18033 I 30 E, Benton, AR, 72015
Cards Tracked
8604
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Creature β Human Bard
Flash When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may cast that card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile the spell.)
Enchantment
You may play an additional land on each of your turns. Whenever you cast a spell, draw two cards. At the beginning of your end step, discard your hand.

Instant
As an additional cost to cast this spell, discard a card at random. Sonic Burst deals 4 damage to any target.

Creature β Human Warrior
Menace Each creature you control with menace can't be blocked except by three or more creatures.

Creature β Moonfolk Rogue
Flying {2}, Return a land you control to its owner's hand: Draw a card, then discard a card.

Artifact β Equipment
Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead." Equip {3}

Artifact
As this artifact enters, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Legendary Planeswalker β Sorin
+1: Until your next turn, creatures you control get +1/+0 and gain lifelink. β2: Create a 2/2 black Vampire creature token with flying. β6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice."

Instant
Sorin's Thirst deals 2 damage to target creature and you gain 2 life.

Sorcery
Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.

Legendary Planeswalker β Sorin
+1: Up to one target creature gets +2/+0 until end of turn. β2: Sorin deals 4 damage to any target. You gain 4 life. β8: Until end of turn, each Vampire you control gains "{T}: Gain control of target creature."

Enchantment β Aura
Flash Enchant creature Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.

Creature β Djinn
Flying Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

Instant
As an additional cost to cast this spell, sacrifice all creatures you control. Soulblast deals damage to any target equal to the total power of the sacrificed creatures.

Sorcery
Spend only black and/or red mana on X. Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

Creature β Zombie Wizard
{T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.

Creature β Human Monk
Lifelink Instant and sorcery spells you control have lifelink. {2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.

Creature β Demon
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) If a creature card with flying was exiled with this creature's delve ability, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.

Artifact
Imprint β When this artifact enters, you may exile a creature card from your hand. {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.

Enchantment β Aura
Enchant creature Whenever enchanted creature deals damage, you gain that much life. Whenever enchanted creature is dealt damage, you gain that much life.

Creature β Human Cleric
{T}: You gain 1 life.

Creature β Avatar
Soul of Eternity's power and toughness are each equal to your life total. Encore {7}{W}{W} ({7}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature β Avatar
Deathtouch {3}{B}{B}: Return up to three target creature cards from your graveyard to your hand. {3}{B}{B}, Exile this card from your graveyard: Return up to three target creature cards from your graveyard to your hand.

Artifact Creature β Phyrexian Avatar
Trample {5}: Permanents you control gain indestructible until end of turn. {5}, Exile this card from your graveyard: Permanents you control gain indestructible until end of turn.

Creature β Avatar
First strike {3}{R}{R}: This creature deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls. {3}{R}{R}, Exile this card from your graveyard: It deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls.

Creature β Avatar
Vigilance {4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. {4}{W}{W}, Exile this card from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.

Legendary Creature β Cat Avatar
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. {G}, Discard a land card: You gain 3 life. {1}{R}, Discard a land card: Draw a card. {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.

Creature β Avatar
Reach {3}{G}{G}: Create a 3/3 green Beast creature token. {3}{G}{G}, Exile this card from your graveyard: Create a 3/3 green Beast creature token.

Instant
Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast.

Enchantment β Aura
Enchant creature You control enchanted creature. Discard two cards: This Aura's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.

Enchantment Creature β Minotaur Shaman
{2}{B}, Sacrifice a creature: Draw a card.

Sorcery
Return up to two target creature cards from your graveyard to your hand.

Creature β Human Wizard
Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.

Sorcery
Destroy all nonartifact permanents.

Instant
Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the card's mana value is 1 or less, create a 1/1 white and black Spirit creature token with flying.

Artifact
{5}, {T}, Sacrifice this artifact: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.

Creature β Zombie
When this creature enters, exile up to two target cards from a single graveyard. If at least one creature card was exiled this way, each opponent loses 2 life and you gain 2 life.

Enchantment
{W}, Sacrifice this enchantment: Exile target creature that's attacking you or a planeswalker you control.

Creature β Spirit
As an additional cost to cast this spell, discard a card or sacrifice a permanent. Fathomless descent β Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.
Creature β Spirit
As an additional cost to cast this spell, discard a card or sacrifice a permanent. Fathomless descent β Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.
Land
{T}: Add {C}. {4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.

Creature β Wurm
Trample Delirium β At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on this creature.

Sorcery
Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both instead. β’ Exile target creature or planeswalker. β’ Return target creature or planeswalker card from your graveyard to your hand.

Instant
Counter target spell. If that spell's mana value was 2 or less, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)

Creature β Human Scout Ally
Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.

Creature β Bird
Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, gain control of target noncreature artifact.

Conspiracy
(Start the game with this conspiracy face up in the command zone.) Your starting deck can't have basic land cards and your starting hand size is five. Exile a card from your hand: This turn, you may play basic lands from outside the game. Basic lands you control have "{T}: Add one mana of any color."

Creature β Devil
{2}{R}: Target creature can't block this turn.

Creature β Eldrazi Fungus
Devoid (This card has no color.) Kicker {1}{C} (You may pay an additional {1}{C} as you cast this spell.) When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle. When you cast this spell, if it was kicked, exile target land.

Sorcery
Target player mills cards equal to your life total.
Creature β Cat Citizen
When this creature enters, target creature an opponent controls can't attack or block until your next turn. {2}, Exile this card from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until this card is cast from exile. You may cast this card for as long as it remains exiled.

Artifact
This artifact enters tapped. When this artifact enters, draw a card. {2}, {T}, Sacrifice this artifact: Draw a card.

Creature β Illusion
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature β Illusion
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

Creature β Elemental
Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice this creature.

Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Destroy target creature or planeswalker.

Artifact Creature β Masticore
As an additional cost to cast this spell, discard a card. Protection from planeswalkers {1}: This creature deals 1 damage to target planeswalker. {3}: This creature gains indestructible until end of turn.

Sorcery
Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.