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8938
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8938
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β
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Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw cards equal to the mana value of the sacrificed permanent.

Creature β Human Rogue
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

Legendary Creature β Vampire Scientist Villain
Flying, vigilance, lifelink {U}{B}, Exile this card from your graveyard: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.)

Instant
Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.

Sorcery
Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.

Artifact Creature β Warrior
{1}{B}, Sacrifice this creature: You draw two cards and you lose 2 life.

Creature β Human Rogue Rigger
Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on this creature.

Creature β Zombie Giant
As an additional cost to cast this spell, sacrifice a creature or pay {1}{B}. Menace (This creature can't be blocked except by two or more creatures.)

Creature β Slug Horror
Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks or blocks, sacrifice another creature or land.

Sorcery
Exile all graveyards.

Land
This land enters tapped unless you have two or more opponents. {T}: Add {U} or {B}.
Land
This land enters tapped unless you have two or more opponents. {T}: Add {U} or {B}.

Kindred Sorcery β Rogue
Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card.

Enchantment β Aura
Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice this Aura. If you do, destroy target enchantment.

Instant
Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Instant
Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Artifact β Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." Equip {2}

Instant
Destroy target creature or enchantment.

Creature β Skeleton
When this creature dies, return it to its owner's hand.

Creature β Beast
Vigilance

Creature β Plant Dog
Whenever this creature becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on this creature.

Creature β Plant Elephant
{1}: Target creature with power 5 or greater gains trample until end of turn.

Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Host Creature β Kangaroo
When this creature enters, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result.
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)

Creature β Goat
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Creature β Yeti
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) Protection from white

Creature β Vampire Knight
Trample This creature enters with a +1/+1 counter on it if an opponent lost life this turn.

Creature β Thrull
({W/B} can be paid with either {W} or {B}.) Flying Whenever this creature deals damage, you gain that much life.

Creature β Elemental
When this creature enters, target player discards two cards. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature β Plant Skeleton
Haste Delirium β When this creature enters, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.

Instant
Choose one β β’ Create a 1/1 colorless Robot artifact creature token. β’ Target creature gets +3/+0 and gains first strike until end of turn.

Artifact
When this artifact enters or leaves the battlefield, create a 1/1 colorless Robot artifact creature token. {4}{R}, Sacrifice this artifact: It deals 3 damage to target creature.

Artifact Creature β Robot
This creature can't attack unless you control another artifact.

Creature β Mouse Soldier
Flash Valiant β Whenever this creature becomes the target of a spell or ability you control for the first time each turn, tap target creature an opponent controls.

Legendary Artifact
{T}: Add one mana of any color among legendary creatures and planeswalkers you control.

Legendary Creature β Rhino Warrior
Whenever you attack, double target creature's power until end of turn.
Legendary Creature β Rhino Warrior
Whenever you attack, double target creature's power until end of turn.

Creature β Griffin
Flying {W}, {T}: Return this creature to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.

Creature β Human Scout
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Creature β Cat
Whenever this creature attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by this creature this turn.

Creature β Beast
Flash When this creature enters, change the target of target spell that targets only a single creature to this creature. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature β Goblin Warrior
Haste This creature gets +1/+1 as long as you control another red creature.
Artifact Creature β Rat Ninja
Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Lifelink

Sorcery
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

Sorcery
Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.

Enchantment β Aura
Enchant creature Enchanted creature has "{T}: Add one mana of any color."

Artifact Creature β Construct
When this creature enters, you get {E}{E}{E} (three energy counters). Pay {E}: This creature gains your choice of flying, vigilance, or lifelink until end of turn. Pay {E}: This creature gets +2/-2 or -2/+2 until end of turn.


Land
As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped. This land is the chosen type.
Land
As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped. This land is the chosen type.