1010 West 104th Avenue, Northglenn, CO, 80234
Cards Tracked
8887
In Stock
8887
Rating
—
Inventory last scanned: 6/16/2026, 6:08:16 PM
Creature — Wolf
{1}{G}: This creature gets +2/+2 and gains haste until end of turn. Activate only once each turn.
Sorcery
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle this card, you may have target creature gain fear until end of turn.
Creature — Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: This creature gets +1/+0 until end of turn.
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Instant
As an additional cost to cast this spell, return a permanent you control to its owner's hand. Counter target spell.
Creature — Human Rogue
Inspired — Whenever this creature becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same mana value as that card, reveal it, put it into your hand, then shuffle.
Creature — Human Cleric
Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)
Creature — Human Cleric
{1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Creature — Human Cleric
Protection from white Cycling {2} ({2}, Discard this card: Draw a card.)
Creature — Human Cleric
Lifelink When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand.
Creature — Human Citizen
Double strike This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature — Zombie Satyr
When this creature dies, create a 0/1 white Goat creature token.
Instant
Counter target spell with mana value 4 or greater.
Instant
Destroy target creature with mana value X.
Instant
Destroy target artifact or enchantment.
Sorcery
Return target creature card from your graveyard to your hand.
Instant
Target creature gets -2/-2 until end of turn.
Enchantment
When this enchantment enters, you draw a card and each opponent discards a card. Whenever you surveil, return this enchantment to its owner's hand.
Sorcery
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.
Sorcery
Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
Instant
Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
Instant
Counter target spell. Draw a card.
Enchantment
Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
Creature — Spirit Warrior
Outlast {1}{B} ({1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Instant
Target player sacrifices an attacking creature of their choice. Metalcraft — That player sacrifices two attacking creatures of their choice instead if you control three or more artifacts.
Instant
Return target nonland permanent to its owner's hand.
Enchantment
{3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
Creature — Cat Beast
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.) Displacement — {3}{U}: Return this creature to its owner's hand.
Instant
Choose one — • Destroy target blue or black noncreature permanent. • Permanents you control can't be the targets of blue or black spells your opponents control this turn.
Sorcery
Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.
Creature — Human Wizard
{T}: Counter target spell unless its controller pays {1}.
Artifact Creature — Golem
Whenever this creature attacks, exile target card from an opponent's graveyard.
Instant
Target opponent loses 1 life and you gain 1 life. Up to one target creature gets +1/+1 until end of turn. Up to one target creature gets -1/-1 until end of turn.
Instant
Target blocking creature fights another target blocking creature.
Instant
Destroy target artifact. Cycling {G} ({G}, Discard this card: Draw a card.)
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Sorcery
Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Eldrazi Insect
Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, target opponent reveals their hand. You choose from it a nonland card with mana value 3 or less and a card with mana value 4 or greater. That player discards those cards.
Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Instant
Return up to X target instant and/or sorcery cards from your graveyard to your hand. Exile Divergent Equation.
Creature — Zombie
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, target creature's owner puts it on their choice of the top or bottom of their library.
Sorcery
Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Instant
Divine Arrow deals 4 damage to target attacking or blocking creature.
Instant
Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.
Enchantment — Aura
Enchant creature When this Aura enters, you gain 3 life. Enchanted creature gets +1/+3.
Sorcery
Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
Instant
Destroy target artifact. You gain life equal to its mana value.
Artifact
{1}, {T}: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice this artifact and draw three cards. Activate only as a sorcery.
Creature — Spirit
Whenever this creature deals combat damage to a player, you and that player each draw that many cards.
Instant
Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)
Instant
Destroy target attacking or blocking creature.
Instant
Tap up to two target creatures. Cycling {W} ({W}, Discard this card: Draw a card.)
Instant
Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature — Djinn
Flying When this creature enters, roll a d20. 1—9 | Scry 1. 10—19 | Scry 2. 20 | Scry 3.
Creature — Djinn
Flying {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.
Creature — Djinn
Flying Whenever you cast an instant or sorcery spell, choose one — • This creature gets +1/+1 until end of turn. • Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step. • Scry 1.