1010 West 104th Avenue, Northglenn, CO, 80234
Cards Tracked
8902
In Stock
8901
Rating
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Inventory last scanned: 6/26/2026, 6:08:38 PM
Artifact — Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Drake
Flying Whenever another creature dies, you may put a +1/+1 counter on this creature.
Creature — Human
{G}, {T}, Sacrifice this creature: Destroy target artifact.
Creature — Zombie
At the beginning of each end step, put a corpse counter on this creature for each creature that died this turn. Remove a corpse counter from this creature: Regenerate this creature.
Creature — Harpy
Flying When this creature enters, exile target card from an opponent's graveyard.
Creature — Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
Artifact Land — Clue
This land enters tapped. {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. {2}, Sacrifice this land: Draw a card.
Instant
Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
Instant
Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
Artifact
{T}: This artifact deals 1 damage to target player or planeswalker. It deals 3 damage instead if you control artifacts named Crown of Empires and Throne of Empires.
Artifact
{3}{U}, {T}: Draw a card.
Sorcery
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
Creature — Human Cleric
{2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
Creature — Human Artificer
When this creature enters, if you control an artifact, draw a card.
Creature — Human Wizard
When this creature enters, return up to two target instant and/or sorcery cards from your graveyard to your hand.
Creature — Sphinx
Flying When this creature enters, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.
Instant
Choose one — • Do Homework — Draw three cards. • Fight Crime — Counter target spell. Draw a card.
Creature — Vampire Cleric
Flying Whenever you gain life, put a +1/+1 counter on this creature.
Creature — Avatar
Scion of the Wild's power and toughness are each equal to the number of creatures you control.
Creature — Dragon Spirit
Flying
Creature — Eldrazi Drone
Devoid (This card has no color.) When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." ({C} represents colorless mana.)
Creature — Dwarf Cleric
Menace (This creature can't be blocked except by two or more creatures.) Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on this creature. When this creature dies, if it had counters on it, put those counters on up to one target creature.
Creature — Spirit
{R}, Sacrifice a creature: This creature deals 1 damage to target player or planeswalker.
Instant
Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Creature — Human Warrior
Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When this creature enters, if it was kicked, it gains haste until end of turn.
Creature — Elemental Lizard
Whenever this creature attacks, it deals 1 damage to the player or planeswalker it's attacking.
Artifact Creature — Scarecrow
Foretell {0} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Legendary Creature — Scorpion Human Villain
Deathtouch At the beginning of your end step, if a creature died this turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Artifact Creature — Robot Scorpion
As long as you control seven or more lands, this creature gets +3/+0.
Instant
Target creature gets -3/-3 until end of turn.
Sorcery
Scry 2, then draw a card. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.
Creature — Devil
When this creature enters, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Enchantment — Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature gets +1/+0.
Creature — Zombie Dragon
Flying You may cast this creature from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.
Creature — Hydra
Trample This creature enters with two +1/+1 counters on it. {T}, Sacrifice another creature: Put a number of +1/+1 counters on this creature equal to the sacrificed creature's toughness.
Creature — Demon
Kicker {4}{B} When you cast this spell, if it was kicked, each player loses half their life, rounded up. Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.
Creature — Phyrexian Zombie
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creature — Wolf Horror
First strike Delirium — This creature has double strike as long as there are four or more card types among cards in your graveyard.
Sorcery
Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.
Instant
Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. Draw three cards.
Sorcery
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Sorcery
Choose one — • Look Around — Mill three cards. You may put a permanent card from among them into your hand. You gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.) • Bring Down — Destroy target creature with flying.
Sorcery
Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.
Artifact
{T}: Target player exiles a card from their graveyard. {1}, Sacrifice this artifact: Exile target card from a graveyard. Draw a card.
Instant
Destroy target artifact. Cycling {2} ({2}, Discard this card: Draw a card.)
Artifact Creature — Scarecrow
{1}: This creature becomes all colors until end of turn.
Artifact Creature — Construct
This creature can't block. {1}{B}, Exile another creature card from your graveyard: Return this card from your graveyard to the battlefield.
Creature — Raccoon Archer
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) Reach When this creature enters, if the gift was promised, destroy target artifact or enchantment an opponent controls.
Artifact Creature — Construct
Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) {T}, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle.
Sorcery
Scrapyard Salvo deals damage to target player or planeswalker equal to the number of artifact cards in your graveyard.
Artifact Creature — Phyrexian Construct
At the beginning of your upkeep, each player draws a card. Whenever an opponent draws a card, that player loses 1 life.
Sorcery
Target creature gets +5/+0 and gains haste until end of turn.
Creature — Spirit
Haste Whenever this creature is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game.
Artifact — Equipment
Equipped creature gets +0/+3 and has "{2}, {T}: Target player mills three cards." Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Bird Horror
Flying Whenever you attack with one or more creatures, target player mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.) {2}{U}: Put this card from your graveyard into your library second from the top.
Creature — Orc Berserker
Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)