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Enchantment β Aura
Enchant creature Enchanted creature can't attack or block. {5}, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn.

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom.) Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Enchantment
When this enchantment enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice this enchantment: You gain 2 life and draw two cards. Target opponent loses 2 life. This enchantment deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.

Artifact β Equipment
Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." Equip {2}

Sorcery
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.

Artifact
{T}: Add one mana of any color. {1}, {T}: Untap target legendary creature you control.

Legendary Creature β Human Hero
{2}, {T}: Another target creature you control gets +2/+0 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all combat damage that would be dealt this turn.

Enchantment
{W}, Discard a card: You gain 3 life.

Artifact Creature β Construct
When this creature enters, you gain 3 life.

Sorcery
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

Sorcery
Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.

Creature β Unicorn

Artifact
{3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.

Creature β Human Samurai
Menace (This creature can't be blocked except by two or more creatures.) Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.
Creature β Human Samurai
Menace (This creature can't be blocked except by two or more creatures.) Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.

Creature β Pegasus
Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.)

Creature β Pegasus
Flying Whenever this creature attacks, another target attacking creature gains flying until end of turn.

Creature β Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, you gain 7 life. When this creature dies, draw a card.

Creature β Elf Shaman
{T}: Each 1/1 creature you control gets +1/+2 until end of turn.

Creature β Drake
Flying Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment β Aura
Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."

Creature β Human Wizard
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on this creature, draw a card.

Enchantment β Aura
Enchant creature As this Aura enters, choose a color. When this Aura enters, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.

Artifact Creature β Construct
This creature enters with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Pentavite artifact creature token with flying. {1}, Sacrifice a Pentavite: Put a +1/+1 counter on this creature.

Creature β Kavu
When this creature dies, create a 3/3 black Kavu creature token.

Creature β Spider
Reach When this creature dies, create a 2/4 black Spider creature token with reach.

Kindred Instant β Faerie
Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.

Sorcery
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Artifact β Equipment
Equipped creature has defender, flying, and first strike. Equip {2}

Artifact Creature β Phyrexian Myr
When this creature dies, it deals 2 damage to any target.

Instant
Each opponent sacrifices an artifact creature and a nonartifact creature of their choice.

Creature β Insect Shade
{1}{B}: This creature gets +2/+2 until end of turn.

Instant
Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2.

Creature β Human Detective
Flying, lifelink Whenever another Detective you control enters and whenever a Detective you control is turned face up, this creature gets +1/+1 until end of turn.

Creature β Human Soldier
Whenever this creature attacks, other Humans you control get +1/+0 until end of turn.

Instant β Trap
If an opponent had a green creature enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Creature β Zombie Snake
At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature β Human Rogue
When this creature enters, suspect it. Create a 2/2 white and blue Detective creature token. (A suspected creature has menace and can't block.)

Enchantment β Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) You control enchanted creature.

Creature β Gorgon Detective
When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.)

Creature β Plant Sloth
Reach When this creature dies, create two 1/1 black and green Pest creature tokens with "Whenever this token attacks, you gain 1 life."

Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. {B}: This enchantment deals 1 damage to each creature and each player.

Sorcery
Choose one β β’ All creatures get -2/-2 until end of turn. β’ Remove two loyalty counters from each planeswalker.

Artifact Creature β Phyrexian Insect
{B/P}: This creature gains infect until end of turn. ({B/P} can be paid with either {B} or 2 life. A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Creature β Wolf
{2}{G}: This creature gains deathtouch until end of turn.

Sorcery
Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."
Sorcery
Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."

Creature β Pest Ape
Trample Whenever you gain life, put a +1/+1 counter on this creature.

Creature β Spirit
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. {1}, Remove X ki counters from this creature: Add X mana of any one color.

Sorcery β Arcane
Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.

Creature β Dragon Cat Dog Bird Frog Hero
Reach Power-up β {6}{G}: Put a +1/+1 counter on this creature and create a 3/2 white Hero creature token with vigilance. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)

Artifact β Contraption
Whenever you crank this Contraption, put target creature card from an opponent's graveyard onto the battlefield under your control.

Creature β Elemental Warrior
This spell can't be countered. Bloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Protection from instants

Instant
Strive β This spell costs {1}{W} more to cast for each target beyond the first. Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Creature β Human Soldier
Heroic β Whenever you cast a spell that targets this creature, put a +1/+1 counter on each creature you control.

Instant
Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.

Creature β Illusion
Defender When this creature becomes the target of a spell or ability, sacrifice it.

Creature β Bear Illusion
When this creature becomes the target of a spell or ability, sacrifice it.

Creature β Dragon Illusion
Flying When this creature becomes the target of a spell or ability, sacrifice it.