1011 K Street, Sacramento, CA, 95814
Cards Tracked
8903
In Stock
8900
Rating
—
Inventory last scanned: 6/29/2026, 6:14:21 PM
Enchantment
{1}{R}, Sacrifice this enchantment: Add {R}{R}{R}{R}.
Creature — Shapeshifter
Flying You may look at the top card of your library any time. At the beginning of each combat, you may reveal the top card of your library. If you reveal a creature card this way, this creature becomes a copy of that card until end of turn, except it has flying.
Creature — Shapeshifter
As this creature enters or is turned face up, you may choose another creature on the battlefield. If you do, until this creature is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down." Morph {1}{U}
Creature — Human Soldier
Other Soldier creatures you control get +0/+1.
Creature — Human Knight
At the beginning of your end step, untap each creature you control. {2}{G}{W}: Creatures you control get +1/+1 until end of turn.
Creature — Human Warrior
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.)
Creature — Mouse Soldier
Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, it gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature — Human Scout
Vigilance This creature can't be blocked. Whenever this creature attacks, up to one target player mills cards equal to this creature's power. (They put that many cards from the top of their library into their graveyard.)
Legendary Enchantment — Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."
Creature — Human Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, exile up to one target card from a graveyard. As long as there are three or more cards exiled with this creature, it gets +3/+3 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Legendary Creature — Human Wizard
Vigilance {T}: Add an amount of {C} equal to Vhal's toughness. This mana can't be spent to cast spells from your hand. Choose a Background (You can have a Background as a second commander.)
Legendary Creature — Goblin Mercenary
Whenever another outlaw you control enters, Vial Smasher deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Creature — Lizard Warrior
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Haste If this creature was kicked, it enters with two +1/+1 counters on it. {2}{R}: This creature gets +2/+0 until end of turn.
Creature — Dwarf Barbarian
When this creature enters, you take the initiative. Spiked Retribution — Whenever this creature becomes blocked by a creature, that creature's controller loses 5 life.
Creature — Human Clown
Whenever another creature you control with power 2 or less enters, this creature gets +2/+0 until end of turn.
Sorcery
Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
Legendary Creature — Human Warlock
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control.
Creature — Sliver
All Slivers have "{2}, Sacrifice this permanent: You gain 4 life."
Sorcery
Freerunning {2}{G} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Search your library for up to three basic land cards and reveal them. Put two of them onto the battlefield tapped and the other into your hand, then shuffle.
Creature — Human Nomad
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn."
Sorcery
Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters with an additional +1/+1 counter on it.
Creature — Zombie Warlock
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.
Creature — Horror
This creature gets +1/+0 for each card with cycling in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature — Demon
As an additional cost to cast this spell, sacrifice a creature or enchantment. Flying, trample When this creature enters, each opponent sacrifices a nontoken enchantment of their choice, then sacrifices a nontoken creature of their choice.
Creature — Eldrazi
Devoid (This card has no color.) Flash When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this token: Add {C}."
Creature — Spider
Reach At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.) {2}{G}{U}, {T}, Sacrifice this creature: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.
Creature — Human Scout
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, untap all creatures you control.
Instant
As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
Sorcery
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
Instant
Tiered (Choose one additional cost.) Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control" and has the chosen base power and toughness. • Galian Beast — {0} — 3/2. • Death Gigas — {1} — 5/2. • Hellmasker — {3} — 7/2.
Creature — Phyrexian Wizard
Whenever you cast a noncreature spell, put an oil counter on this creature. {6}{R}, Sacrifice this creature: Discard your hand, then draw four cards. This ability costs {1} less to activate for each oil counter on this creature.
Creature — Zombie Wizard
When this creature dies, choose one or more. Each mode must target a different player. • Target opponent sacrifices a creature of their choice. • Target opponent discards two cards. • Target opponent loses 5 life.
Creature — Vampire
Whenever another creature you control dies, this creature deals 1 damage to each opponent and you gain 1 life.
Land
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {U}.
Creature — Squirrel Druid
When this creature enters or dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Creature — Elf Druid
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When this creature enters, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature — Plant Wall
Defender (This creature can't attack.) {T}: Add {G}.
Instant
Target creature gets +1/+0 and gains first strike until end of turn. Delirium — If there are four or more card types among cards in your graveyard, that creature gains double strike until end of turn.
Sorcery
Create a 3/3 green Phyrexian Beast creature token with toxic 1. (Players dealt combat damage by it also get a poison counter.) Corrupted — As long as an opponent has three or more poison counters and this card is in your graveyard, it has flashback {2}{G}. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature — Phyrexian Elf Shaman
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When this creature enters, destroy target artifact.
Creature — Phyrexian Elf Scout
When this creature dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature — Elf Druid
{T}: Add an amount of {G} equal to this creature's power.
Creature — Sliver
All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)
Instant
Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
Artifact Creature — Insect
When this creature enters, each opponent discards a card.
Creature — Shapeshifter Rogue
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types. Plot {2}{U} (You may pay {2}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature — Vampire Wizard
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control. Flashback {8}{B}{B}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Exchange control of two target creatures you don't control. Flashback {8}{U}{U}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Create a 1/1 white Human creature token for each creature you control. Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)