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Creature β Demon Employee
As long as you've visited an Attraction this turn, this creature has indestructible. (Damage and effects that say "destroy" don't destroy it.) When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Enchantment β Aura
Enchant nonland permanent At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value.

Sorcery
Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both instead. β’ Exile target creature or planeswalker. β’ Return target creature or planeswalker card from your graveyard to your hand.

Creature β Human Cleric
Whenever another creature enters, you gain 1 life.

Land β Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {U} or {B}.

Artifact β Equipment
Gear Up, sponsored by Wizards of the Coast β As this Equipment enters, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results. Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second. Equip {4}

Creature β Devil
{2}{R}: Target creature can't block this turn.
Creature β Cat Citizen
When this creature enters, target creature an opponent controls can't attack or block until your next turn. {2}, Exile this card from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until this card is cast from exile. You may cast this card for as long as it remains exiled.

Artifact
This artifact enters tapped. When this artifact enters, draw a card. {2}, {T}, Sacrifice this artifact: Draw a card.

Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Destroy target creature or planeswalker.

Artifact Creature β Masticore
As an additional cost to cast this spell, discard a card. Protection from planeswalkers {1}: This creature deals 1 damage to target planeswalker. {3}: This creature gains indestructible until end of turn.

Sorcery
Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.

Sorcery
Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn.

Enchantment
When this enchantment enters, draw a card. Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.

Instant
Spark Spray deals 1 damage to any target. Cycling {R} ({R}, Discard this card: Draw a card.)

Creature β Dragon
Flying When this creature enters, you may pay {2}{R}. When you do, it deals 3 damage to any target.

Enchantment
When this enchantment enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.

Instant
({C} represents colorless mana.) Target creature gets +3/-3 until end of turn.

Creature β Eldrazi Goblin
Devoid (This card has no color.) When you cast this spell, create three 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add {C}." {1}{C}, Sacrifice an Eldrazi: This creature deals 2 damage to any target.

Land
{T}: Add {C}. {6}, {T}, Sacrifice this land: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."

Instant
Spawning Breath deals 1 damage to any target. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."

Land
This land enters tapped. {T}: Add {B}. {1}{B}: This land becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Creature β Bird Citizen
Flying When this creature enters, you gain 1 life for each other creature you control.

Creature β Goblin Warrior
Defender {T}: This creature deals 1 damage to each player.

Creature β Frog Beast
At the beginning of your upkeep, return a creature you control to its owner's hand.

Creature β Bird Shaman
Flying Instant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast.

Land
This land enters tapped. {T}: Add {U} or {R}. {2}{U}{R}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature β Spirit Wizard
Flying When this creature enters, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Enchantment β Aura
Enchant creature Enchanted creature can't attack you or planeswalkers you control. Enchanted creature can't block creatures you control.

Instant
Counter target artifact or creature spell unless its controller pays {4}.

Creature β Cat Spirit
Protection from green {B}: Regenerate this creature.
Creature β Spirit Pirate
Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card.

Artifact
{T}: Choose a player. That player adds one mana of any color they choose.

Creature β Spirit
WardβDiscard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2. {1}{W}, Exile this card from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.

Artifact Creature β Soldier
Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) Whenever a nonbasic land an opponent controls enters, you gain 1 life.

Instant
Choose one β β’ Counter target spell. β’ Surveil 2, then draw two cards. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Counter target noncreature spell unless its controller pays {2}.

Artifact
Magecraft β Whenever you cast or copy an instant or sorcery spell, put a book counter on this artifact. {T}, Remove a book counter from this artifact: Add {C}. {3}, {T}, Remove three book counters from this artifact: Draw a card.

Instant
Devoid (This card has no color.) Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Artifact
This artifact enters with X void counters on it. At the beginning of your upkeep, exile this artifact, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in graveyards with mana value less than or equal to the number of void counters on it.
Artifact
This artifact enters with X void counters on it. At the beginning of your upkeep, exile this artifact, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in graveyards with mana value less than or equal to the number of void counters on it.

Artifact
This artifact enters tapped and with three charge counters on it. {T}, Remove a charge counter from this artifact: Add one mana of any color.

Creature β Sphinx
Flying, ward {2} Domain β Whenever this creature deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)
Creature β Sphinx
Flying, ward {2} Domain β Whenever this creature deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)

Creature β Sphinx
You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1.

Enchantment
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card.

Artifact Creature β Sphinx
Flying When this creature enters, you may search your library for an artifact creature card, reveal it, put it into your hand, then shuffle.

Sorcery
Create a 1/2 green Spider creature token with reach for each creature card in your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Artifact
Flash {5}, {T}, Sacrifice this artifact: Choose target creature, then roll a d20. 1β9 | This artifact deals 5 damage to that creature. 10β20 | This artifact deals 5 damage to that creature. Create a Treasure token.

Artifact β Equipment
Equipped creature gets +3/+3. Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact Creature β Robot Turtle
When this creature enters, return target creature or Vehicle an opponent controls to its owner's hand. If that opponent's speed is greater than each other player's speed, reduce that opponent's speed by 1. This effect can't reduce their speed below 1.

Instant
Cast this spell only during combat. Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

Creature β Shark
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever this creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature β Dinosaur Beast
At the beginning of combat on your turn, you may pay {2}{G}. When you do, put a +1/+1 counter on target creature. That creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature β Insect
When this creature enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium β This creature gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard.