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8929
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β
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Creature β Armadillo
Reach Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) {1}{G}, Discard this card: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.

Creature β Human Knight
Trample When this creature enters, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature β Sliver
All Sliver creatures have reach.

Legendary Creature β Spider Performer
Reach When Spinnerette enters, open an Attraction. As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace.

Artifact
{T}: Add one mana of any color. {5}, {T}: Tap target creature.

Sorcery
Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.

Instant
Destroy target creature or Vehicle.

Artifact Creature β Golem
Affinity for Islands (This spell costs {1} less to cast for each Island you control.) Flying

Artifact β Vehicle
Haste Exhaust β Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control other than this Vehicle. (Activate each exhaust ability only once.) Crew 2
Artifact β Vehicle
Haste Exhaust β Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control other than this Vehicle. (Activate each exhaust ability only once.) Crew 2

Land
{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Card
(Theme color: {U})
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(Theme color: {U})
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(Theme color: {U})
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(Theme color: {U})
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(Theme color: {U})
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(Theme color: {U})

Enchantment Creature β Dog
When this creature enters, draw a card.

Creature β Spirit
Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast β {1}{W}, Reveal this creature from your hand: Target creature gains shadow until end of turn. (Activate only during your upkeep and only once each turn.)

Enchantment β Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.
Enchantment β Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.

Creature β Spirit Ox
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.

Creature β Beast
Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature. {B}: Regenerate this creature. {G}: This creature becomes the color of your choice until end of turn.

Snow Creature β Bear Spirit
When this creature enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle. This creature gets +1/+0 for each other snow permanent you control.

Artifact
You may choose not to untap this artifact during your untap step. {2}, {T}: Target creature gets +0/+2 for as long as this artifact remains tapped.
Enchantment
At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."

Sorcery β Lesson
Create a 3/2 red and white Spirit creature token.

Creature β Elemental
When this creature leaves the battlefield, it deals 6 damage to target creature. Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature β Human Warlock
When this creature enters, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

Enchantment Creature β Zombie
Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Whenever this creature or enchanted creature attacks, defending player loses 2 life. Enchanted creature gets +1/+1.

Creature β Human Warlock
Deathtouch This creature enters with two +1/+1 counters on it. When this creature dies, put its counters on target creature you control.

Instant // Instant

Creature β Lizard
Landfall β Whenever a land you control enters, this creature deals 1 damage to each opponent.
Creature β Lizard
Landfall β Whenever a land you control enters, this creature deals 1 damage to each opponent.

Instant
Spit Flame deals 4 damage to target creature. Whenever a Dragon you control enters, you may pay {R}. If you do, return this card from your graveyard to your hand.

Creature β Sliver
All Sliver creatures have first strike.

Creature β Frog Wizard
Offspring {1}{U} (You may pay an additional {1}{U} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature β Elemental Wizard
Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Creature β Phyrexian Goblin
When this creature dies, target creature an opponent controls gets -1/-1 until end of turn.

Sorcery
Choose one β β’ Draw four cards. β’ Splatter Technique deals 4 damage to each creature and planeswalker.

Instant
Distribute two -1/-1 counters among one or two target creatures.

Creature β Elemental
Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.)

Artifact Creature β Toy
When this creature enters, draw a card. Then discard a card unless you control another creature with power 2 or less.

Sorcery
Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.)

Creature β Troll Mutant
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Regenerate target creature with a +1/+1 counter on it.

Creature β Wolf
During your turn, this creature gets +0/+2.

Creature β Fungus
When this creature dies, draw a card.

Creature β Fungus
At the beginning of your upkeep, put a spore counter on each Fungus you control. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.

Enchantment β Aura
Enchant creature When this Aura enters, target player sacrifices a creature of their choice other than enchanted creature. When enchanted creature is dealt damage, destroy it.

Creature β Fungus
At the beginning of your upkeep, put a spore counter on this creature. Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token."

Artifact β Vehicle
When this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact β Vehicle
When this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact Creature β Thopter
Prototype {3}{U} β 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying When this creature enters, scry X, where X is its power.

Sorcery
Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Enchantment β Aura
Enchant land When this Aura enters, draw a card. Enchanted land is an Island.