18033 I 30 E, Benton, AR, 72015
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8604
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Creature β Kavu Artificer
Whenever this creature or another Kavu you control enters, exile the top card of your library. For as long as that card remains exiled, you may play it if you control a Kavu. Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

Creature β Zombie Warlock
This creature can't block. Whenever this creature attacks, each opponent loses 1 life and you gain 1 life. {1}{B}, Exile an instant or sorcery card from your graveyard: Return this card from your graveyard to the battlefield.
Creature β Zombie Warlock
This creature can't block. Whenever this creature attacks, each opponent loses 1 life and you gain 1 life. {1}{B}, Exile an instant or sorcery card from your graveyard: Return this card from your graveyard to the battlefield.

Creature β Sliver
All Slivers have "{2}, {T}: Regenerate target Sliver." (The next time that Sliver would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Creature β Cat
During your turn, this creature has first strike.

Creature β Shark Beast
Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.

Creature β Wurm
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If this creature was kicked, it enters with three +1/+1 counters on it and with haste.
Creature β Human Rogue
Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) When this creature enters, destroy up to one target artifact.
Creature β Human Rogue
Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) When this creature enters, destroy up to one target artifact.

Creature β Human Artificer
When this creature dies, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or planeswalker.

Enchantment
Whenever a creature attacks or blocks, this enchantment deals 2 damage to it.

Artifact
{T}: Add {C} for each artifact you control named Powerstone Shard.

Sorcery
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time.
Sorcery
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time.

Creature β Dwarf Cleric
First strike When this creature enters, exile target noncreature, nonland card from your graveyard. Until the end of your next turn, you may cast that card.

Instant
Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Land β Plains Island
({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Legendary Creature β Cat Soldier
During your turn, creature tokens you control get +1/+4. {3}{W}: Create a 1/1 white Soldier creature token. Partner (You can have two commanders if both have partner.)

Enchantment
Flash When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.

Creature β Human Soldier
First strike Whenever this creature deals combat damage to a player, create a 1/1 white Soldier creature token.

Enchantment
You may look at the top card of your library any time. You may cast instant and sorcery spells from the top of your library. {3}: Exile the top card of your library.

Instant
Draw three cards. Addendum β If you cast this spell during your main phase, instead scry 3, then draw three cards.

Artifact Creature β Golem
When this creature enters, create two 3/3 colorless Golem artifact creature tokens. Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.

Creature β Ooze
Indestructible (Damage and effects that say "destroy" don't destroy this creature.) Whenever this creature attacks, put a +1/+1 counter on it. Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.

Sorcery
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."

Enchantment β Aura
Enchant creature Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Creature β Kithkin Soldier
First strike (This creature deals combat damage before creatures without first strike.) Whenever this creature attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.

Creature β Bird Knight
Flying When this creature enters, create a 1/1 blue and red Elemental creature token.
Creature β Dinosaur Ninja
This creature can't be blocked by creatures with greater power. {1}{W}, {T}: Return another target creature you control to its owner's hand. Activate only during your turn.

Sorcery
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Instant // Sorcery

Enchantment β Aura
Enchant creature Enchanted creature has "{T}: Create a 1/1 green Elf Warrior creature token."

Sorcery
Tap target creature. It doesn't untap during its controller's next untap step. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Sorcery
Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Instant
Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.

Instant
Tap target creature. Draw a card.

Creature β Monkey
First strike Whenever you cycle a card, this creature gets +2/+0 until end of turn.

Creature β Cat
Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, create a 1/1 white Cat creature token.

Instant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.

Creature β Human Warlock
{T}, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature β Human Warlock
{T}, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature β Human Cleric
{T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add {B}{B} and draw a card. (Activate only as an instant.)
Creature β Human Cleric
At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.

Creature β Human Cleric
When this creature enters, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life.
Creature β Zombie Bird Cleric
Flying At the beginning of each end step, put X +1/+1 counters on each creature you control, where X is the number of creatures that died under your control this turn.

Creature β Human Cleric
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. {3}{W}{W}, Sacrifice this creature: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.

Creature β Elf Druid
{T}: Add {G} for each Elf on the battlefield.
Creature β Wolf
Trample When this creature enters, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

Instant
Target creature gets +1/+1 until end of turn for each Forest you control.

Sorcery
Choose two β β’ Target player gains 7 life. β’ Put target noncreature permanent on top of its owner's library. β’ Target player shuffles their graveyard into their library. β’ Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Enchantment
At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.

Sorcery
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Creature β Giant
Trample Whenever this creature enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
Creature β Giant
Trample Whenever this creature enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.

Enchantment
At the beginning of your end step, you may manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.)

Creature β Wurm

Instant
Choose two β β’ Prismari Command deals 2 damage to any target. β’ Target player draws two cards, then discards two cards. β’ Target player creates a Treasure token. β’ Destroy target artifact.

Enchantment
Converge β This enchantment enters with a crystal counter on it for each color of mana spent to cast it. Remove a crystal counter from this enchantment: Tap target creature. {W}{U}{B}{R}{G}: Scry 3.

Artifact Creature β Golem
{2}: Add one mana of any color.