1212 S Garfield Ave, Traverse City, MI, 49696
Cards Tracked
1040
In Stock
1040
Rating
β
Inventory last scanned: 9/8/2026, 6:09:39 PM
Legendary Creature β Zombie Minotaur Warrior
Trample Whenever Neheb deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
Artifact
{T}, Put a soul counter on this artifact: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on this artifact.
Artifact
This artifact enters tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.
Enchantment
When this enchantment enters, draw three cards. As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs.
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. When damage is prevented this way, New Way Forward deals that much damage to that source's controller and you draw that many cards.
Creature β Elf Shaman
Whenever a land an opponent controls enters, that player loses 1 life. Put a +1/+1 counter on this creature.
Sorcery
You draw two cards and lose 2 life.
Legendary Creature β Human Cleric
Partner with Yannik, Scavenging Sentinel (When this creature enters, target player may put Yannik into their hand from their library, then shuffle.) Menace Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.
Creature β Human Rogue
This creature can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
Legendary Creature β Human Rogue
Menace WardβPay 9 life. Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.
Artifact β Equipment
Job select Equipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card. That player loses life equal to the discarded card's mana value." Mutsunokami β Equip {2}
Legendary Planeswalker β Nissa
+2: Scry 2. 0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, you may put that card onto the battlefield. β6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
Legendary Creature β Human Noble
Lifelink You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it.
Creature β Snake
Reach Discard a card: This creature gets +1/+1 until end of turn.
Sorcery
Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Creature β Beast
Hexproof You can't cast noncreature spells. {2}: This creature loses all abilities until end of turn. Any player may activate this ability. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Legendary Enchantment
When Oath of Nissa enters, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You may spend mana as though it were mana of any color to cast planeswalker spells.
Instant
The owner of target nonland permanent shuffles it into their library, then draws two cards.
Instant
Draw a card. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Legendary Creature β Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Legendary Planeswalker β Oko
At the beginning of combat on your turn, Oko becomes a copy of up to one target creature you control until end of turn, except he has hexproof. +1: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. β1: Create a 3/3 green Elk creature token. β5: For each other nonland permanent you control, create a token that's a copy of that permanent.
Creature β Troll Warrior
Trample When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add {G}{G}' and '{1}, {T}, Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature token with trample.'"
Legendary Creature β Horror
When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order. Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.
Creature β Plant
Delirium β Whenever this creature enters or attacks, if there are four or more card types among cards in your graveyard, distribute two +1/+1 counters among one or two target creatures. Then if there are six or more card types among cards in your graveyard, double the number of +1/+1 counters on those creatures.
Enchantment
{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.
Enchantment
Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
Creature β Wall
Defender {T}: Add {G} for each creature you control with defender.
Creature β Demon
Flying When this creature enters, you may destroy target creature. Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.
Legendary Creature β Phyrexian Nightmare
Flying Wardβ{3}, Pay 3 life. Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.
Creature β Ox
When this creature enters, discard your hand, then draw three cards. Escapeβ{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it.
Sorcery
Converge β You draw X cards and lose X life, where X is the number of colors of mana spent to cast this spell.
Legendary Creature β Elder Dragon
Flying, vigilance, trample Palladia-Mors has hexproof as long as it hasn't dealt damage yet.
Enchantment
Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.
Legendary Creature β Dwarf Wizard
Whenever you cast a noncreature spell, Papalymo Totolymo deals 1 damage to each opponent and you gain 1 life. {4}, {T}, Sacrifice Papalymo Totolymo: Each opponent who lost life this turn sacrifices a creature with the greatest power among creatures they control.
Instant
Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Instant
Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Sorcery
Take an extra turn after this one. Exile Part the Waterveil. Awaken 6β{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Legendary Creature β Spirit
Goblin offering (You may cast this spell any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.) Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.
Creature β Elephant Warrior
Trample Whenever this creature deals combat damage to a player, you get that many {E} (energy counters). Exhaust β Pay six {E}: Put two +1/+1 counters on this creature. Then draw cards equal to the greatest power among creatures you control. (Activate each exhaust ability only once.)
Artifact
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from this artifact: Add one mana of any color.
Creature β Drake
Flying When this creature enters, untap up to five lands.
Creature β Human Detective
As this creature enters, choose Believe or Doubt. β’ Believe β Whenever a nontoken creature you control dies, create a 2/2 black Horror enchantment creature token. β’ Doubt β At the beginning of your end step, you may return a nonland permanent you own to your hand. If you do, draw a card.
Creature β Phoenix
Flying, haste {2}{R}: This creature gets +2/+0 until end of turn. Escapeβ{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it.
Legendary Creature β Elemental
When Phylath enters, create a 0/1 green Plant creature token for each basic land you control. Landfall β Whenever a land you control enters, put four +1/+1 counters on target Plant you control.
Creature β Phyrexian Zombie
When this creature enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
Creature β Phyrexian Carrier
{T}, Sacrifice this creature: Target creature gets -4/-4 until end of turn. Sacrifice a creature: Target creature gets -1/-1 until end of turn.
Sorcery
Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. II β Destroy all nonartifact creatures. III β Exile all opponents' graveyards.
Legendary Creature β Human Artificer
Whenever one or more artifact creatures you control deal combat damage to a player, you get {E}{E} (two energy counters). At the beginning of your end step, you may pay one or more {E}. If you do, create an X/X colorless Vehicle artifact token named Nalaar Aetherjet with flying and crew 2, where X is the amount of {E} paid this way.
Artifact
As this artifact enters, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Instant
Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.
Instant
Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature β Zombie Cleric
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
Legendary Enchantment β Background
Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Artifact β Vehicle
When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle. Crew 3
Creature β Kavu Artificer
Whenever this creature or another Kavu you control enters, exile the top card of your library. For as long as that card remains exiled, you may play it if you control a Kavu. Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Land β Plains Island
({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.
Creature β Ooze
Indestructible (Damage and effects that say "destroy" don't destroy this creature.) Whenever this creature attacks, put a +1/+1 counter on it. Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.