18033 I 30 E, Benton, AR, 72015
Cards Tracked
8604
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8599
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β
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Enchantment
When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield. When this enchantment enters, scry 1.

Creature β Dragon
Flying Whenever you cast a noncreature spell, untap this creature. It gains protection from the color of your choice until end of turn.

Artifact
{T}: Add {C}. You gain 1 life.
Artifact
{T}: Add {C}. You gain 1 life.

Enchantment
({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Enchantment
({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Creature β Zombie
Whenever a creature enters, if it entered from your graveyard or you cast it from your graveyard, return this card from your graveyard to the battlefield tapped at the beginning of the next end step.

Sorcery
Return up to three target creature cards with mana value 1 or less from your graveyard to the battlefield. Forecast β {5}{W}, Reveal this card from your hand: Return target creature card with mana value 1 or less from your graveyard to the battlefield. (Activate only during your upkeep and only once each turn.)

Creature β Human Wizard Sorcerer
{T}: This creature deals 1 damage to any target.

Enchantment β Aura
Enchant creature Enchanted creature gets +7/+7 and has trample.

Sorcery
Choose two β β’ Target player loses X life. β’ Return target creature card with mana value X or less from your graveyard to the battlefield. β’ Target creature gets -X/-X until end of turn. β’ Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Creature β Snake Wizard
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.

Sorcery
Return target permanent card from your graveyard to the battlefield. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Legendary Enchantment
When Proft's Eidetic Memory enters, draw a card. You have no maximum hand size. At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.

Creature β Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."

Creature β Sphinx
Flying Discard a card: This creature gains hexproof until end of turn. Tap it. Whenever this creature attacks, scry 3.

Instant
Kicker {2} (You may pay an additional {2} as you cast this spell.) Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.
Sorcery
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

Sorcery
Choose one β β’ You draw five cards and you lose 5 life. β’ Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. Entwine {4} (Choose both if you pay the entwine cost.)

Enchantment
Whenever a creature you control dies, exile it. At the beginning of each end step, if you control no creatures, sacrifice this enchantment and return all cards exiled with it to the battlefield under your control.

Artifact β Equipment
Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip {2}

Instant
Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Creature β Human Shaman
Double strike, trample Whenever this creature deals combat damage to a player, exile the top card of your library. You may play it this turn.

Artifact
When this artifact enters, draw a card. {1}, {T}: Add one mana of any color.
Creature β Zombie Wizard
Vigilance When this creature enters, draw cards equal to the number of Zombies you control or the number of Zombie cards in your graveyard, whichever is greater.

Legendary Creature β Dragon
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it. Flying Sacrifice another creature: Prossh gets +1/+0 until end of turn.

Artifact β Equipment
Equipped creature gets +0/+2 and has toxic 1. (Players dealt combat damage by equipped creature also get a poison counter.) Equip {1}

Creature β Shapeshifter Pirate
Raid β If you attacked this turn, you may have this creature enter as a copy of any creature on the battlefield.

Creature β Human Wizard
Constellation β Whenever an enchantment you control enters, you may have this creature become a copy of another target creature, except it has this ability.
Creature β Dragon
Flying When this creature enters or becomes monstrous, exile up to two target artifacts and/or enchantments controlled by different players. {4}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Artifact
{2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery.

Creature β Human Knight
When this creature enters, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature β Rhino
When this creature enters, choose one β β’ Put a shield counter on target permanent. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) β’ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature β Human Warrior
Trample Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."

Sorcery
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26. Your life total becomes 26.

Creature β Cat Beast
Vigilance Landfall β Whenever a land you control enters, put a +1/+1 counter on this creature.
Creature β Cat Beast
Vigilance Landfall β Whenever a land you control enters, put a +1/+1 counter on this creature.

Creature β Human Rogue
Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on this creature. When this creature leaves the battlefield, return each card exiled with it to the battlefield under your control.
Creature β Human Rogue
Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on this creature. When this creature leaves the battlefield, return each card exiled with it to the battlefield under your control.

Sorcery
ReplicateβTap an untapped Horror you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Exile target instant or sorcery card from a graveyard and copy it. You may cast the copy without paying its mana cost. Exile Psionic Ritual.

Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you scry 2.

Artifact β Equipment
As this Equipment becomes attached to a creature, choose a creature card name and a creature type. Equipped creature has ward {1}, it can't be blocked, and its name and creature type are the last chosen name and creature type. Equip {2}

Instant
Shuffle all cards from your graveyard into your library. Target player mills that many cards.

Creature β Nightmare Horror
Flying When this creature enters, target opponent discards a card and you draw a card.

Instant
Until end of turn, Wizards you control gain "{T}: Counter target spell."

Artifact
Whenever a spell or ability causes a player to shuffle their library, this artifact deals 2 damage to that player.

Creature β Salamander Drake
Flying {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Land
This land enters tapped. When this land enters, sacrifice it unless you tap an untapped artifact or land you control. {T}: Add one mana of any color.

Enchantment
At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with equal or lesser mana value.

Instant
Draw X cards, then discard a card.

Instant
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

Instant
Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.

Sorcery
Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.

Instant
Punctuate deals damage to target creature equal to half the number of punctuation marks in that creature's text box. (The punctuation marks are ! ? , ; : - β ( ) / " " ' ' & .)

Instant
Punishing Fire deals 2 damage to any target. Whenever an opponent gains life, you may pay {R}. If you do, return this card from your graveyard to your hand.

Creature β Human Wizard
{U}, {T}: You may tap or untap target creature.

Creature β Faerie Wizard
Flying When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature β Human Knight
Whenever an Equipment you control enters, you may draw a card. Metalcraft β Equipment you control have equip {0} as long as you control three or more artifacts.

Sorcery
Choose one β β’ Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. β’ Purphoros's Intervention deals twice X damage to target creature or planeswalker.