4500 W WALNUT ST STE 1, ROGERS, AR, 72756-4198
Cards Tracked
2587
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2587
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β
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Creature β Shark
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, counter target artifact or creature spell.

Creature β Varmint
Vigilance {1}, Sacrifice this creature: Destroy target artifact or enchantment.

Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature.

Instant
Untap target creature you control. It gets +2/+2 until end of turn. If it's a Dwarf, you may attach an Equipment you control to it.

Artifact β Vehicle
When this Vehicle enters, scry 1. Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. Crew 1

Artifact Creature β Robot Artificer
Artifact spells you cast cost {1} less to cast.

Legendary Enchantment
When Vraska Joins Up enters, put a deathtouch counter on each creature you control. Whenever a legendary creature you control deals combat damage to a player, draw a card.

Legendary Creature β Human Artificer Villain
Flying Whenever Vulture attacks, other Villains you control gain flying until end of turn.

Artifact Creature β Robot
Flying When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature β Human Soldier Hero
Vigilance When this creature enters, put a +1/+1 counter on target creature. If that creature is another Hero, put two +1/+1 counters on it instead.
Artifact Creature β Construct
This creature enters with X +1/+1 counters on it. {4}: Put a +1/+1 counter on this creature. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.

Enchantment
When this enchantment enters, create a 2/1 green Spider creature token with reach, then you gain 1 life for each Spider you control. Spiders you control get +1/+1 and can't be blocked by creatures with defender.

Creature β Human Soldier Ally
Reach, deathtouch When this creature dies, if there's a Lesson card in your graveyard, you gain 2 life.

Creature β Merfolk Cleric
Whenever this creature becomes tapped, you gain 2 life.

Creature β Merfolk Scout
{1}, {T}, Tap another untapped creature you control: Tap target creature an opponent controls.

Creature β Human Bard Ally
Whenever this creature attacks, creatures you control get +1/+0 until end of turn.

Instant
Exile target creature.

Creature β Merfolk Wizard
Whenever this creature becomes tapped, target creature an opponent controls gets -3/-0 until end of turn.

Creature β Griffin
Flying When this creature dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Artifact β Vehicle
Flying {1}: Put a fire counter on this Vehicle. As long as this Vehicle has three or more fire counters on it, it's an artifact creature. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Enchantment
Creatures you control get +1/+0. Whenever you attack, create a 1/1 red Warrior creature token that's tapped and attacking. Sacrifice it at the beginning of the next end step.

Creature β Wolf
Ferocious β Whenever this creature attacks while you control a creature with power 4 or greater, until end of turn, this creature gets +1/+0 and creatures you control gain trample.

Instant
Choose one β β’ Destroy target creature with flying. β’ Put a +1/+1 counter on target creature you control. It gains trample and hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Legendary Artifact Creature β Human Hero
Flying At the beginning of combat on your turn, another target creature you control gets +X/+0 until end of turn, where X is War Machine's power.

Artifact β Spacecraft
When this Spacecraft enters, it deals damage equal to the number of artifacts you control to target creature an opponent controls. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.) 6+ | Flying

Creature β Goblin Warrior
At the beginning of combat on your turn, you may blight 1. When you do, target creature gains haste until end of turn. (To blight 1, put a -1/-1 counter on a creature you control.)

Artifact β Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +3/+2 and is a Warrior in addition to its other types. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Human Rebel Ally
Haste Whenever another Ally you control enters, put a +1/+1 counter on that creature and it gains haste until end of turn.

Creature β Cat Druid
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Enchantment
Whenever a creature you control deals combat damage to a player, put a quest counter on this enchantment. Then if it has four or more quest counters on it, draw a card. Waterbend {4}: Target creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)

Sorcery β Lesson
Draw three cards. Then discard a card unless you waterbend {2}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)

Artifact
{6}, {T}: Draw a card. This ability costs {1} less to activate for each Island you control.

Creature β Human Soldier Ally
{5}: Creatures you control get +1/+1 until end of turn.

Creature β Human Soldier Ally
Waterbend {5}: Look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)

Enchantment β Aura
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Waterbend {5}: Enchanted creature's owner shuffles it into their library. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)

Creature β Orc Monk
When this creature enters, return target nonland permanent card with mana value 2 or less from your graveyard to your hand. Flurry β Whenever you cast your second spell each turn, tap target creature an opponent controls.

Creature β Human Artificer
When this creature enters, draw a card. At the beginning of combat on your turn, if you control an Equipment, you may pay {1}. When you do, attach target Equipment you control to target creature you control.

Artifact
Landfall β Whenever a land you control enters, put a charge counter on this artifact. {T}: Add one mana of any color. {T}, Remove two charge counters from this artifact: Add {C}{C}. {T}, Remove three charge counters from this artifact: It deals 3 damage to any target.

Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Creature β Spider Hero
When this creature enters, put a +1/+1 counter on each other creature you control.

Artifact β Spacecraft
When this Spacecraft enters, create a 2/2 colorless Robot artifact creature token. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) 9+ | Flying, first strike

Creature β Drix Artificer
When this creature enters, put a +1/+1 counter on each of up to two target creatures. Warp {2}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

Enchantment
When this enchantment enters, if you cast it, shuffle your hand and graveyard into your library, then draw seven cards. The first spell each player casts during each of their turns may be cast without paying its mana cost.

Artifact β Equipment
When this Equipment enters, you gain 2 life. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Instant β Arcane
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.) Counter target spell unless its controller pays {2}. Counter that spell unless its controller pays {4} instead if this spell was cast using teamwork.

Creature β Cat Spirit Avatar
Trample Whenever this creature enters or attacks, you may sacrifice a token or a land. If you do, you gain 3 life. Disappear β At the beginning of your end step, if a permanent left the battlefield under your control this turn, draw a card.

Legendary Creature β Human Artificer Villain
Whiplash enters tapped. Whenever Whiplash attacks, if he's equipped, each opponent loses X life and you gain X life, where X is the number of Equipment attached to him.

Instant β Lesson
Target player draws two cards, then discards a card. Airbend up to two target creatures. (To airbend a creature, exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)

Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

Artifact
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. {T}: Add {W}.

Land
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Lesson or Shrine spell. {1}, {T}: Add one mana of any color.

Creature β Human Soldier Ally
Vigilance Other Allies you control get +1/+1.

Artifact β Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+1, has "Whenever this creature attacks, you gain 1 life," and is a Cleric in addition to its other types. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Legendary Creature β Human Hero
Power-up β {5}{G}: Put a +1/+1 counter on White Tiger and create The Tiger God, a legendary 4/4 green Cat God creature token with "The Tiger God can't be blocked by more than one creature." (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)

Legendary Creature β Human Hero Villain
When White Widow enters, choose one β β’ Put a +1/+1 counter on each of up to two target creatures. β’ Return target artifact or enchantment card from your graveyard to your hand.

Legendary Creature β Mutant Warlock Hero
Flying Whenever you cast a noncreature spell, exile another target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Artifact Creature β Scarecrow
You may cast this card from your graveyard by paying 2 life and sacrificing an artifact or creature in addition to paying its other costs.

Instant
Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.) Choose one. If this spell was cast using teamwork, choose both instead. β’ Target creature gains deathtouch until end of turn. β’ Target creature gets -2/-2 until end of turn.

Creature β Elf Archer
Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.) Whenever another non-Human creature you control enters, you may pay {X}. When you do, put X +1/+1 counters on this creature.