18033 I 30 E, Benton, AR, 72015
Cards Tracked
8604
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8599
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Creature β Human Scout Ally
Rally β Whenever this creature or another Ally you control enters, creatures you control gain lifelink until end of turn.

Creature β Nightmare Horror
When this creature enters, target player loses 6 life. When this creature leaves the battlefield, that player gains 6 life. {B}: Regenerate this creature.

Enchantment
Whenever a creature you control deals combat damage to a player, that player discards a card.

Creature β Bear
Reach, trample, haste

Sorcery
Target creature gets +4/+4 and gains trample until end of turn.

Creature β Eldrazi Horror
Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may put target nonland permanent on top of its owner's library.

Instant
Exile target creature with power 2 or less. Its controller gains 4 life.

Instant
Target creature gets -3/-3 until end of turn.

Creature β Snake Ranger
When this creature enters, you may mill cards equal to the number of lands you control. Renew β {1}{G}, Exile this card from your graveyard: Put X +1/+1 counters on target creature, where X is the number of land cards in your graveyard. Activate only as a sorcery.
Creature β Snake Ranger
When this creature enters, you may mill cards equal to the number of lands you control. Renew β {1}{G}, Exile this card from your graveyard: Put X +1/+1 counters on target creature, where X is the number of land cards in your graveyard. Activate only as a sorcery.

Legendary Creature β Unicorn
Lifelink At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.

Legendary Creature β Dragon
Flying Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn.

Creature β Hellion
Haste When this creature enters, you get {E}{E} (two energy counters). At the beginning of your end step, sacrifice this creature unless you pay {E}{E}.

Creature β Human Wizard
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Enchantment
This enchantment enters with X study counters on it. When this enchantment enters and whenever you cast your first spell with {X} in its mana cost each turn, create a 0/0 green and blue Fractal creature token. Put a number of +1/+1 counters on it equal to the number of study counters on this enchantment.

Legendary Creature β Human Spellshaper
{X}{R}, {T}, Discard two cards: Latulla deals X damage to any target.

Sorcery
Strive β This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

Sorcery
Lava Axe deals 5 damage to target player or planeswalker.

Instant β Trap
If an opponent had two or more lands enter the battlefield under their control this turn, you may pay {3}{R}{R} rather than pay this spell's mana cost. Destroy two target lands. Lavaball Trap deals 4 damage to each creature.

Creature β Sliver
Sliver creatures you control have "When this creature enters, it deals 1 damage to target player or planeswalker and you gain 1 life."

Creature β Spirit
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 3 damage to that player.

Creature β Human Soldier
As this creature enters, choose odd or even. (Zero is even.) This creature has protection from each mana value of the chosen quality.

Sorcery
Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.

Creature β Elemental Warrior
Whenever this creature attacks, it gets +1/+0 until end of turn for each Elemental you control.

Creature β Elemental
All creatures have haste. Whenever a player taps a basic land for mana, that player adds one mana of any type that land produced.

Creature β Elemental Serpent
Haste Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery β Arcane
Lava Spike deals 3 damage to target player or planeswalker.
Legendary Creature β Human Soldier
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.

Legendary Creature β Human Soldier
Protection from red When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Creature β Aetherborn Rogue
When this creature dies, put a +1/+1 counter on target creature you control.

Creature β Human Soldier
{1}, {T}: Tap target creature with mana value 2 or greater.

Legendary Creature β Human Assassin
First strike When Layla Hassan enters and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.

Legendary Creature β Shapeshifter
Hexproof Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.

Legendary Creature β Shapeshifter
When Lazav enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {X}: Lazav becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.

Legendary Creature β Shapeshifter Detective
Whenever Lazav attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn.
Legendary Creature β Shapeshifter Detective
Whenever Lazav attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn.

Creature β Zombie Wizard
Whenever you discard a card, you may pay {1}. If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature β Zombie Wizard
Whenever you discard a card, you may pay {1}. If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Instant
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)

Enchantment β Class
(Gain the next level as a sorcery to add its ability.) Whenever you attack, put a +1/+1 counter on target attacking creature. {2}{W}: Level 2 Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life. {3}{W}: Level 3 Whenever you cast a spell, put a +1/+1 counter on each creature you control.

Legendary Creature β Gamma Scientist Villain
If a creature you control would connive, instead you draw a card, then that creature connives. At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Artifact β Clue Equipment
Equipped creature gets +2/+0. Whenever equipped creature dies, each opponent loses 1 life. {2}, Sacrifice this Equipment: Draw a card. Equip {2}

Sorcery
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Creature β Elemental Druid
{T}: Add {G} for each creature with power 4 or greater you control. {7}{R}: This creature deals damage equal to its power to target player or planeswalker.

Creature β Elemental Druid
{T}: Add {G}. If you control four or more creatures, add {G}{G} instead.

Creature β Human Wizard
{3}{U}, {T}: Draw a card. {X}{R}, {T}: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.

Instant
Target creature gets +1/+3 and gains reach until end of turn. Untap it.

Instant
Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target creature gets +1/+0 and gains flying and first strike until end of turn.

Creature β Beast

Instant // Sorcery

Legendary Artifact
{W}{U}{B}{R}{G}: Exile target permanent. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.

Creature β Angel Warrior
Flying When this creature enters, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.

Sorcery
Exile target creature an opponent controls with mana value 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.

Sorcery
Destroy target creature with power 4 or greater.

Sorcery
Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.

Creature β Goblin Soldier
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

Legendary Creature β Elf Archer
Reach Whenever you cast a spell that targets Legolas, put a +1/+1 counter on Legolas. Whenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.

Legendary Creature β Human Noble
Coven β At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card.

Legendary Creature β Human Knight
When Lena enters, create a 1/1 white Soldier creature token for each nontoken creature you control. Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.

Artifact
You may look at the top card of your library and at face-down creatures you don't control any time.