18033 I 30 E, Benton, AR, 72015
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Artifact Creature β Sphinx
Flying Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.

Artifact Creature β Human Rogue
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Instant
As an additional cost to cast this spell, sacrifice a land. Shard Volley deals 3 damage to any target.
Creature β Human Detective
Vigilance Whenever a creature you control enters, if its power is greater than this creature's power or its toughness is greater than this creature's toughness, put a +1/+1 counter on this creature and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Legendary Artifact Creature β Sphinx
Flying When Sharuum enters, you may return target artifact card from your graveyard to the battlefield.

Land
{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle. Cycling {R}{W}{B} ({R}{W}{B}, Discard this card: Draw a card.)

Land
This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Creature β Angel Rogue
Flying When this creature enters, you gain 3 life. {2}, Exile this card from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until this card is cast from exile. You may cast this card for as long as it remains exiled.

Instant
Exile target artifact.

Creature β Minotaur Warrior
This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Haste

Sorcery
Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)

Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one β β’ Shatter the Source deals 6 damage to target creature, planeswalker, or battle. β’ Destroy target artifact.

Legendary Creature β Human Assassin Scientist
Vigilance When Shaun & Rebecca enters, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle. {T}: Add {C}. When you do, mill two cards.

Land β Desert
{T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

Creature β Lizard
Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.) When you cycle this card, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.)

Creature β Turtle and/or Elephant
{0}: Choose one. You may activate this ability while Shellephant is in any zone. β’ Shellephant has base power and toughness 1/4. β’ Shellephant has base power and toughness 3/3.

Instant
Kicker {1} (You may pay an additional {1} as you cast this spell.) Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Land β Mountain Forest
({T}: Add {R} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
Land β Mountain Forest
({T}: Add {R} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature β Treefolk
Trample Cumulative upkeepβPut a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Instant
Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

Sorcery
Destroy target artifact. Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

Creature β Spirit
Flying Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Creature β Angel Cleric
Flying When this creature enters, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Artifact Creature β Robot
Flying When this creature enters, create a 1/1 white Soldier creature token.

Artifact β Vehicle
Flash Flying When this Vehicle enters, exile up to one target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. Crew 1

Creature β Horse
This creature can't be blocked by red creatures. When this creature enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.

Artifact β Equipment
If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact β Equipment
If a source would deal damage to equipped creature, prevent 2 of that damage. Equip {1}

Artifact β Equipment
Equipped creature gets +1/+1. Whenever equipped creature attacks alone, untap it and scry 1. (Look at the top card of your library. You may put that card on the bottom.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Dinosaur
This spell can't be countered. Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) {G}: This creature gains your choice of reach, trample, or haste until end of turn.

Enchantment β Aura
Enchant creature Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order."

Land
{T}: Add {C}. {1}, {T}: Add one mana of any color.

Artifact Creature β Myr
Flash You may cast artifact spells as though they had flash.

Sorcery
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

Enchantment Creature β Chimera
Flying At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand.

Land
As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {B}.

Creature β Elemental
Flying Vivid β When this creature enters, draw cards equal to the number of colors among permanents you control.

Artifact β Equipment
Flash When this Equipment enters, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Instant β Arcane
You may exile a white card with mana value X from your hand rather than pay this spell's mana cost. The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.

Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature β Kraken
{6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control this creature.

Creature β Merfolk Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature β Dragon
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, haste

Creature β Dragon
Flying {R}: This creature gets +1/+0 until end of turn.
Creature β Dragon
Flying {R}: This creature gets +1/+0 until end of turn.

Instant
Kicker {4} (You may pay an additional {4} as you cast this spell.) Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage instead.

Creature β Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: This creature deals 1 damage to any target.

Land
This land enters tapped. {T}: Add {R} or {G}.

Land
{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.

Creature β Beast
Trample When this creature enters, any player may sacrifice a land of their choice. If a player does, put this creature on top of its owner's library.

Creature β Wurm
Trample When this creature enters, return a red or green creature you control to its owner's hand.

Creature β Phyrexian Barbarian Zombie
Protection from white

Creature β Kraken
Constellation β Whenever an enchantment you control enters, you may draw a card. If you do, discard a card.

Instant
Shock deals 2 damage to any target.

Creature β Human Archer
Reach Whenever another creature you control enters, this creature deals 1 damage to target opponent.

Sorcery
Exile target artifact, enchantment, or creature with flying.

Creature β Elemental
{U}: Exile this creature, then return it to the battlefield face down under its owner's control. {1}: This creature gets +1/-1 or -1/+1 until end of turn. Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Artifact β Equipment
Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)