1900 Berry St, STE E, Elkhart, IN, 46514
Cards Tracked
9177
In Stock
9177
Rating
—
Inventory last scanned: 6/17/2026, 6:11:01 PM
Instant
Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.
Instant
Spree (Choose one or more additional costs.) + {1} — Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. + {2} — Destroy target creature if no other creature has greater power.
Artifact — Book
Whenever an opponent discards a card, you may draw a card.
Legendary Creature — Phyrexian Zombie
Other creatures you control get -1/-1. {1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery.
Legendary Creature — Lizard Mercenary
Ward—Pay 2 life. Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn. Whenever you cast a Lizard spell, Gev deals 1 damage to target opponent.
Creature — Drake
Flying During turns other than yours, spells you cast cost {1} less to cast.
Creature — Elemental
Menace (This creature can't be blocked except by two or more creatures.) Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature — Treefolk
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) This creature can block an additional creature each combat.
Creature — Beholder Skeleton
When this creature enters, choose one — • Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value. • Death Ray — Creatures you control gain deathtouch until end of turn.
Instant
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
Legendary Creature — Fungus Shaman
Ghave enters with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token. {1}, Sacrifice a creature: Put a +1/+1 counter on target creature.
Legendary Creature — Human Wizard
{R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.
Legendary Creature — Human Shaman
When Ghired enters, create a 4/4 green Rhino creature token with trample. Whenever Ghired attacks, populate. The token enters tapped and attacking. (To populate, create a token that's a copy of a creature token you control.)
Sorcery
Ghired's Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.)
Creature — Human Wizard
Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When this creature enters, if it was kicked, return target creature an opponent controls to its owner's hand. Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Creature — Human Wizard
As long as there are two or more instant and/or sorcery cards in your graveyard, this creature gets +1/+0 and has haste. (It can attack and {T} as soon as it comes under your control.)
Creature — Spirit
Flying {2}{U}: Another target creature gains flying until end of turn. Channel — {X}{U}, Discard this card: X target creatures gain flying until end of turn.
Creature — Spirit
Flying When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.
Instant
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Creature — Spirit Rogue
Whenever this creature becomes untapped, you may pay {2}. If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card. Discard a card: This creature can't be blocked this turn.
Legendary Creature — Spirit Pirate
Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.)
Legendary Creature — Angel
Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.
Creature — Insect
Trample Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
Creature — Beaver Mount
Vigilance Whenever this creature attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature — Dinosaur Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Players can't gain life.
Instant
Target creature gets +3/+3 until end of turn.
Creature — Insect
Reach When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Creature — Insect
Reach (This creature can block creatures with flying.)
Creature — Ox
This creature crews Vehicles using its toughness rather than its power.
Enchantment — Aura
Enchant Giant you control When this Aura enters, gain control of target nonland permanent for as long as this Aura remains on the battlefield.
Artifact — Equipment
Equipped creature gets +2/+1. Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Spider
{1}{R}{G}, {T}: Exile this creature and target creature without flying that's attacking you.
Creature — Nightmare Wall
Defender {2}{B}, Sacrifice a creature: You gain 1 life and draw a card.
Creature — Hyena
This creature can't block black creatures.
Legendary Planeswalker — Gideon
+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. −2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Creature — Human Soldier
{W}, {T}: Tap target creature.
Instant
Gideon's Reproach deals 4 damage to target attacking or blocking creature.
Enchantment
When this enchantment enters, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a Phyrexian you control dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Instant
Kicker {2} (You may pay an additional {2} as you cast this spell.) Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.
Enchantment — Aura
Enchant land When this Aura enters, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color."
Enchantment — Aura
Flash Enchant creature When this Aura enters, scry 2. Enchanted creature gets +3/+3.
Enchantment — Aura
Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) When this Aura leaves the battlefield, create a 2/2 red Spirit creature token with menace.
Creature — Elemental
This spell costs {3} less to cast if you've cast another spell this turn.
Creature — Lizard Mount
Whenever this creature attacks while saddled, exile the top card of your library. Until the end of your next turn, you may play that card. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Legendary Creature — Elf Druid
{T}: Add {G}. When you spend this mana to cast a spell with mana value 6 or greater, draw a card. Partner (You can have two commanders if both have partner.)
Creature — Horse Mount
Whenever this creature attacks while saddled, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Instant
You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling {2} ({2}, Discard this card: Draw a card.)
Artifact
{T}: Add three mana of any one color.
Artifact — Equipment
When this Equipment enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Merfolk Warrior
This creature can't be blocked by creatures with power 2 or less.
Creature — Elf Warrior
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, you may destroy target non-Elf creature whose power and toughness aren't equal.
Legendary Creature — Gremlin Artificer
Artifact creatures you control have trample. At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.
Legendary Creature — Dwarf Warrior
Trample Whenever a creature an opponent controls dies, Gimli deals 1 damage to that creature's controller.