18033 I 30 E, Benton, AR, 72015
Cards Tracked
8604
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8599
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β
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Creature β Vampire Assassin
Lifelink When this creature enters, you may exile target card from a graveyard. Whenever you surveil, if this card is in your graveyard, you may pay 3 life. If you do, return this card to your hand.

Instant
Target player draws two cards and loses 2 life.

Sorcery
Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. You lose 2 life.

Creature β Squirrel Druid
Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.) When this creature enters, you and target opponent each create a Treasure token. Whenever an opponent sacrifices a noncreature token, that player gets two poison counters.

Creature β Zombie Wizard
If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.

Creature β Vampire Shaman
Whenever a creature an opponent controls enters, you may have that player lose 1 life.

Creature β Cyclops Giant
{T}, Sacrifice a creature: This creature deals damage equal to the sacrificed creature's power to any target.

Artifact
{T}, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate only as a sorcery.

Creature β Human Warrior
This creature can't block. Raid β {1}{B}: Return this card from your graveyard to the battlefield. Activate only if you attacked this turn.

Enchantment
When this enchantment enters, it deals 3 damage to target creature an opponent controls. Whenever one or more creatures die, mill a card and put a bloodstain counter on this enchantment. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.

Enchantment
When this enchantment enters, draw a card. All lands lose all abilities except mana abilities.

Creature β Vampire Rogue
Flying Whenever you gain life, put a +1/+1 counter on this creature.

Artifact β Equipment
Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}: Attach this Equipment to target creature an opponent controls. Activate only as a sorcery.

Creature β Vampire
When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") {T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature β Vampire
When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") {T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature β Vampire
When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") {T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.

Creature β Vampire Wizard
Flying {B}, Pay 2 life: Put a +1/+1 counter on this creature. When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.

Creature β Vampire
Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever this creature attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.

Creature β Beast
Whenever this creature attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.

Instant
You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Creature β Sliver
Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

Instant
Tap target creature you don't control. Overload {3}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Creature β Avatar
Body of Knowledge's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. Whenever this creature is dealt damage, draw that many cards.

Creature β Phyrexian Minion
When this creature enters, exile it unless you discard a creature card. When this creature dies, exile it and return target creature card from your graveyard to the battlefield.

Creature β Human Shaman
Sacrifice another creature: Until end of turn, this creature becomes a Dragon with base power and toughness 4/4, flying, and haste.

Creature β Dragon
Flash Flying When this creature enters, it deals 5 damage divided as you choose among any number of targets.

Creature β Human Wizard
{2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle.

Kindred Sorcery β Goblin
Return target Goblin card from your graveyard to your hand.

Creature β Goblin Warlock
Deathtouch Whenever another Goblin you control dies, this creature deals 1 damage to each opponent.

Land
This land enters tapped. {T}: Add {B}. {T}, Sacrifice this land: Add one mana of any color.

Creature β Human Assassin
When this creature enters, you may sacrifice another creature or enchantment. When you do, this creature deals 2 damage to any target.

Creature β Human Warrior Ally
This creature can't block. Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.

Creature β Cat Soldier
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, tap target artifact or creature an opponent controls.

Legendary Creature β Goblin Soldier
When Bolg enters, you may sacrifice another creature. When you do, Bolg deals damage equal to that creature's power to another target creature. If excess damage was dealt this way, amass Goblins X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)

Creature β Dragon
Flying Whenever another creature you control enters, target creature gets +2/+0 until end of turn.

Artifact β Vehicle
When this Vehicle enters, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact Creature β Construct
Haste Whenever this creature attacks, exile the top card of your library face down. (You can't look at it.) {R}, Discard your hand, Sacrifice this creature: Put all cards exiled with this creature into their owners' hands.

Legendary Creature β Dwarf Bard
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) Bombur doesn't untap during your untap step unless you have an enduring story.

Land
{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.

Sorcery
Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.

Sorcery
Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.

Sorcery
Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.

Enchantment
When this enchantment enters, draw a card. {G}: Creatures your opponents control lose hexproof and indestructible until end of turn.

Creature β Squirrel Warlock
{T}, Pay 1 life: Draw a card. Activate only if three or more cards left your graveyard this turn or if you've sacrificed a Food this turn.

Creature β Human Wizard
When this creature enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
Creature β Dragon
Flash Flying This creature enters with a number of +1/+1 counters on it equal to the number of creatures that died this turn. When this creature dies, you draw X cards and you lose X life, where X is the number of +1/+1 counters on it.

Artifact β Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip {2}

Creature β Cyclops
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, target creature gets +4/+0 until end of turn.

Artifact β Equipment
Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Artifact β Equipment
Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Sorcery
As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker.