18033 I 30 E, Benton, AR, 72015
Cards Tracked
8539
In Stock
8532
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—
Inventory last scanned: 6/22/2026, 6:09:12 PM
Creature — Human Warrior
You may exert this creature as it attacks. When you do, target creature gets +X/+X until end of turn, where X is the number of counters on permanents you control. (An exerted creature won't untap during your next untap step.) {2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Legendary Creature — Elemental Villain
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn. At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}." (He's not a creature during that time.)
Sorcery
Put target creature card from a graveyard onto the battlefield under your control.
Sorcery
Surveil 1, then you draw a card and lose 1 life. (To surveil 1, look at the top card of your library. You may put it into your graveyard.) Void — If a nonland permanent left the battlefield this turn or a spell was warped this turn, draw another card.
Conspiracy
(Start the game with this conspiracy face up in the command zone.) The first creature spell you cast each turn costs {1} less to cast. You can't cast instant or sorcery spells.
Creature — Dragon
Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Enchantment Creature — Siren
Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Flying You control enchanted creature. Enchanted creature gets +1/+1 and has flying.
Artifact — Contraption
Whenever you crank this Contraption, target player mills X cards, where X is the number of creatures you control.
Instant
Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.
Creature — Human Scout
When this creature enters, untap target creature.
Legendary Creature — Gorgon
Deathtouch {6}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Hythonia becomes monstrous, destroy all non-Gorgon creatures.
Legendary Creature — Human Warrior
Whenever Ian the Reckless attacks, if it's modified, you may have it deal damage equal to its power to you and any target. (Equipment, Auras you control, and counters are modifications.)
Creature — Human Spellshaper
{1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens.
Creature — Human Soldier
This creature enters with a javelin counter on it. {T}, Remove a javelin counter from this creature: It deals 1 damage to any target.
Snow Creature — Crab
Whenever another snow permanent you control enters, you may have target player mill two cards.
Snow Creature — Kraken
Affinity for snow lands (This spell costs {1} less to cast for each snow land you control.) When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step. Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.
Snow Creature — Snake
Flash Flying When this creature enters, draw a card. This creature has deathtouch as long as you control at least three other snow permanents.
Snow Artifact Creature — Golem
({S} can be paid with one mana from a snow source.)
Creature — Serpent
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature — Phyrexian Vampire
Lifelink {B}, Exile this card from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Creature — Phyrexian Shade
At the beginning of your end step, if an artifact or creature was put into a graveyard from the battlefield this turn, put a +1/+1 counter on this creature.
Creature — Phyrexian Basilisk
Deathtouch Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Enchantment — Aura
Enchant creature Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.
Legendary Creature — Dragon
Flying, vigilance When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}.
Artifact
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Instant
Tap X target creatures. Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.
Artifact
{1}, {T}: Tap target artifact, creature, or land.
Sorcery
Exile all cards from target player's hand and graveyard.
Creature — Shapeshifter
Whenever this creature attacks, you may exile another target nontoken creature. If you do, this creature becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Artifact
When this artifact enters, exile all creature cards with mana value 3 or less from your graveyard until this artifact leaves the battlefield. {1}{W}, {T}: Until end of turn, you may cast a creature spell from among cards exiled with this artifact without paying its mana cost.
Kindred Artifact — Eldrazi
{1}{C}, {T}: Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}." Whenever another Eldrazi you control dies, put a +1/+1 counter on this artifact. As long as this artifact has eight or more +1/+1 counters on it, it's a 0/0 creature in addition to its other types and it has annihilator 2.
Creature — Elemental Dog
{1}{R}: This creature gets +2/+0 until end of turn.
Instant
Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle.
Creature — Goblin Warrior
This creature enters with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. {2}{R}, Remove a +1/+1 counter from this creature: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.
Enchantment
At the beginning of your upkeep, this enchantment deals 1 damage to each opponent and you gain 1 life. {5}{B}, Sacrifice this enchantment: It deals 4 damage to target opponent and you gain 4 life.
Enchantment
Creature tokens get -1/-1.
Sorcery — Lesson
Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token.
Creature — Illusion Wall
Defender, flying, first strike Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Instant
Cast this spell only during the declare blockers step on an opponent's turn. Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Enchantment — Aura
Enchant creature You control enchanted creature. Whenever a creature an opponent controls enters, attach this Aura to that creature.
Creature — Illusion
At the beginning of your upkeep, if you have a card in hand, return this creature to its owner's hand.
Creature — Vampire Dragon
Flying Whenever this creature becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on this creature. Sacrifice another creature: This creature gains indestructible until end of turn. Tap it.
Instant
Destroy target attacking creature.
Creature — Lizard Shaman
Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, this creature deals 1 damage to that player. {3}{R}{R}: This creature gets +3/+3 and gains menace until end of turn.
Artifact
You may choose not to untap this artifact during your untap step. Whenever this artifact becomes untapped, venture into the dungeon. {3}{W}, {T}: For as long as this artifact remains tapped, another target permanent loses all abilities and can't attack or block.
Legendary Creature — Human Knight
Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent.
Enchantment
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Creature — Dragon
Flying Morph {6}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
Creature — Elf Warrior
Other Elves you control get +1/+1. {G}, {T}: Create a 1/1 green Elf Warrior creature token.
Creature — Devil
Trample, haste When this creature attacks, up to one target creature defending player controls blocks it this combat if able. At the beginning of the end step, sacrifice this creature.
Artifact
{B}, Sacrifice this artifact: Target player discards a card. Activate only as a sorcery. When this artifact is put into a graveyard from the battlefield, draw a card.
Creature — Dinosaur
Vigilance Cycling {1} ({1}, Discard this card: Draw a card.)
Instant
Impossible Inferno deals 6 damage to target creature. Delirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn.
Creature — Shapeshifter
Changeling (This card is every creature type.)
Enchantment
Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. {4}{U}{R}: Draw a card, then discard a card.
Legendary Creature — Demon
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Imskir enters, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down. {3}{R}, Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target.