1900 Berry St, STE E, Elkhart, IN, 46514
Cards Tracked
9255
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9255
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β
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Legendary Creature β Elemental Shaman
As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)

Creature β Bird
Flying Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle this card, put a flying counter on target creature you control.

Land
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add {C}. Max speed β {3}, {T}, Discard a card: Draw a card.

Enchantment β Aura
Enchant artifact or creature When this Aura enters, put X +1/+1 counters on enchanted permanent. As long as enchanted permanent is a creature, it has base power and toughness 1/1.

Enchantment
At the beginning of each upkeep, untap all creatures and lands.

Sorcery
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

Creature β Beast

Creature β Beast
Deathtouch, haste WardβCollect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)
Creature β Beast
Deathtouch, haste WardβCollect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)
Creature β Beast
Deathtouch, haste WardβCollect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)

Creature β Human Druid
Defender {T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Creature β Dwarf Berserker
{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)

Enchantment
At the beginning of your upkeep, you may have two target players exchange life totals.

Legendary Creature β Human Wizard
Tap an untapped Wizard you control: Draw a card.
Legendary Creature β Human Wizard
Tap an untapped Wizard you control: Draw a card.

Legendary Creature β Goblin Soldier
When Azog enters, destroy up to one other target creature. Its controller amasses Goblins X, where X is that creature's power. If you controlled that creature, draw a card. (To amass Goblins X, that player puts X +1/+1 counters on an Army they control. It's also a Goblin. If they don't control an Army, they create a 0/0 black Goblin Army creature token first.)
Legendary Creature β Goblin Soldier
When Azog enters, destroy up to one other target creature. Its controller amasses Goblins X, where X is that creature's power. If you controlled that creature, draw a card. (To amass Goblins X, that player puts X +1/+1 counters on an Army they control. It's also a Goblin. If they don't control an Army, they create a 0/0 black Goblin Army creature token first.)

Land β Gate
This land enters tapped. {T}: Add {W} or {U}.

Creature β Human Wizard
When this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

Creature β Human Knight
Vigilance This creature can't be blocked.

Artifact
{T}: Add {W} or {U}. {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice this artifact: Draw two cards.

Creature β Azra Ninja
Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When this creature enters, target creature you control gains indestructible until end of turn.

Legendary Creature β Human Noble Rogue
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) When Azula enters, target opponent exiles a nontoken creature they control, then they exile a nonland card from their graveyard. During your turn, you may cast cards exiled with Azula and you may cast them as though they had flash. Mana of any type can be spent to cast those spells.

Legendary Creature β Human Noble
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever Azula attacks, you lose 1 life and create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Legendary Creature β Human Noble
Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) Whenever Azula attacks, you may discard a card. Then you get an experience counter for each player who discarded a card this turn. {2}{B}: Until end of turn, Azula gets +1/+1 for each experience counter you have and gains menace.

Creature β Human Pirate
When this creature enters, you become the monarch. This creature can't be blocked by creatures the monarch controls.

Legendary Creature β Human Monk
You may play two additional lands on each of your turns.

Legendary Creature β Human Warlock
{T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.

Instant
Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
You draw two cards and each opponent discards two cards. Each player loses 2 life.
Creature β Badger Mole
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) Whenever you tap a creature for mana, add an additional {G}.

Sorcery
Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand.

Creature β Dwarf
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.

Artifact
Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {4}, {T}, Sacrifice this artifact: Return all cards exiled with this artifact to their owner's hand.

Legendary Creature β Human Soldier
At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.
Legendary Creature β Human Soldier
At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.

Legendary Creature β Human Soldier
Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.

Instant
Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Creature β Dinosaur
Trample When this creature enters, you gain 3 life. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Creature β Phyrexian Berserker
Kicker {R} (You may pay an additional {R} as you cast this spell.) Menace When this creature enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.

Creature β Kor Berserker
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) When this creature dies, it deals damage equal to its power to any target.

Creature β Dragon
Flying Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.

Creature β Leech
Eerie β Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life.

Legendary Creature β Dwarf Bard
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) Whenever Balin or another Dwarf you control enters, you may discard your hand. Draw X cards, where X is the number of cards discarded this way. If you have an enduring story, Balin deals X damage to each opponent.

Legendary Creature β Bird Wizard
Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

Creature β Demon
Flying Whenever this creature attacks or dies, choose one or more. Each mode must target a different player. β’ Target opponent draws three cards, then discards three cards at random. β’ Target opponent sacrifices a nontoken artifact of their choice. β’ This creature deals damage to target opponent equal to the number of cards in their hand.
Creature β Demon
Flying Whenever this creature attacks or dies, choose one or more. Each mode must target a different player. β’ Target opponent draws three cards, then discards three cards at random. β’ Target opponent sacrifices a nontoken artifact of their choice. β’ This creature deals damage to target opponent equal to the number of cards in their hand.

Creature β Beast
Kicker {4} (You may pay an additional {4} as you cast this spell.) If this creature was kicked, it enters with three +1/+1 counters on it.
Legendary Creature β Human Rabbit
Reach Vehicles you control get +1/+1 and have reach and vigilance. Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay {1}{R}{G}. If you do, after this phase, there is an additional combat phase.

Creature β Vampire Rogue
Flying When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Enchantment Creature β Snake Archer
Defender, reach Channel β {4}{G}, Discard this card: Destroy target creature with flying.

Creature β Beeble
Protection from Robots {1}, {T}: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore.

Artifact
Whenever you commit a crime, put a loot counter on this artifact. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {T}: Add one mana of any color. {2}, {T}, Remove two loot counters from this artifact: Draw a card.
Legendary Creature β God
As long as your life total is less than or equal to half your starting life total, Bane has indestructible. Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.

Creature β Elemental
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.

Creature β Insect
Morph {X}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, all creatures get -X/-X until end of turn.

Instant
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.