
Artifact — Vehicle
Flying Brotherhood Vertibird's power is equal to the number of artifacts you control. Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
Legendary Creature — Dwarf Warrior
Each creature you control gets +2/+0 for each Equipment attached to it. You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.
Legendary Creature — Human Warrior
Oxen you control have double strike. Whenever Bruse Tarl enters or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn.
Artifact — Vehicle
Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Creature — Human Advisor
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)