1212 S Garfield Ave, Traverse City, MI, 49696
Cards Tracked
785
In Stock
785
Rating
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Inventory last scanned: 6/15/2026, 6:10:34 PM
Artifact Creature — Myr
When this creature dies, return another target artifact card from your graveyard to your hand.
Instant
Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.
Enchantment
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.
Legendary Creature — Dragon Knight
Vigilance Whenever Nadaar enters or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Other creatures you control get +1/+1 as long as you've completed a dungeon.
Creature — Illusion
Flying When this card is put into your graveyard from your library, you may put it onto the battlefield.
Legendary Creature — Human Monk
First strike, hexproof Whenever Narset attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.
Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Enchantment
{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
Artifact
{T}, Put a soul counter on this artifact: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on this artifact.
Artifact
This artifact enters tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.
Legendary Planeswalker — Bolas
+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. +1: Each opponent exiles two cards from their hand. −4: Nicol Bolas deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. −12: Exile each nonland permanent your opponents control.
Creature — Elf Shaman
Whenever a land an opponent controls enters, that player loses 1 life. Put a +1/+1 counter on this creature.
Sorcery
You draw two cards and lose 2 life.
Legendary Planeswalker — Nissa
+2: Scry 2. 0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, you may put that card onto the battlefield. −6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
Sorcery
Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Creature — Beast
Hexproof You can't cast noncreature spells. {2}: This creature loses all abilities until end of turn. Any player may activate this ability. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Legendary Enchantment
When Oath of Nissa enters, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You may spend mana as though it were mana of any color to cast planeswalker spells.
Instant
The owner of target nonland permanent shuffles it into their library, then draws two cards.
Instant
Draw a card. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Legendary Creature — Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Legendary Planeswalker — Oko
At the beginning of combat on your turn, Oko becomes a copy of up to one target creature you control until end of turn, except he has hexproof. +1: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. −1: Create a 3/3 green Elk creature token. −5: For each other nonland permanent you control, create a token that's a copy of that permanent.
Legendary Creature — Phyrexian Elemental
If you would lose unspent mana, that mana becomes black instead. At the beginning of your first main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand.
Creature — Plant
Delirium — Whenever this creature enters or attacks, if there are four or more card types among cards in your graveyard, distribute two +1/+1 counters among one or two target creatures. Then if there are six or more card types among cards in your graveyard, double the number of +1/+1 counters on those creatures.
Artifact
{1}, {T}: Add {W}{B}.
Creature — Wall
Defender {T}: Add {G} for each creature you control with defender.
Creature — Bird Bear
Mama's Coming — Whenever this creature attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.
Creature — Ox
When this creature enters, discard your hand, then draw three cards. Escape—{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it.
Legendary Creature — Dwarf Wizard
Whenever you cast a noncreature spell, Papalymo Totolymo deals 1 damage to each opponent and you gain 1 life. {4}, {T}, Sacrifice Papalymo Totolymo: Each opponent who lost life this turn sacrifices a creature with the greatest power among creatures they control.
Instant
Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Sorcery
Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Artifact
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from this artifact: Add one mana of any color.
Creature — Drake
Flying When this creature enters, untap up to five lands.
Creature — Horror
When you cast this spell, any player may discard three cards. If a player does, counter Phantasmagorian. Discard three cards: Return this card from your graveyard to your hand.
Creature — Phyrexian Zombie
When this creature enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
Enchantment
{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. II — Destroy all nonartifact creatures. III — Exile all opponents' graveyards.
Artifact Creature — Robot
Whenever you cast an artifact spell, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying." Warp {U/R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Artifact
As this artifact enters, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Instant
Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.
Instant
Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Instant
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.